
Key Required
Poison and visible players
Lua Script•55 lines (1087 chars)
local Players = game:GetService("Players")
local path = workspace:WaitForChild("Path")
local teams = { Poison = true, Runner = true }
local function force(p)
if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
p.Transparency = 0
p.LocalTransparencyModifier = 0
p:GetPropertyChangedSignal("Transparency"):Connect(function()
p.Transparency = 0
end)
p:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(function()
p.LocalTransparencyModifier = 0
end)
end
end
local function apply(obj)
for _, v in ipairs(obj:GetDescendants()) do
force(v)
end
obj.DescendantAdded:Connect(force)
end
local function setup(plr)
local function run()
if plr.Team and teams[plr.Team.Name] and plr.Character then
apply(plr.Character)
end
end
plr.CharacterAdded:Connect(function()
task.wait(0.3)
run()
end)
plr:GetPropertyChangedSignal("Team"):Connect(function()
task.wait(0.1)
run()
end)
run()
end
apply(path)
path.DescendantAdded:Connect(force)
for _, p in ipairs(Players:GetPlayers()) do
setup(p)
end
Players.PlayerAdded:Connect(setup)Features & Information
Patas

Volviste
@Paddling3581 :3