OP by PRINCEZPhi cracked
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OP by PRINCEZPhi cracked

Pick A SideHypernovaHypernova 49.5K views 4.9K executesUpdated Oct 4, 2022
3.0/ 5(10 votes)
6460% Positive
Lua Script•622 lines (19002 chars)
--Original by PRINCEZPhi
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Pick a side", "DarkTheme")
local Tab = Window:NewTab("Main")
local Section = Tab:NewSection("Combat")

Section:NewButton("Hitbox", "Normal Hitbox but can turn off", function()
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "LOADED", Text = "E = ENABLED : Q = DISABLE."})
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()

-- Settings

bind = ""
bind2 = "e"
bind3 = "q"

-- Script

mouse.KeyDown:connect(function(key)
if key == bind then
player.Character.HumanoidRootPart.CFrame = CFrame.new(1254.09656, 137.906067, -172.128204)
end
end)

mouse.KeyDown:connect(function(key2)
if key2 == bind2 then
_G.HeadSize = 17
_G.Disabled = true


if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Bright red")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end
end)

mouse.KeyDown:connect(function(key3)
if key3 == bind3 then
_G.HeadSize = 17
_G.Disabled = true


for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1)
v.Character.HumanoidRootPart.Transparency = 1
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Medium stone grey")
v.Character.HumanoidRootPart.Material = "Plastic"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
end)

Section:NewButton("Hitbox (CANNOT TURN OFF)", "Normal Hitbox", function()
_G.HeadSize = 20
_G.Disabled = true

game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Black")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
end)



local Section = Tab:NewSection("Autofarm")


Section:NewButton("Autofarm V1", "Autofarm", function()
ScreenGui = Instance.new("ScreenGui")
main = Instance.new("Frame")
TextLabel = Instance.new("TextLabel")
on = Instance.new("TextButton")
off = Instance.new("TextButton")
 
ScreenGui.Parent = game.CoreGui
 
main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.new(0, 0, 0)
main.BorderColor3 = Color3.new(0, 0, 0)
main.Position = UDim2.new(0.779569924, 0, 0.705601931, 0)
main.Size = UDim2.new(0, 219, 0, 163)
main.Active = true
main.Draggable = true
 
TextLabel.Parent = main
TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel.BorderColor3 = Color3.new(0, 0, 0)
TextLabel.Size = UDim2.new(0, 219, 0, 50)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.FontSize = Enum.FontSize.Size24
TextLabel.Text = "AUTOFARM V1"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 24
TextLabel.TextWrapped = true
 
on.Name = "ON"
on.Parent = main
on.BackgroundColor3 = Color3.new(0, 0, 0)
on.BorderColor3 = Color3.new(0, 0, 0)
on.Position = UDim2.new(0.219178081, 0, 0.361963183, 0)
on.Size = UDim2.new(0, 122, 0, 44)
on.Font = Enum.Font.SourceSansBold
on.FontSize = Enum.FontSize.Size24
on.Text = "ON"
on.TextColor3 = Color3.new(1, 1, 1)
on.TextSize = 20
on.TextStrokeTransparency = 0
on.MouseButton1Down:connect(function()
_G.toggled = true
while _G.toggled == true do
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-42.1867104, 4, -10.0159426)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(51.8459854, 4, -7.64399719)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(49.0132484, 4, 12.9164495)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-49.2372742, 10.0727692, 22.5755386)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(22.6320515, 15.2083225, -22.8036976)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(54.5018234, 4, 12.9243202)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-50.9209137, 4, 23.7264462)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-51.7601433, 9.02024555, 24.8675385)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(54, 4, 3)
wait(0.25)
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-45.7298431, 4, 14.7902403)
wait(0.25)
end
end)
 
off.Name = "ON"
off.Parent = main
off.BackgroundColor3 = Color3.new(0, 0, 0)
off.BorderColor3 = Color3.new(0, 0, 0)
off.Position = UDim2.new(0.219178095, 0, 0.674846649, 0)
off.Size = UDim2.new(0, 122, 0, 44)
off.Font = Enum.Font.SourceSansBold
off.FontSize = Enum.FontSize.Size24
off.Text = "OFF"
off.TextColor3 = Color3.new(1, 1, 1)
off.TextSize = 20
off.TextStrokeTransparency = 0
off.MouseButton1Down:connect(function()
_G.toggled = false
end)
end)

local Section = Tab:NewSection("Player")

Section:NewButton("Nojumpcooldown (click about 10 times)", "jumpfreely", function()
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait(0.1)

end)

Section:NewButton("Sprint", "speedupcuzurslow", function()
while true do
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 --Walkspeed of your choice
wait()
end
end)

local Section = Tab:NewSection("Hubs")

Section:NewButton("Sebs darkside", "Sebs Darkside", function()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer or game:GetService("Players"):GetPlayerFromCharacter(Players.LocalPlayer.Character)
local Character = LocalPlayer.Character or LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Parent
 
local MT = getrawmetatable(game)
local OldIndex = MT. __index
local OldNamecall = MT.__namecall
 
setreadonly(MT, false)
MT.__index = newcclosure(function(H, HP, T, D) --Bypasses some anti FTI checks. (uBlubble, Xelvidant, etc.)
	if not checkcaller() and getnamecallmethod() then
		if tostring(H) == "Humanoid" and tostring(HP) == "Health" then
			return 0
		end
		if tostring(T) == "Position" and tostring(D) == "Magnitude" then
			return 0
		end
	end
	return OldIndex(H, HP)
end)
 
local StarterGui = game:GetService("StarterGui")
local DevConsoleHook --Bypasses all dev console disablers.
DevConsoleHook = hookfunc(StarterGui.SetCore, newcclosure(function(Self, ...)
	local Args = table.pack(...)
	if Self == StarterGui then
		if Args[1] == "DevConsoleVisible" then
			Args[1] = nil
		end
	end
end))
 
--Bypasses script execution.
for _,v in next, getconnections(game:GetService("LogService").MessageOut) do
	v:Disable()
end
for _,v in next, getconnections(game:GetService("ScriptContext").Error) do
	v:Disable()
end
 
game:GetService("ScriptContext"):SetTimeout(0.1)
setreadonly(MT, true) 
 
local UNIATTEMPT = true
local VisualizerTransparencyAmount = 0.4
local UIS = game:GetService("UserInputService")
 
-----------------------------
--bypass 2
local customtheme = "Dark"
local reachsize = 5
local dmgEnabled = true
local multiplier = 0
local visualizerEnabled
local reachType = "Sphere"
 
local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
local UI = Material.Load({
	Title = "Sebs Darkside",
	Style = 0,
	SizeX = 471,
	SizeY = 269,
	Theme = customtheme
})
--page bypass stuffj
 
UIS.InputBegan:Connect(function(input, gameProcessedEvent)
	if input.KeyCode == Enum.KeyCode.X then
		game:GetService("CoreGui")["Sebs Darkside"].Enabled = not game:GetService("CoreGui")["Sebs Darkside"].Enabled
	end	
end)
 
--new page which is gonna be circle reach & stuffghj
 
local Page2 = UI.New({
	Title = "Reach/Circle"
})
local Page3 = UI.New({
	Title = "Auto Clicker"
})
local Page4 = UI.New({
	Title = "Themes"
})
 
local Page5 = UI.New({
	Title = "Visuaizer"
})
 
 
 
local ThemePage = Page4.Dropdown({
	Text = "Themes",
	Callback = function(value)
		customtheme = value
		Text = customtheme
	end,
	Options = {"Dark", "Light", "Mocha", "Aqua", "Jester"}
})
local ac_on
local ac_off
local AcOnText = Page3.TextField({
	Text = "Keybind for autoclicker on",
	Callback = function(value)
		print(ac_on)
		ac_on = value
	end,
})
local AcOffText = Page3.TextField({
	Text = "Keybind for autoclicker off ",
	Callback = function(value)
		print(ac_off)
		ac_off = value
	end,
})
 
local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
	if key == ac_on then
		_G.AutoClicker = true
		while _G.AutoClicker do
			wait()
			pcall(function()
				local Sword = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Tool'
				Sword:Activate()
			end)
		end
	end
end)
local Mouse = game.Players.LocalPlayer:GetMouse()
Mouse.KeyDown:Connect(function(key)
	if key == ac_off then
		_G.AutoClicker = false
		while _G.AutoClicker do
			wait()
			pcall(function()
				local Sword = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Tool'
				Sword:Activate()
			end)
		end
	end
end)
 
local CircleSize = Page2.Slider({
	Text = "Circle Size",
	Callback = function(value)
		reachsize = value
		reachsize = tonumber(value)
	end,
	Min = 0,
	Max = 50,
	Def = 4
})
local sparemultiplier = 1
local dmgEnabled = Page2.Toggle({
	Text = "Enable DMG",
	Callback = function(value)
		dmgEnabled = value
	end,
})
local dmgSlider = Page2.Slider({
	Text = "DMG Amount",
	Callback = function(value)
		multiplier = value
		multiplier = tonumber(value)
		sparemultiplier = value
		sparemultiplier = tonumber(value)
	end,
	Min = 0.4,
	Max = 20,
	Def = 1,
 
})
local ShapeDropdown = Page5.Dropdown({
	Text = "Visualizer Shape",
	Callback = function(value)
		reachType = value
	end,
	Options = {"Sphere", "Block"}
})
local ve = Page5.Toggle({
	Text = "Visualizer",
	Callback = function(value)
		visualizerEnabled = value
	end,
})
 
 
local visualizer = Instance.new("Part")
 
visualizer.Color = Color3.new(1, 0.968627, 0)
visualizer.Transparency = VisualizerTransparencyAmount
visualizer.Anchored = true
visualizer.CanCollide = false
visualizer.CastShadow = false
visualizer.Size = Vector3.new(0.5,0.5,0.5)
visualizer.BottomSurface = Enum.SurfaceType.Glue
visualizer.TopSurface = Enum.SurfaceType.Glue
local TweenService = game:GetService("TweenService")
local part = visualizer
local TweeningInformation = TweenInfo.new(
	1,
	Enum.EasingStyle.Quad,
	Enum.EasingDirection.Out,
	753475938457843579348573,
	true,
	0
)
 
local PartProperties = {
	Color = Color3.fromRGB(255,0,0)
}
 
local Tween = TweenService:Create(part,TweeningInformation,PartProperties)
Tween:Play()
local Red = Color3.new(1, 0, 0.0156863)
local Blue = Color3.new(0, 0.180392, 1)
local Black = Color3.new(0, 0, 0)
local White = Color3.new(1, 1, 1)
local config = "Reset"
local colorrvalue = 0
local colorgvalue = 0
local colorbvalue = 0
 
 
 
local VConfigs = Page5.Dropdown({
	Text = "Configs For Visualizer",
	Callback = function(value)
		config = value
	end,
	Options = {"Sebs Config", "CWare Config", "Blizzy Config", "Reset"}
})
--fti script
local plr = game.Players.LocalPlayer
local function onHit(hit,handle)
	local victim = hit.Parent:FindFirstChildOfClass("Humanoid")
	if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then
		if dmgEnabled then
 
			for _,v in pairs(hit.Parent:GetChildren()) do
				if v:IsA("BasePart") then
					for i = 1, multiplier do
						firetouchinterest(v,handle,0)
						firetouchinterest(v,handle,1)
						firetouchinterest(v,handle,0)
					end
				end
			end
		else
			firetouchinterest(hit,handle,0)
			firetouchinterest(hit,handle,1)
		end
	end
end
 
local function getWhiteList()
	local wl = {}
	for _,v in pairs(game.Players:GetPlayers()) do
		if v ~= plr then
			local char = v.Character
			if char then
				for _,q in pairs(char:GetChildren()) do
					if q:IsA("BasePart") then
						table.insert(wl,q)
					end
				end
			end
		end
	end
	return wl
end
 
game:GetService("RunService").RenderStepped:connect(function()
	local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool")
	if not s then visualizer.Parent = nil end
	if s then
		local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part")
		if handle then
			if visualizerEnabled then
				visualizer.Parent = workspace
			else
				visualizer.Parent = nil
			end
			local reach = tonumber(reachsize)
 
			if reach then
				if reachType == "Sphere" then
					if config == "CWare Config" then
						visualizer.Shape = Enum.PartType.Ball
						visualizer.Material = Enum.Material.Plastic
						visualizer.Color = Color3.new(1, 0, 0)
						visualizer.Transparency = 0.005459344392
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Reset" then
						visualizer.Shape = Enum.PartType.Ball
						visualizer.Material = Enum.Material.ForceField
						visualizer.Color = Color3.new(1, 0.933333, 0)
						visualizer.Transparency = VisualizerTransparencyAmount
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Blizzy Config" then
						visualizer.Shape = Enum.PartType.Ball
						visualizer.Material = Enum.Material.SmoothPlastic
						visualizer.Color = Color3.new(0.00784314, 0.454902, 1)
						visualizer.Transparency = 0.4
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Sebs Config" then
						visualizer.Shape = Enum.PartType.Ball
						visualizer.Material = Enum.Material.Asphalt
						visualizer.Color = Color3.new(0.105882, 0.745098, 0.0313725)
						visualizer.Transparency = 0.8
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					end
					for _,v in pairs(game.Players:GetPlayers()) do
						local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart")
						if hrp and handle then
							local mag = (hrp.Position-handle.Position).magnitude
							if mag <= reach then
								onHit(hrp,handle)
							end
						end
					end
				elseif reachType == "Block" then
					local origin = (handle.CFrame*CFrame.new(0,0,-2)).p
					local ray = Ray.new(origin,handle.CFrame.lookVector*-reach)
					local p,pos = workspace:FindPartOnRayWithWhitelist(ray,getWhiteList())
					visualizer.Shape = Enum.PartType.Block
					visualizer.Size = Vector3.new(reach,reach,reach)
					visualizer.CFrame = handle.CFrame
					visualizer.CastShadow = false
					visualizer.Name = math.random()
					visualizer.Color = Color3.new(colorrvalue,colorgvalue,colorbvalue)
					visualizer.Transparency = VisualizerTransparencyAmount
					if config == "CWare Config" then
						visualizer.Shape = Enum.PartType.Block
						visualizer.Material = Enum.Material.Plastic
						visualizer.Color = Color3.new(1, 0, 0)
						visualizer.Transparency = 0
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Reset" then
						visualizer.Shape = Enum.PartType.Block
						visualizer.Material = Enum.Material.ForceField
						visualizer.Color = Color3.new(0.984314, 1, 0)
						visualizer.Transparency = VisualizerTransparencyAmount
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Blizzy Config" then
						visualizer.Shape = Enum.PartType.Block
						visualizer.Material = Enum.Material.SmoothPlastic
						visualizer.Color = Color3.new(0.00784314, 0.454902, 1)
						visualizer.Transparency = 0.4
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					elseif config == "Sebs Config" then
						visualizer.Shape = Enum.PartType.Block
						visualizer.Material = Enum.Material.Asphalt
						visualizer.Color = Color3.new(0.105882, 0.745098, 0.0313725)
						visualizer.Transparency = 0.8
						visualizer.Size = Vector3.new(reach,reach,reach)
						visualizer.CFrame = handle.CFrame
						visualizer.CastShadow = false
						visualizer.Name = math.random()
					end
					if p then
						onHit(p,handle)
					else
						for _,v in pairs(handle:GetTouchingParts()) do
							onHit(v,handle)
						end
					end
 
 
				end
			end
		end
	end
end)
end)

Section:NewButton("Nocooldown", "Nocooldown", function()
while true do
loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))();
wait()
end
end)

local Tab = Window:NewTab("Credits")
local Section = Tab:NewSection("SUB TO GAMING HARMONY")
local Section = Tab:NewSection("CREDITS TO UNKNOWN")

setclipboard("https://www.youtube.com/channel/UCGJ0iLn_BCrO1ittWYjxHgA/featured")

Features & Information

By PRINCEZPhi https://scriptblox.com/script/Pick-A-Side-OP-6129 Cracked for being a skid (also imagine string escapes)

Community Comments (8)

PRINCEZPhiPRINCEZPhiOct 4, 2022(edited)

lol

PRINCEZPhiPRINCEZPhiOct 4, 2022(edited)

skidded by me and skidded by him not bad

HypernovaHypernovaownerOct 4, 2022(edited)

@PRINCEZPhi so you admit that you skidded this. Then why even bother obfuscating? It's not like it's even worth obfuscating, and I'll always be here to deobfuscate it ;)

PRINCEZPhiPRINCEZPhiOct 4, 2022(edited)

thanks man i have script for you to deobsfuscate

SumitScriptsSumitScriptsJun 15, 2024(edited)

Idk how to deobsfuscate

stormguy98stormguy98Jun 16, 2024(edited)

Good

ProjectLolProjectLolApr 21, 2025

Oreo gg cheesecake factory menu

potamellapotamellaJan 16, 2026

this is just a guy who used other peoples loadstrings and didnt obsfucate his *

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