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open sourse auto poop and sell fully auto and more
Lua Scriptβ’174 lines (5376 chars)
--credit gose to No One (discord 7m0g)
-- discord 7m0g!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
--made by no one on them dead homies (my name is no one)
print("no one on TOP!!!!!!!!")
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("No one project", "DarkTheme")
local Tab = Window:NewTab("Main")
local Section = Tab:NewSection("Section Name")
local autoPoopThread = nil
local autoPacketThread = nil
local autoShopBuyThread = nil
local autoUseConsumablesThread = nil
local SHOP_BUY_BUFFERS = {
"\n\v\aLettuce\000",
"\n\v\fGlazed Donut\000",
"\n\v\tHot Sauce\000",
"\n\v\004Cola\000",
"\n\v\006Banana\000",
"\n\v\004Milk\000",
"\n\v\fGolden Apple\000",
"\n\v\fEnergy Drink\000",
"\n\v\005Pizza\000",
}
local SHOP_ITEM_NAMES = {
"Lettuce",
"Glazed Donut",
"Hot Sauce",
"Cola",
"Banana",
"Milk",
"Golden Apple",
"Energy Drink",
"Pizza",
}
local SHOP_USE_PACKETS = {
}
local function getLocalPlayer()
return game:GetService("Players").LocalPlayer
end
local function countShopItemTools(itemName)
local lp = getLocalPlayer()
local n = 0
local function countIn(inst)
if not inst then
return
end
for _, child in ipairs(inst:GetChildren()) do
if child:IsA("Tool") and child.Name == itemName then
n = n + 1
end
end
end
countIn(lp.Backpack)
countIn(lp.Character)
return n
end
local function tryUseShopItemTool(itemName)
local lp = getLocalPlayer()
local char = lp.Character
local hum = char and char:FindFirstChildWhichIsA("Humanoid")
if not hum then
return false
end
local tool = lp.Backpack:FindFirstChild(itemName)
if not tool or not tool:IsA("Tool") then
tool = char and char:FindFirstChild(itemName)
end
if not tool or not tool:IsA("Tool") then
return false
end
pcall(function()
hum:EquipTool(tool)
end)
task.wait(0.05)
pcall(function()
tool:Activate()
end)
return true
end
local function tryUseShopItemPacket(remote, itemName)
local bufStr = SHOP_USE_PACKETS[itemName]
if not bufStr then
return false
end
remote:FireServer(table.unpack({ buffer.fromstring(bufStr) }))
return true
end
Section:NewToggle("Auto PooP", "auto poop for u using while true do method (unpatched)", function(state)
if autoPoopThread then
task.cancel(autoPoopThread)
autoPoopThread = nil
end
if state then
autoPoopThread = task.spawn(function()
while true do
local args = {
buffer.fromstring("\000\000\000\000"),
}
game:GetService("ReplicatedStorage"):WaitForChild("Packets"):WaitForChild("Packet"):WaitForChild("RemoteEvent"):FireServer(table.unpack(args))
task.wait(0.6)
end
end)
end
end)
Section:NewToggle("auto sell PooP", "buffer \\003\\000 via RemoteEvent every 0.4s", function(state)
if autoPacketThread then
task.cancel(autoPacketThread)
autoPacketThread = nil
end
if state then
autoPacketThread = task.spawn(function()
while true do
local args = {
buffer.fromstring("\003\000"),
}
game:GetService("ReplicatedStorage"):WaitForChild("Packets"):WaitForChild("Packet"):WaitForChild("RemoteEvent"):FireServer(table.unpack(args))
task.wait(0.4)
end
end)
end
end)
Section:NewToggle("Auto Buy Shop", "Fires shop buy packets every 10s; server only completes if in stock", function(state)
if autoShopBuyThread then
task.cancel(autoShopBuyThread)
autoShopBuyThread = nil
end
if state then
autoShopBuyThread = task.spawn(function()
local remote = game:GetService("ReplicatedStorage"):WaitForChild("Packets"):WaitForChild("Packet"):WaitForChild("RemoteEvent")
while true do
for _, bufStr in ipairs(SHOP_BUY_BUFFERS) do
local args = { buffer.fromstring(bufStr) }
remote:FireServer(table.unpack(args))
end
task.wait(10)
end
end)
end
end)
Section:NewToggle("Auto Use Shop Items", "Uses shop items from inv (Tools: Equip+Activate). Add SHOP_USE_PACKETS if not Tools. Loop 1s", function(state)
if autoUseConsumablesThread then
task.cancel(autoUseConsumablesThread)
autoUseConsumablesThread = nil
end
if state then
autoUseConsumablesThread = task.spawn(function()
local remote = game:GetService("ReplicatedStorage"):WaitForChild("Packets"):WaitForChild("Packet"):WaitForChild("RemoteEvent")
while true do
for _, itemName in ipairs(SHOP_ITEM_NAMES) do
if countShopItemTools(itemName) >= 1 then
if not tryUseShopItemTool(itemName) then
tryUseShopItemPacket(remote, itemName)
end
task.wait(0.25)
end
end
task.wait(1)
end
end)
end
end)Features & Information
auto poop
auto sell
auto buy from shop
auto use item bought from shop
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