
Key Required Patched
no die
Lua Script•36 lines (981 chars)
getgenv().deletewhendupefound = true
local lib = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Lib-18698"))()
lib.makelib("Poly Dash (2AreYouMental110)")
local main = lib.maketab("Main")
local nodie = false
lib.maketoggle("no die",main,function(bool)
nodie = bool
end)
lib.makelabel("Turn off no die before entering levels",main)
local req = require(game:GetService("ReplicatedStorage").Classes.Player)
local currentplr = nil
local recentlydied = 0
local checkpoint = nil
local origkill = req.Kill
req.Kill = function(self)
if nodie then
self.x += 25
if self.gravity == 1 and self.y >= 15 then
self.y += 25
else
self.y -= 25
end
currentplr = self
recentlydied = 1
error("")
else
if self.icon then
self.icon:Destroy()
end
self.alive = false
end
end
lib.ondestroyedfunc = function()
req.Kill = origkill
nodie = false
endFeatures & Information
wont work on Solara (maybe)
no die

*
does it still work/
@iMathi nah, it doesnt work anymore, sorry saragi
@areyoumental110 i didnt know you know that osu player lol