
Keyless Verified

local replicated_storage = game:GetService("ReplicatedStorage")
local local_player = game:GetService("Players").LocalPlayer
local workspace = game:GetService("Workspace")
--// you can remove this and the current damage function and set it to 9e9
local player_stats = require(local_player:FindFirstChild("plrStats"))
getgenv().settings = {
enabled = true,
max_distance = 20, -- idk whats max on how far you can hit them so mess around w it
delay = 0 -- delay to hitting nearby enemies
}
getgenv().kill_aura = true
function current_damage()
local damage = 0
for i, v in next, player_stats.wpnStats do
if i == "Dmg" and v > damage then
damage = v
end
end
return damage
end
if settings.enabled then
repeat
for _, v in next, workspace:GetChildren() do
if v ~= local_player.Character and v:IsA("Model") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and (v:GetPivot().Position - local_player.Character:GetPivot().Position).magnitude < settings.max_distance then
replicated_storage:WaitForChild("remotes"):WaitForChild("onHit"):FireServer(v.Humanoid, current_damage(), {}, 0)
end
end
task.wait(settings.delay)
until not settings.enabled
end



0/10 It wont let me get in area
@asdhfdfhhdf run it in the area sped
w script!