
Key Required VerifiedUniversal

local Gun = require(game:GetService("ReplicatedFirst"):WaitForChild("Classes"):WaitForChild("GunBehaviour"))
Gun.DrawCircle = function(self, _, _, _, _, _, part, surface, pixelSize)
local surfaceSize = part.AbsoluteSizeCache[surface]
local maxX = math.round(surfaceSize.X / pixelSize.X) - 1
local maxY = math.round(surfaceSize.Y / pixelSize.Y) - 1
for y = 0, maxY do
for x = 0, maxX do
self:CreateStroke(x, y, part, surface)
end
end
end
Gun.DrawRotatedRectangle = function(self, _, _, _, _, _, part, surface, pixelSize)
local surfaceSize = part.AbsoluteSizeCache[surface]
local maxX = math.round(surfaceSize.X / pixelSize.X) - 1
local maxY = math.round(surfaceSize.Y / pixelSize.Y) - 1
for y = 0, maxY do
for x = 0, maxX do
self:CreateStroke(x, y, part, surface)
end
end
end

not working
yo how'd you script this with your brain
Не работает
no work 🤣
Working ty
Im using pottasium btw