
Keyless

local OrionLib = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/source'))()
local PossessorESP = loadstring(game:HttpGet("https://paste.ee/r/lwGJs"))()
local LocalPlayer = game.Players.LocalPlayer
local Players = game:GetService("Players")
local Window = OrionLib:MakeWindow({
Name = "Possessor MultiHack",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "OrionTest",
IntroEnabled = true,
IntroText = "Welcome to Possessor Multi Hack!",
IntroIcon = "rbxassetid://4483345998",
Icon = "rbxassetid://4483345998",
CloseCallback = function()
print("Window closed")
end
})
local Tab = Window:MakeTab({
Name = "Main",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local ESPTab = Window:MakeTab({
Name = "ESP",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
-- Custom Settings
local Settings = {
ignoreFriends = true,
HuntExploit = true,
ExoExploit = true,
AntiAFK = true,
ESP = {
Possessor = true,
Medium = true,
Decoy = true,
Color = Color3.fromRGB(255, 255, 255)
}
}
local PlayerRoles = {
Exorcist = "E",
Possessor = "P",
Decoy = "D",
Medium = "M"
}
local GameSettings = {
ignoreFriends = Settings.ignoreFriends,
HuntExploit = Settings.HuntExploit,
ExoExploit = Settings.ExoExploit,
AntiAFK = Settings.AntiAFK,
ESP = Settings.ESP
}
local PlayerManager = {}
PlayerManager.__index = PlayerManager
function PlayerManager.new()
local self = setmetatable({}, PlayerManager)
self.localRole = ""
self.currentState = ""
self.isHunting = false
return self
end
function PlayerManager:findPossessor()
local players = game.Players:GetPlayers()
for _, player in ipairs(players) do
if player:GetAttribute("IsPossessor") == true then
return player
end
end
end
function PlayerManager:checkExtraRole()
local extraRole = game.Players.LocalPlayer:GetAttribute("ExtraRole")
if extraRole == PlayerRoles.Exorcist then
self.localRole = "Exorcist"
elseif extraRole == PlayerRoles.Medium then
self.localRole = "Medium"
elseif extraRole == PlayerRoles.Decoy then
self.localRole = "Decoy"
end
end
function PlayerManager:setupGUI()
local MainFolder = Tab:AddSection({
Name = "Main"
})
local PossessorFolder = Tab:AddSection({
Name = "Possessor"
})
local ExorcistFolder = Tab:AddSection({
Name = "Exorcist"
})
local DecoyFolder = Tab:AddSection({
Name = "Decoy"
})
local ESPFolder = ESPTab:AddSection({
Name = "ESP"
})
local AntiAfkToggle = MainFolder:AddToggle({
Name = "Anti-AFK",
Default = GameSettings.AntiAFK,
Callback = function(value)
GameSettings.AntiAFK = value
end
})
local HuntExploitToggle = PossessorFolder:AddToggle({
Name = "Kill-All (Must use Hunt)",
Default = GameSettings.HuntExploit,
Callback = function(value)
GameSettings.HuntExploit = value
end
})
local ExoExploitToggle = ExorcistFolder:AddToggle({
Name = "Auto-Exorcist",
Default = GameSettings.ExoExploit,
Callback = function(value)
GameSettings.ExoExploit = value
end
})
local ExoFriendToggle = ExorcistFolder:AddToggle({
Name = "Ignore Friends (Auto-Exorcist)",
Default = GameSettings.ignoreFriends,
Callback = function(value)
GameSettings.ignoreFriends = value
end
})
local ESPPossessorToggle = ESPFolder:AddToggle({
Name = "ESP Possessor",
Default = GameSettings.ESP.Possessor,
Callback = function(value)
GameSettings.ESP.Possessor = value
end
})
local ESPMediumToggle = ESPFolder:AddToggle({
Name = "ESP Medium",
Default = GameSettings.ESP.Medium,
Callback = function(value)
GameSettings.ESP.Medium = value
end
})
local ESPDecoyToggle = ESPFolder:AddToggle({
Name = "ESP Decoy",
Default = GameSettings.ESP.Decoy,
Callback = function(value)
GameSettings.ESP.Decoy = value
end
})
end
function CreateHighlight()
for i, plr in pairs(Players:GetChildren()) do
if plr ~= LocalPlayer and plr.Character and not plr.Character:FindFirstChild("Highlight") then
Instance.new("Highlight", plr.Character)
end
end
end
function UpdateHighlights()
for _, plr in pairs(Players:GetChildren()) do
if plr ~= LocalPlayer and plr.Character and plr.Character:FindFirstChild("Highlight") then
Highlight = plr.Character:FindFirstChild("Highlight")
Highlight.Enabled = true
if plr:GetAttribute("IsPossessor") and plr:GetAttribute("Alive") then
-- Highlight.FillColor = Color3.fromRGB(255, 0, 0)
Highlight.Enabled = false
elseif plr:GetAttribute("ExtraRole") == "D" and plr:GetAttribute("Alive") and GameSettings.ESP.Decoy then
Highlight.FillColor = Color3.fromRGB(255, 255, 0)
elseif plr:GetAttribute("ExtraRole") == "M" and plr:GetAttribute("Alive") and GameSettings.ESP.Medium then
Highlight.FillColor = Color3.fromRGB(0, 0, 255)
else
Highlight.Enabled = false
end
end
end
end
function PlayerManager:setupEventListeners()
game.ReplicatedStorage.Remotes.RoleCard.OnClientEvent:Connect(function(role)
self.localRole = role
end)
game.ReplicatedStorage.Remotes.State.Changed:Connect(function()
self.currentState = game.ReplicatedStorage.Remotes.State.Value
self:checkExtraRole()
if string.find(self.currentState, "Beginning") and GameSettings.AntiAFK then
for i = 1, 5 do
wait(5)
game.ReplicatedStorage.Remotes.LobbyRemote:FireServer("Input")
end
end
if string.find(self.currentState, "Exorcist") and self.localRole == "Exorcist" and GameSettings.ExoExploit then
local possessor = self:findPossessor()
if possessor and (not GameSettings.ignoreFriends or not possessor:IsFriendsWith(LocalPlayer.UserId)) then
game.ReplicatedStorage.Remotes.GameRemote:FireServer(possessor, true)
end
end
self.localRole = ""
end)
game.ReplicatedStorage.Remotes.HuntRemote.OnClientEvent:Connect(function(isHuntActive)
if isHuntActive then
self.isHunting = true
while self.isHunting and GameSettings.HuntExploit do
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer and player.Character and player:GetAttribute("Alive") then
local humanoid = player.Character:FindFirstChild("Humanoid")
if humanoid and humanoid.Health > 0 then
game.ReplicatedStorage.Remotes.HuntRemote:FireServer(player.Character)
end
end
end
wait(1)
end
else
self.isHunting = false
end
end)
end
game:GetService("RunService").RenderStepped:connect(function()
CreateHighlight()
UpdateHighlights()
end)
local playerManager = PlayerManager.new()
playerManager:setupGUI()
playerManager:setupEventListeners()
nah dont work