HITBOX EXTENDER
Key Required Patched

HITBOX EXTENDER

Phantom ForcesTimTheToolManTaylorTimTheToolManTaylor 11.8K views 10 executesUpdated Sep 27, 2022
5.0/ 5(1 votes)
10100% Positive
Lua Script•60 lines (2462 chars)
-- For head hitbox

Size = 8 -- Setting higher than 8 or so will screw with the server hit detection and prevent your guns from damaging people. 8 is still easy to "rage" with. I recommend 2-5 if you want to look legit.
Transparency = 0.5 -- Leave it at 0.5 if you want the heads to be visible. Set to 1 to make them invisible.

game:GetService("RunService").Stepped:Connect(function()
for i,v in next, workspace.Players:GetDescendants() do
if v:FindFirstChild("Head") and not v:FindFirstChildWhichIsA("MeshPart") then
sethiddenproperty(v.Head, "Massless", true)
v.Head.CanCollide = false
v.Head.Transparency = Transparency
if v.Head.Size ~= Vector3.new(Size, Size, Size) and v.Head.Mesh.Scale ~= Vector3.new(Size, Size, Size) then
v.Head.Size = Vector3.new(Size, Size, Size)
v.Head.Mesh.Scale = Vector3.new(Size, Size, Size)
end
if v.Head.Parent.Parent.Name == "Bright blue" then
v.Head.BrickColor = BrickColor.new("Bright blue")
end
if v.Head.Parent.Parent.Name == "Bright orange" then
v.Head.BrickColor = BrickColor.new("Bright orange")
end
end
end
end)

while wait() do
for i,v in next, workspace.Ignore.DeadBody:GetChildren() do
v:Destroy()
end
end
------------------------------------------------------------------------For torso

Size = 8 -- Setting higher than 8 or so will screw with the server hit detection and prevent your guns from damaging people. 8 is still easy to "rage" with. I recommend 2-5 if you want to look legit.
Transparency = 0.5 -- Leave it at 0.5 if you want the torsos/left legs to be visible. Set to 1 to make them invisible.

game:GetService("RunService").Stepped:Connect(function()
for i,v in next, workspace.Players:GetDescendants() do
if v:FindFirstChild("Left Leg") and not v:FindFirstChildWhichIsA("MeshPart") then
sethiddenproperty(v["Left Leg"], "Massless", true)
v["Left Leg"].CanCollide = false
v["Left Leg"].Transparency = Transparency
if v["Left Leg"].Size ~= Vector3.new(Size, Size, Size) and v["Left Leg"].Mesh.Scale ~= Vector3.new(Size, Size, Size) then
v["Left Leg"].Size = Vector3.new(Size, Size, Size)
v["Left Leg"].Mesh.Scale = Vector3.new(Size, Size, Size)
end
if v["Left Leg"].Parent.Parent.Name == "Bright blue" then
v["Left Leg"].BrickColor = BrickColor.new("Bright blue")
end
if v["Left Leg"].Parent.Parent.Name == "Bright orange" then
v["Left Leg"].BrickColor = BrickColor.new("Bright orange")
end
end
end
end)

while wait() do
for i,v in next, workspace.Ignore.DeadBody:GetChildren() do
v:Destroy()
end
end

Features & Information

PLEASE PICK ONE SO YOU DONT GET BANNED

Community Comments (2)

TimTheToolManTaylorTimTheToolManTaylorSep 27, 2022(edited)

idk if this one is skidded or not so please lmk and ill take it down

rrugrratsrrugrratsSep 28, 2022(edited)

It is i seen it on here before dont remember what it was called though or even if its still up willingly

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