Pass The Bomb
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Pass The Bomb

[🎃] Pass the Bomb!ooidzrb6489ooidzrb6489 1.9K views 750 executesUpdated Jun 13, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•154 lines (6596 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LP = Players.LocalPlayer
local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()

local Window = Rayfield:CreateWindow({
    Name = "Entity Chams",
    LoadingTitle = "Entity Chams",
    LoadingSubtitle = "All Chapters",
    ConfigurationSaving = { Enabled = false },
    Discord = { Enabled = false },
    KeySystem = false
})

local Tab = Window:CreateTab("Chams", 4483362458)
local S = {
    On = true,
    ScanMode = "Auto",
    HostileOnly = false,
    Names = true,
    Distance = true,
    MaxDistance = 3000,
    Fill = Color3.fromRGB(255, 65, 65),
    Outline = Color3.fromRGB(255, 255, 255),
    FillT = 0.45,
    OutlineT = 0,
    Depth = Enum.HighlightDepthMode.AlwaysOnTop
}

local Tracked, Cons, Last = {}, {}, 0
local FolderNames = { "Entities", "Monsters", "NPCs", "Enemies", "Live" }
local NameHints = { "monster", "entity", "enemy", "hostile", "watcher", "critter", "npc" }

local function myRoot()
    local c = LP.Character
    return c and (c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso"))
end

local function root(m)
    local h = m:FindFirstChildOfClass("Humanoid")
    return (h and h.RootPart) or m:FindFirstChild("HumanoidRootPart") or m.PrimaryPart or m:FindFirstChildWhichIsA("BasePart", true)
end

local function dist(m)
    local a, b = myRoot(), root(m)
    return (a and b) and (a.Position - b.Position).Magnitude or math.huge
end

local function isPlayerChar(m)
    return m == LP.Character or Players:GetPlayerFromCharacter(m) ~= nil
end

local function hasBoolNamed(inst, name)
    local found = inst:FindFirstChild(name, true)
    return found and found:IsA("BoolValue") and found.Value == true
end

local function hostile(m)
    local g = m:FindFirstChild("gVars")
    local b = g and g:FindFirstChild("isHostile")
    if b and b:IsA("BoolValue") then return b.Value == true end
    return hasBoolNamed(m, "isHostile") or hasBoolNamed(m, "Hostile")
end

local function inKnownFolder(m)
    local p = m.Parent
    while p and p ~= workspace do
        for _, n in ipairs(FolderNames) do
            if p.Name == n then return true end
        end
        p = p.Parent
    end
    return false
end

local function nameLooksLikeEntity(m)
    local n = string.lower(m.Name)
    for _, hint in ipairs(NameHints) do
        if string.find(n, hint, 1, true) then return true end
    end
    return false
end

local function valid(m)
    if not (m and m:IsA("Model") and m:IsDescendantOf(workspace)) then return false end
    if isPlayerChar(m) or m:FindFirstAncestorOfClass("Tool") then return false end
    local h = m:FindFirstChildOfClass("Humanoid")
    if not (h and h.Health > 0 and root(m)) then return false end
    if S.ScanMode == "Entities Folder" then return inKnownFolder(m) end
    return inKnownFolder(m) or hostile(m) or nameLooksLikeEntity(m)
end

local function make(m)
    if Tracked[m] then return Tracked[m] end
    local hi = Instance.new("Highlight")
    hi.Name, hi.Adornee, hi.Parent = "_EntityChams", m, m
    local bb = Instance.new("BillboardGui")
    bb.Name, bb.AlwaysOnTop, bb.Size, bb.StudsOffset = "_EntityChamsName", true, UDim2.fromOffset(190, 34), Vector3.new(0, 3, 0)
    local tx = Instance.new("TextLabel")
    tx.Name, tx.BackgroundTransparency, tx.Size, tx.Font = "Label", 1, UDim2.fromScale(1, 1), Enum.Font.GothamSemibold
    tx.TextColor3, tx.TextStrokeTransparency, tx.TextSize, tx.Parent = Color3.new(1, 1, 1), 0.35, 13, bb
    bb.Parent = m
    Tracked[m] = { hi = hi, bb = bb, tx = tx }
    return Tracked[m]
end

local function remove(m)
    local t = Tracked[m]
    if not t then return end
    if t.hi then t.hi:Destroy() end
    if t.bb then t.bb:Destroy() end
    Tracked[m] = nil
end

local function update(m)
    if not valid(m) then return remove(m) end
    local t, d = make(m), dist(m)
    local show = S.On and d <= S.MaxDistance and (not S.HostileOnly or hostile(m))
    t.hi.Enabled, t.hi.FillColor, t.hi.OutlineColor = show, S.Fill, S.Outline
    t.hi.FillTransparency, t.hi.OutlineTransparency, t.hi.DepthMode = S.FillT, S.OutlineT, S.Depth
    t.bb.Enabled, t.bb.Adornee = show and S.Names, root(m)
    t.tx.Text = S.Distance and string.format("%s [%dm]", m.Name, d) or m.Name
end

local function refresh()
    local seen = {}
    for _, d in ipairs(workspace:GetDescendants()) do
        if d:IsA("Humanoid") and d.Parent and d.Parent:IsA("Model") then
            seen[d.Parent] = true
            update(d.Parent)
        end
    end
    for m in pairs(Tracked) do if not seen[m] then remove(m) end end
end

Tab:CreateToggle({ Name = "Entity Chams", CurrentValue = true, Callback = function(v) S.On = v refresh() end })
Tab:CreateDropdown({ Name = "Scan Mode", Options = { "Auto", "Entities Folder" }, CurrentOption = { "Auto" }, Callback = function(o) S.ScanMode = typeof(o) == "table" and o[1] or o refresh() end })
Tab:CreateToggle({ Name = "Hostile Only", CurrentValue = false, Callback = function(v) S.HostileOnly = v refresh() end })
Tab:CreateToggle({ Name = "Show Names", CurrentValue = true, Callback = function(v) S.Names = v refresh() end })
Tab:CreateToggle({ Name = "Show Distance", CurrentValue = true, Callback = function(v) S.Distance = v refresh() end })
Tab:CreateSlider({ Name = "Max Distance", Range = { 100, 10000 }, Increment = 50, CurrentValue = 3000, Callback = function(v) S.MaxDistance = v refresh() end })
Tab:CreateColorPicker({ Name = "Fill Color", Color = S.Fill, Callback = function(v) S.Fill = v refresh() end })
Tab:CreateColorPicker({ Name = "Outline Color", Color = S.Outline, Callback = function(v) S.Outline = v refresh() end })
Tab:CreateDropdown({ Name = "Depth Mode", Options = { "AlwaysOnTop", "Occluded" }, CurrentOption = { "AlwaysOnTop" }, Callback = function(o) o = typeof(o) == "table" and o[1] or o S.Depth = o == "Occluded" and Enum.HighlightDepthMode.Occluded or Enum.HighlightDepthMode.AlwaysOnTop refresh() end })
Tab:CreateButton({ Name = "Refresh", Callback = refresh })
Tab:CreateButton({ Name = "Unload", Callback = function() S.On = false for _, c in ipairs(Cons) do c:Disconnect() end for m in pairs(Tracked) do remove(m) end Rayfield:Destroy() end })

table.insert(Cons, workspace.DescendantAdded:Connect(function(d)
    if d:IsA("Humanoid") and d.Parent and d.Parent:IsA("Model") then task.wait(0.2) update(d.Parent) end
end))
table.insert(Cons, RunService.Heartbeat:Connect(function()
    if os.clock() - Last > 0.35 then Last = os.clock() refresh() end
end))
refresh()

Features & Information

simple script for pass the bomb, bypassss anti cheat speed fly auto pass bomb no clip

Community Comments (8)

RiftScriptsRiftScriptsJun 13, 2026

mate i think its the wrong game for pass the bomb its more into apeirophobia

nokufanokufaJun 13, 2026

haha

gqsubbd0233gqsubbd0233Jun 13, 2026

gg

nokufanokufaJun 13, 2026

fkae

feliciaacevargasfeliciaacevargasJun 13, 2026

w

De*666De*666Jun 13, 2026

Hello

Replying to @De*666
De*666De*666Jun 13, 2026(edited)

Everyone's getting banned, it's scary, what is the Scriptblox administration doing? You should be careful too, and you should protect your scripts. My impression of using this script is that it doesn't work on smartphones. It was completely impossible. Please let me know if I'm using it incorrectly.

UsurperOfMythosUsurperOfMythosJun 13, 2026

Skidd

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