![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)
Key Required VerifiedUniversal

run_on_thread(getactorthreads()[1], [[
local require = getrenv().shared.require
local PlayerDataUtils = require("PlayerDataUtils")
PlayerDataUtils.ownsWeapon = function()
return true
end
PlayerDataUtils.ownsAttachment = function()
return true
end
PlayerDataUtils.ownsWeaponSkin = function()
return true
end
]])![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)


doesnt work
@galoregalore read the top
how use?
@6nnnnnn after setting up the autoexec, go in game and run it. then, go to the loadout tab, pick a selection, and you can choose any weapon etc
@Nullen doesnt work...
@yozchi wdym
this has to be the most proffesional script ive ever seen
@Nullen this is bannable?
@6nnnnnn nah
its not working for me i set it up and then i execute after i go in-game but nothing is unlocked for me is there something you think i might be doing wrong my exec is sirhurt
@kahleltyree02 sometimes after you inject, you may need to go to the loadout tab, select a different section of weapons, and then switch back to the section you were on
@Nullen May you explain further? Because it also doesn't seem to work for me, I set the fflag in my auto exec, ran the script, nothing changes? I'm using seliware, and used on pot*ium as well.
Nvm, I'm a bit accoustic, w script.
@dvmber Help me !
Does this work for delta
@Youngfellow i don't know test it out
Now this actually doesnt work
works, you js need a good exec
@chek what exec you using
how you use ts and it dont work....
dont even work how the freak you use this
how do you use this
dude lazy a* this doesn't even work
@sewer make sure your using a good exec
how i use this?
im dumb, how do you make this work
@hk5r after setting up the autoexec, make sure to wait for the game to fully load. afterwards, inject, go to the loadout tab on the left side
@Nullen whats autoexec tho..
@hk5r it’s an option most executors have that lets you run a script the second you join a game. to check if the executor you’re using supports autoexec, look in the executor’s folder for one called autoexec. after that, create a new .txt or .lua file and put your script in it
@Nullen i forgot we arent using the same thing, would this work with solara
@hk5r i think it should
@Nullen even if, idk where to find it. ts my first time lowkey
@hk5r there are tutorials on how to setup a auto exec for solara
@Nullen ight thanks, ill look
this didn't work for me, i am using solara and put the thing in the autoexecute and and joined then executed the script but it only gave me a few guns and 2 skins with attachments. is it supposed to do this? and if so is there a way to make it give you every attachment?
@humanehuman Solara has no support for getrenv so it will not work
@Nullen thank you for the reply, with Xeno work?
@humanehuman i don’t know if you use xeno try it out
@Nullen it doesnt i think, i did the autoexec then i executed the script after that i checked if i had unlocked anything and it didnt. but when switch to another category of guns for a split second it shows that i have unlocked it then goes back to being locked. is that normal??
@Nullen I'm like pretty sure this got patched, mind testing it out again? Cause it doesn't seem to work for me anymore.
@dvmber it’s still working, just make sure you execute the script after the game fully loads
works w
dosent work
@nullen i did some tinkering (im using xeno) and i got this: [DEBUG] Script started [DEBUG] shared.require not found. "when switch to another category of guns for a split second it shows that i have unlocked it then goes back to being locked." i also had this issue
i tried using it with xeno: Failed to compile (this is a problem with your script): :1: Expected identifier when parsing expression, got Unicode character U+feff
@gimmekogg xeno unc is very low. i recommend using a better executor, such as volt, seliware, or pot*ium
:3: attempt to call a nil value Stack Begin Script Line 3 Stack End pot*ium
@jdnd4440 just tested it on pot*1um and it works make sure u setup the autoexec
its just visual thing
@sorewa fr no one can see it
im using bunni lol doesn't do anything
how do i set up the autoexe do i just make txt file and put setfflag("DebugRunParallelLuaOnMainThread", "True") ]] in the file and im also using velocity
which exec to use for free
L
How do I use this again? I kinda forgot :D
@dvmber run when the game has loaded, make sure the exec youre using has run_on_thread, getactorthreads support, you dont need to use the fflag also if u have the fflag on auto exec it will not work
@Nullen okayyy, thanks
dose it work with xeon ?