loadstring(game:HttpGet('https://raw.githubusercontent.com/ltseverydayyou/uuuuuuu/refs/heads/main/PhantomBallz.luau'))()
Features & Information
* Restores the legacy music from the first version of Phantom Ball, since the current tracks are bad
* Press X to toggle parry spam, or use the mobile spam button
* Improves GameBall detection using sync data, target IDs, highlights, and fallback ball position checks
* Fetches the correct parry remote directly instead of relying on random RemoteEvent probing
* Adds executor stability fallbacks for missing require(), getfenv(), hookfunction(), cloneref(), and other APIs
* Still in beta — may be inconsistent because of the game’s weird ball physics
* Most abilities now have no cooldown and can be spammed
@Flup_style_01 Only English
If you could get it to defend against even the skills, that would be great.
W script it just doesn't block perfectly
why it has so many pcall blud
this real?but how use