
Key Required

-- ISOXTERIA CHEAT | Pocong - Rayfield UI Version (Polished)
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local LocalPlayer = Players.LocalPlayer
local function CleanUp()
local function cleanOldESP(folder)
if folder then
for _, obj in pairs(folder:GetDescendants()) do
if obj.Name == "IsoxteriaESP_Highlight" or obj.Name == "IsoxteriaESP_Text" or obj.Name == "IsoxteriaESP_Selection" or obj.Name == "PocongHL" then
obj:Destroy()
end
end
end
end
cleanOldESP(workspace:FindFirstChild("CurrencyItems"))
cleanOldESP(workspace:FindFirstChild("Stages"))
cleanOldESP(workspace:FindFirstChild("Items"))
cleanOldESP(workspace:FindFirstChild("PocongModel"))
end
CleanUp()
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "ISOXTERIA CHEAT | Pocong",
LoadingTitle = "ISOXTERIA CHEAT",
LoadingSubtitle = "by Isoxteria",
Theme = "Default",
DisableRayfieldPrompts = false,
DisableBuildWarnings = false,
ConfigurationSaving = { Enabled = false },
KeySystem = false,
})
local PlayerTab = Window:CreateTab("Player", "user")
local TeleportTab = Window:CreateTab("Teleport", "map-pin")
local ESPTab = Window:CreateTab("ESP", "eye")
-- ============ STATE ============
local minSpeed, maxSpeed, currentSpeed = 16, 250, 16
local isFullBright = false
local isFotoMode = false
local isFly = false
local isNoclip = false
local isSembunyiMode = false
local isEvadeBtnVisible = false
local isEvading = false
local savedEvadeCFrame = nil
local evadePlatform = nil
local originalLighting = {
Brightness = Lighting.Brightness,
ClockTime = Lighting.ClockTime,
FogEnd = Lighting.FogEnd,
GlobalShadows = Lighting.GlobalShadows,
Ambient = Lighting.Ambient,
OutdoorAmbient = Lighting.OutdoorAmbient
}
local espStates = {
Coin = false,
Pocong = false,
PocongHighlight = false,
Glasses = false,
Wallet = false,
Wristwatch = false,
RitualPart = false,
Clipboard = false,
IDCard = false,
RedPen = false,
RitualPart2 = false,
MedRepA = false,
MedRepB = false,
MedRepC = false,
RitualPart3 = false
}
-- ============ FLOATING BUTTONS ============
local ActionGui = Instance.new("ScreenGui")
ActionGui.Name = "IsoxteriaActionGui"
ActionGui.ResetOnSpawn = false
local ok = pcall(function() ActionGui.Parent = CoreGui end)
if not ok then ActionGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
local function MakeActionBtn(text, color, posX, posY)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 85, 0, 85)
btn.Position = UDim2.new(posX, 0, posY, 0)
btn.BackgroundColor3 = color
btn.Text = text
btn.TextColor3 = Color3.new(1,1,1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 16
btn.Visible = false
btn.Active = true
btn.Draggable = true
btn.Parent = ActionGui
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0.5, 0)
c.Parent = btn
return btn
end
local FotoActionBtn = MakeActionBtn("PHOTO", Color3.fromRGB(255, 80, 80), 0.5, 0.8)
local SembunyiActionBtn = MakeActionBtn("LOCKER", Color3.fromRGB(0, 150, 255), 0.65, 0.8)
local EvadeActionBtn = MakeActionBtn("UP", Color3.fromRGB(255, 165, 0), 0.35, 0.8)
-- ============ PLAYER TAB ============
PlayerTab:CreateSection("Movement")
PlayerTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 250},
Increment = 1,
Suffix = "spd",
CurrentValue = 16,
Flag = "WalkSpeed",
Callback = function(val)
currentSpeed = val
end,
})
PlayerTab:CreateToggle({
Name = "Fly",
CurrentValue = false,
Flag = "Fly",
Callback = function(val)
isFly = val
if not val then
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
local hrp = char.HumanoidRootPart
if hrp:FindFirstChild("IsoxteriaFlyBV") then hrp.IsoxteriaFlyBV:Destroy() end
if hrp:FindFirstChild("IsoxteriaFlyBG") then hrp.IsoxteriaFlyBG:Destroy() end
end
end
end,
})
PlayerTab:CreateToggle({
Name = "Noclip",
CurrentValue = false,
Flag = "Noclip",
Callback = function(val)
isNoclip = val
end,
})
PlayerTab:CreateSection("Visuals")
PlayerTab:CreateToggle({
Name = "Full Bright",
CurrentValue = false,
Flag = "FullBright",
Callback = function(val)
isFullBright = val
if not val then
Lighting.Brightness = originalLighting.Brightness
Lighting.ClockTime = originalLighting.ClockTime
Lighting.FogEnd = originalLighting.FogEnd
Lighting.GlobalShadows = originalLighting.GlobalShadows
Lighting.Ambient = originalLighting.Ambient
Lighting.OutdoorAmbient = originalLighting.OutdoorAmbient
end
end,
})
PlayerTab:CreateSection("Utilities")
PlayerTab:CreateToggle({
Name = "Photo Mode (Pocong)",
CurrentValue = false,
Flag = "FotoMode",
Callback = function(val)
isFotoMode = val
FotoActionBtn.Visible = val
end,
})
PlayerTab:CreateToggle({
Name = "Hide in Locker",
CurrentValue = false,
Flag = "Sembunyi",
Callback = function(val)
isSembunyiMode = val
SembunyiActionBtn.Visible = val
end,
})
PlayerTab:CreateToggle({
Name = "Evade Button",
CurrentValue = false,
Flag = "Evade",
Callback = function(val)
isEvadeBtnVisible = val
EvadeActionBtn.Visible = val
if not val and isEvading then
isEvading = false
EvadeActionBtn.Text = "UP"
EvadeActionBtn.BackgroundColor3 = Color3.fromRGB(255, 165, 0)
local char = LocalPlayer.Character
if char and savedEvadeCFrame then
char:PivotTo(savedEvadeCFrame)
savedEvadeCFrame = nil
end
if evadePlatform then evadePlatform:Destroy(); evadePlatform = nil end
end
end,
})
-- ============ TELEPORT TAB ============
local function GetStageFolder(n)
local s = workspace:FindFirstChild("Stages")
return s and s:FindFirstChild("Stage"..n) or nil
end
local function TeleportToItem(itemName, stageNum)
local stageFolder = GetStageFolder(stageNum)
local item = nil
if stageFolder then
item = stageFolder:FindFirstChild(itemName)
if not item then
local itemsF = stageFolder:FindFirstChild("Items")
if itemsF then item = itemsF:FindFirstChild(itemName) end
end
end
if item then
local targetPart = item
if item:IsA("Model") then
targetPart = item.PrimaryPart or item:FindFirstChildWhichIsA("BasePart", true)
end
if targetPart and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
LocalPlayer.Character.HumanoidRootPart.CFrame = targetPart.CFrame + Vector3.new(0, 3, 0)
end
end
end
TeleportTab:CreateSection("Stage 1")
TeleportTab:CreateButton({ Name = "Teleport to Glasses", Callback = function() TeleportToItem("Glasses", 1) end })
TeleportTab:CreateButton({ Name = "Teleport to Wallet", Callback = function() TeleportToItem("Wallet", 1) end })
TeleportTab:CreateButton({ Name = "Teleport to Wristwatch", Callback = function() TeleportToItem("Wristwatch", 1) end })
TeleportTab:CreateButton({ Name = "Teleport to Ritual Table", Callback = function() TeleportToItem("RitualPart", 1) end })
TeleportTab:CreateSection("Stage 2")
TeleportTab:CreateButton({ Name = "Teleport to Clipboard", Callback = function() TeleportToItem("Clipboard", 2) end })
TeleportTab:CreateButton({ Name = "Teleport to ID Card", Callback = function() TeleportToItem("ID Card", 2) end })
TeleportTab:CreateButton({ Name = "Teleport to Red Pen", Callback = function() TeleportToItem("Red Pen", 2) end })
TeleportTab:CreateButton({ Name = "Teleport to Ritual Table 2",Callback = function() TeleportToItem("RitualPart", 2) end })
TeleportTab:CreateSection("Stage 3")
TeleportTab:CreateButton({ Name = "Teleport to Medical Report A", Callback = function() TeleportToItem("Medical Report A", 3) end })
TeleportTab:CreateButton({ Name = "Teleport to Medical Report B", Callback = function() TeleportToItem("Medical Report B", 3) end })
TeleportTab:CreateButton({ Name = "Teleport to Medical Report C", Callback = function() TeleportToItem("Medical Report C", 3) end })
TeleportTab:CreateButton({ Name = "Teleport to Ritual Table 3", Callback = function() TeleportToItem("RitualPart", 3) end })
-- ============ ESP FUNCTIONS ============
local function CreateESP(instance, name, color)
if instance:FindFirstChild("IsoxteriaESP_Highlight") then return end
local targetPart = instance
if instance:IsA("Model") then
targetPart = instance.PrimaryPart or instance:FindFirstChildWhichIsA("BasePart", true)
end
if not targetPart then return end
local h = Instance.new("Highlight")
h.Name = "IsoxteriaESP_Highlight"
h.Parent = instance
h.Adornee = instance
h.FillColor = color
h.OutlineColor = Color3.fromRGB(255, 255, 255)
h.FillTransparency = 0.5
h.OutlineTransparency = 0
h.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
local sel = Instance.new("SelectionBox")
sel.Name = "IsoxteriaESP_Selection"
sel.Parent = instance
sel.Adornee = targetPart
sel.Color3 = color
sel.LineThickness = 0.05
sel.SurfaceTransparency = 0.8
sel.SurfaceColor3 = color
local bb = Instance.new("BillboardGui")
bb.Name = "IsoxteriaESP_Text"
bb.Parent = instance
bb.Adornee = targetPart
bb.AlwaysOnTop = true
bb.Size = UDim2.new(0, 200, 0, 30)
bb.StudsOffset = Vector3.new(0, 2.5, 0)
local lbl = Instance.new("TextLabel")
lbl.Parent = bb
lbl.BackgroundTransparency = 1
lbl.Size = UDim2.new(1, 0, 1, 0)
lbl.Text = name
lbl.TextColor3 = color
lbl.TextStrokeTransparency = 0
lbl.TextStrokeColor3 = Color3.new(0,0,0)
lbl.Font = Enum.Font.GothamBold
lbl.TextSize = 20
end
local function RemoveESPFrom(folder, itemName)
if not folder then return end
for _, obj in pairs(folder:GetChildren()) do
if obj.Name == itemName then
for _, n in pairs({"IsoxteriaESP_Highlight","IsoxteriaESP_Selection","IsoxteriaESP_Text"}) do
if obj:FindFirstChild(n) then obj:FindFirstChild(n):Destroy() end
end
end
end
end
-- ============ POCONG HIGHLIGHT ============
local function UpdatePocongHighlight()
local pocong = workspace:FindFirstChild("PocongModel")
if not pocong then return end
if espStates.PocongHighlight then
local hl = pocong:FindFirstChild("PocongHL")
if not hl then
hl = Instance.new("Highlight")
hl.Name = "PocongHL"
hl.Parent = pocong
hl.Adornee = pocong
hl.FillColor = Color3.fromRGB(255, 0, 0)
hl.OutlineColor = Color3.fromRGB(255, 255, 255)
hl.FillTransparency = 0.3
hl.OutlineTransparency = 0
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
end
else
local hl = pocong:FindFirstChild("PocongHL")
if hl then hl:Destroy() end
end
end
-- ============ ESP TAB ============
ESPTab:CreateSection("Pocong")
ESPTab:CreateToggle({
Name = "Pocong Highlight (Through Walls)",
CurrentValue = false,
Flag = "PocongHL",
Callback = function(val)
espStates.PocongHighlight = val
if not val then
local pocong = workspace:FindFirstChild("PocongModel")
if pocong then
local hl = pocong:FindFirstChild("PocongHL")
if hl then hl:Destroy() end
end
end
end,
})
ESPTab:CreateToggle({
Name = "Pocong ESP Label + Distance",
CurrentValue = false,
Flag = "PocongESP",
Callback = function(v)
espStates.Pocong = v
if not v then RemoveESPFrom(workspace, "PocongModel") end
end
})
ESPTab:CreateSection("Global")
ESPTab:CreateToggle({ Name = "Coin ESP", CurrentValue = false, Flag = "CoinESP", Callback = function(v) espStates.Coin = v; if not v then RemoveESPFrom(workspace:FindFirstChild("CurrencyItems"), "CoinModel") end end })
ESPTab:CreateSection("Stage 1 Items")
ESPTab:CreateToggle({ Name = "Glasses ESP", CurrentValue = false, Flag = "GlassESP", Callback = function(v) espStates.Glasses = v end })
ESPTab:CreateToggle({ Name = "Wallet ESP", CurrentValue = false, Flag = "WalletESP", Callback = function(v) espStates.Wallet = v end })
ESPTab:CreateToggle({ Name = "Wristwatch ESP", CurrentValue = false, Flag = "WristESP", Callback = function(v) espStates.Wristwatch = v end })
ESPTab:CreateToggle({ Name = "Ritual Table 1 ESP",CurrentValue = false, Flag = "Ritual1ESP", Callback = function(v) espStates.RitualPart = v end })
ESPTab:CreateSection("Stage 2 Items")
ESPTab:CreateToggle({ Name = "Clipboard ESP", CurrentValue = false, Flag = "ClipESP", Callback = function(v) espStates.Clipboard = v end })
ESPTab:CreateToggle({ Name = "ID Card ESP", CurrentValue = false, Flag = "IDCardESP", Callback = function(v) espStates.IDCard = v end })
ESPTab:CreateToggle({ Name = "Red Pen ESP", CurrentValue = false, Flag = "RedPenESP", Callback = function(v) espStates.RedPen = v end })
ESPTab:CreateToggle({ Name = "Ritual Table 2 ESP",CurrentValue = false, Flag = "Ritual2ESP", Callback = function(v) espStates.RitualPart2 = v end })
ESPTab:CreateSection("Stage 3 Items")
ESPTab:CreateToggle({ Name = "Medical Report A ESP", CurrentValue = false, Flag = "MedAESP", Callback = function(v) espStates.MedRepA = v end })
ESPTab:CreateToggle({ Name = "Medical Report B ESP", CurrentValue = false, Flag = "MedBESP", Callback = function(v) espStates.MedRepB = v end })
ESPTab:CreateToggle({ Name = "Medical Report C ESP", CurrentValue = false, Flag = "MedCESP", Callback = function(v) espStates.MedRepC = v end })
ESPTab:CreateToggle({ Name = "Ritual Table 3 ESP", CurrentValue = false, Flag = "Ritual3ESP", Callback = function(v) espStates.RitualPart3 = v end })
-- ============ ESP LOOP ============
task.spawn(function()
while task.wait(1) do
UpdatePocongHighlight()
if espStates.Coin then
local f = workspace:FindFirstChild("CurrencyItems")
if f then for _, o in pairs(f:GetChildren()) do if o.Name=="CoinModel" then CreateESP(o,"Coin",Color3.fromRGB(255,215,0)) end end end
end
local s1 = GetStageFolder(1)
if s1 then
local items1 = s1:FindFirstChild("Items")
if items1 then
for _, o in pairs(items1:GetChildren()) do
if espStates.Glasses and o.Name=="Glasses" then CreateESP(o,"Glasses", Color3.fromRGB(0,255,255)) end
if espStates.Wallet and o.Name=="Wallet" then CreateESP(o,"Wallet", Color3.fromRGB(0,255,0)) end
if espStates.Wristwatch and o.Name=="Wristwatch" then CreateESP(o,"Wristwatch",Color3.fromRGB(255,100,100)) end
end
end
if espStates.RitualPart then
local rp = s1:FindFirstChild("RitualPart")
if rp then CreateESP(rp,"Ritual Table 1",Color3.fromRGB(255,0,255)) end
end
end
local s2 = GetStageFolder(2)
if s2 then
local items2 = s2:FindFirstChild("Items")
if items2 then
for _, o in pairs(items2:GetChildren()) do
if espStates.Clipboard and o.Name=="Clipboard" then CreateESP(o,"Clipboard",Color3.fromRGB(255,165,0)) end
if espStates.IDCard and o.Name=="ID Card" then CreateESP(o,"ID Card", Color3.fromRGB(0,191,255)) end
if espStates.RedPen and o.Name=="Red Pen" then CreateESP(o,"Red Pen", Color3.fromRGB(255,20,147)) end
end
end
if espStates.RitualPart2 then
local rp2 = s2:FindFirstChild("RitualPart")
if rp2 then CreateESP(rp2,"Ritual Table 2",Color3.fromRGB(138,43,226)) end
end
end
local s3 = GetStageFolder(3)
if s3 then
local items3 = s3:FindFirstChild("Items")
if items3 then
for _, o in pairs(items3:GetChildren()) do
if espStates.MedRepA and o.Name=="Medical Report A" then CreateESP(o,"Med Report A",Color3.fromRGB(255,255,0)) end
if espStates.MedRepB and o.Name=="Medical Report B" then CreateESP(o,"Med Report B",Color3.fromRGB(0,255,255)) end
if espStates.MedRepC and o.Name=="Medical Report C" then CreateESP(o,"Med Report C",Color3.fromRGB(50,255,50)) end
end
end
if espStates.RitualPart3 then
local rp3 = s3:FindFirstChild("RitualPart")
if rp3 then CreateESP(rp3,"Ritual Table 3",Color3.fromRGB(138,43,226)) end
end
end
end
end)
-- ============ RENDER STEP ============
RunService:BindToRenderStep("IsoxteriaRayfield", Enum.RenderPriority.Character.Value + 1, function(dt)
if isFullBright then
Lighting.Brightness = 2
Lighting.ClockTime = 14
Lighting.FogEnd = 100000
Lighting.GlobalShadows = false
Lighting.Ambient = Color3.fromRGB(255,255,255)
Lighting.OutdoorAmbient = Color3.fromRGB(255,255,255)
end
local char = LocalPlayer.Character
if char then
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if hum and hrp then
pcall(function() hum.WalkSpeed = currentSpeed end)
if isFly then
local cam = workspace.CurrentCamera
local bv = hrp:FindFirstChild("IsoxteriaFlyBV")
local bg = hrp:FindFirstChild("IsoxteriaFlyBG")
if not bv then bv = Instance.new("BodyVelocity"); bv.Name="IsoxteriaFlyBV"; bv.MaxForce=Vector3.new(1e5,1e5,1e5); bv.Parent=hrp end
if not bg then bg = Instance.new("BodyGyro"); bg.Name="IsoxteriaFlyBG"; bg.MaxTorque=Vector3.new(1e5,1e5,1e5); bg.P=9000; bg.Parent=hrp end
local dir = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir = dir + cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir = dir - cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir = dir - cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir = dir + cam.CFrame.RightVector end
bg.CFrame = cam.CFrame
bv.Velocity = dir.Magnitude > 0 and dir.Unit * currentSpeed or Vector3.new()
end
end
end
local pocong = workspace:FindFirstChild("PocongModel")
if pocong and espStates.Pocong then
local char2 = LocalPlayer.Character
local pp = pocong.PrimaryPart or pocong:FindFirstChildWhichIsA("BasePart", true)
if pp and char2 and char2:FindFirstChild("HumanoidRootPart") then
local dist = math.floor((char2.HumanoidRootPart.Position - pp.Position).Magnitude)
CreateESP(pocong, "POCONG", Color3.fromRGB(255, 0, 0))
local bb = pocong:FindFirstChild("IsoxteriaESP_Text")
if bb then
local lbl = bb:FindFirstChildOfClass("TextLabel")
if lbl then lbl.Text = "POCONG ["..dist.."m]" end
end
end
end
end)
-- ============ NOCLIP ============
RunService.Stepped:Connect(function()
if isNoclip and LocalPlayer.Character then
for _, p in pairs(LocalPlayer.Character:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = false end
end
end
end)
-- ============ ACTION BUTTON LOGIC ============
FotoActionBtn.MouseButton1Click:Connect(function()
local pocong = workspace:FindFirstChild("PocongModel")
if not pocong then return end
local pp = pocong.PrimaryPart or pocong:FindFirstChildWhichIsA("BasePart", true)
local char = LocalPlayer.Character
if pp and char and char:FindFirstChild("HumanoidRootPart") then
local hrp = char.HumanoidRootPart
local offset = pocong.PrimaryPart.CFrame * CFrame.new(0, 0, 22)
hrp.CFrame = CFrame.new(Vector3.new(offset.Position.X, pp.Position.Y+3, offset.Position.Z), pp.Position)
task.wait(0.2)
local cam = workspace.CurrentCamera
cam.CFrame = CFrame.new(cam.CFrame.Position, pp.Position)
task.wait(0.1)
pcall(function()
if type(mouse1click)=="function" then mouse1click()
else
local vim = game:GetService("VirtualInputManager")
local cx, cy = cam.ViewportSize.X/2, cam.ViewportSize.Y/2
vim:SendMouseButtonEvent(cx,cy,0,true,game,1)
task.wait(0.05)
vim:SendMouseButtonEvent(cx,cy,0,false,game,1)
end
end)
end
end)
SembunyiActionBtn.MouseButton1Click:Connect(function()
local char = LocalPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local hrp = char.HumanoidRootPart
local nearest, minDist = nil, math.huge
for _, obj in pairs(workspace:GetChildren()) do
if obj.Name=="Locker" and obj:IsA("Model") then
local tp = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart",true)
if tp then
local d = (hrp.Position - tp.Position).Magnitude
if d < minDist then minDist=d; nearest=obj end
end
end
end
if nearest then
local prompt = nearest:FindFirstChildWhichIsA("ProximityPrompt", true)
local tp = nearest.PrimaryPart or nearest:FindFirstChildWhichIsA("BasePart",true)
if tp and prompt then
hrp.CFrame = tp.CFrame
task.wait(0.1)
pcall(function()
if fireproximityprompt then fireproximityprompt(prompt)
else
local vim = game:GetService("VirtualInputManager")
vim:SendKeyEvent(true, Enum.KeyCode.E, false, game)
task.wait(prompt.HoldDuration + 0.1)
vim:SendKeyEvent(false, Enum.KeyCode.E, false, game)
end
end)
end
end
end)
EvadeActionBtn.MouseButton1Click:Connect(function()
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
if not isEvading then
isEvading = true
EvadeActionBtn.Text = "DOWN"
EvadeActionBtn.BackgroundColor3 = Color3.fromRGB(40,180,40)
savedEvadeCFrame = hrp.CFrame
if evadePlatform then evadePlatform:Destroy() end
evadePlatform = Instance.new("Part")
evadePlatform.Name = "IsoxteriaEvadePlatform"
evadePlatform.Size = Vector3.new(15,1,15)
evadePlatform.Anchored = true
evadePlatform.Transparency = 0.5
evadePlatform.Material = Enum.Material.ForceField
evadePlatform.Color = Color3.fromRGB(138,43,226)
evadePlatform.CFrame = savedEvadeCFrame + Vector3.new(0,97,0)
evadePlatform.Parent = workspace
char:PivotTo(savedEvadeCFrame + Vector3.new(0,100,0))
else
isEvading = false
EvadeActionBtn.Text = "UP"
EvadeActionBtn.BackgroundColor3 = Color3.fromRGB(255,165,0)
if savedEvadeCFrame then char:PivotTo(savedEvadeCFrame); savedEvadeCFrame=nil end
if evadePlatform then evadePlatform:Destroy(); evadePlatform=nil end
end
end)
Rayfield:Notify({
Title = "ISOXTERIA CHEAT",
Content = "Script loaded successfully. All features are OFF by default.",
Duration = 6,
Image = "check-circle",
})No comments yet for this script.