Auto Parry
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Auto Parry

(UPD) Phantom BallVyperiaVyperia 5.6K views 18.1K executesUpdated Dec 15, 2025
4.0/ 5(5 votes)
4180% Positive
Lua Script•1 lines (120 chars)
loadstring(game:HttpGet('https://raw.githubusercontent.com/ltseverydayyou/uuuuuuu/refs/heads/main/PhantomBallz.luau'))()

Features & Information

* Restores the legacy music from the first version of Phantom Ball, since the current tracks are bad * Press X to toggle parry spam, or use the mobile spam button * Improves GameBall detection using sync data, target IDs, highlights, and fallback ball position checks * Fetches the correct parry remote directly instead of relying on random RemoteEvent probing * Adds executor stability fallbacks for missing require(), getfenv(), hookfunction(), cloneref(), and other APIs * Still in beta — may be inconsistent because of the game’s weird ball physics * Most abilities now have no cooldown and can be spammed

Community Comments (5)

Kingscript999Kingscript999Dec 16, 2025

@Flup_style_01 Only English

Flup_style_01Flup_style_01Dec 16, 2025

If you could get it to defend against even the skills, that would be great.

User_57482967User_57482967Dec 16, 2025

W script it just doesn't block perfectly

6kash6kashDec 16, 2025

why it has so many pcall blud

putrisamu*7putrisamu*7Jun 17, 2026

this real?but how use

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