Keyless Verified

Key Required
Pass The Bomb
Lua Script•154 lines (6596 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LP = Players.LocalPlayer
local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local Window = Rayfield:CreateWindow({
Name = "Entity Chams",
LoadingTitle = "Entity Chams",
LoadingSubtitle = "All Chapters",
ConfigurationSaving = { Enabled = false },
Discord = { Enabled = false },
KeySystem = false
})
local Tab = Window:CreateTab("Chams", 4483362458)
local S = {
On = true,
ScanMode = "Auto",
HostileOnly = false,
Names = true,
Distance = true,
MaxDistance = 3000,
Fill = Color3.fromRGB(255, 65, 65),
Outline = Color3.fromRGB(255, 255, 255),
FillT = 0.45,
OutlineT = 0,
Depth = Enum.HighlightDepthMode.AlwaysOnTop
}
local Tracked, Cons, Last = {}, {}, 0
local FolderNames = { "Entities", "Monsters", "NPCs", "Enemies", "Live" }
local NameHints = { "monster", "entity", "enemy", "hostile", "watcher", "critter", "npc" }
local function myRoot()
local c = LP.Character
return c and (c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso"))
end
local function root(m)
local h = m:FindFirstChildOfClass("Humanoid")
return (h and h.RootPart) or m:FindFirstChild("HumanoidRootPart") or m.PrimaryPart or m:FindFirstChildWhichIsA("BasePart", true)
end
local function dist(m)
local a, b = myRoot(), root(m)
return (a and b) and (a.Position - b.Position).Magnitude or math.huge
end
local function isPlayerChar(m)
return m == LP.Character or Players:GetPlayerFromCharacter(m) ~= nil
end
local function hasBoolNamed(inst, name)
local found = inst:FindFirstChild(name, true)
return found and found:IsA("BoolValue") and found.Value == true
end
local function hostile(m)
local g = m:FindFirstChild("gVars")
local b = g and g:FindFirstChild("isHostile")
if b and b:IsA("BoolValue") then return b.Value == true end
return hasBoolNamed(m, "isHostile") or hasBoolNamed(m, "Hostile")
end
local function inKnownFolder(m)
local p = m.Parent
while p and p ~= workspace do
for _, n in ipairs(FolderNames) do
if p.Name == n then return true end
end
p = p.Parent
end
return false
end
local function nameLooksLikeEntity(m)
local n = string.lower(m.Name)
for _, hint in ipairs(NameHints) do
if string.find(n, hint, 1, true) then return true end
end
return false
end
local function valid(m)
if not (m and m:IsA("Model") and m:IsDescendantOf(workspace)) then return false end
if isPlayerChar(m) or m:FindFirstAncestorOfClass("Tool") then return false end
local h = m:FindFirstChildOfClass("Humanoid")
if not (h and h.Health > 0 and root(m)) then return false end
if S.ScanMode == "Entities Folder" then return inKnownFolder(m) end
return inKnownFolder(m) or hostile(m) or nameLooksLikeEntity(m)
end
local function make(m)
if Tracked[m] then return Tracked[m] end
local hi = Instance.new("Highlight")
hi.Name, hi.Adornee, hi.Parent = "_EntityChams", m, m
local bb = Instance.new("BillboardGui")
bb.Name, bb.AlwaysOnTop, bb.Size, bb.StudsOffset = "_EntityChamsName", true, UDim2.fromOffset(190, 34), Vector3.new(0, 3, 0)
local tx = Instance.new("TextLabel")
tx.Name, tx.BackgroundTransparency, tx.Size, tx.Font = "Label", 1, UDim2.fromScale(1, 1), Enum.Font.GothamSemibold
tx.TextColor3, tx.TextStrokeTransparency, tx.TextSize, tx.Parent = Color3.new(1, 1, 1), 0.35, 13, bb
bb.Parent = m
Tracked[m] = { hi = hi, bb = bb, tx = tx }
return Tracked[m]
end
local function remove(m)
local t = Tracked[m]
if not t then return end
if t.hi then t.hi:Destroy() end
if t.bb then t.bb:Destroy() end
Tracked[m] = nil
end
local function update(m)
if not valid(m) then return remove(m) end
local t, d = make(m), dist(m)
local show = S.On and d <= S.MaxDistance and (not S.HostileOnly or hostile(m))
t.hi.Enabled, t.hi.FillColor, t.hi.OutlineColor = show, S.Fill, S.Outline
t.hi.FillTransparency, t.hi.OutlineTransparency, t.hi.DepthMode = S.FillT, S.OutlineT, S.Depth
t.bb.Enabled, t.bb.Adornee = show and S.Names, root(m)
t.tx.Text = S.Distance and string.format("%s [%dm]", m.Name, d) or m.Name
end
local function refresh()
local seen = {}
for _, d in ipairs(workspace:GetDescendants()) do
if d:IsA("Humanoid") and d.Parent and d.Parent:IsA("Model") then
seen[d.Parent] = true
update(d.Parent)
end
end
for m in pairs(Tracked) do if not seen[m] then remove(m) end end
end
Tab:CreateToggle({ Name = "Entity Chams", CurrentValue = true, Callback = function(v) S.On = v refresh() end })
Tab:CreateDropdown({ Name = "Scan Mode", Options = { "Auto", "Entities Folder" }, CurrentOption = { "Auto" }, Callback = function(o) S.ScanMode = typeof(o) == "table" and o[1] or o refresh() end })
Tab:CreateToggle({ Name = "Hostile Only", CurrentValue = false, Callback = function(v) S.HostileOnly = v refresh() end })
Tab:CreateToggle({ Name = "Show Names", CurrentValue = true, Callback = function(v) S.Names = v refresh() end })
Tab:CreateToggle({ Name = "Show Distance", CurrentValue = true, Callback = function(v) S.Distance = v refresh() end })
Tab:CreateSlider({ Name = "Max Distance", Range = { 100, 10000 }, Increment = 50, CurrentValue = 3000, Callback = function(v) S.MaxDistance = v refresh() end })
Tab:CreateColorPicker({ Name = "Fill Color", Color = S.Fill, Callback = function(v) S.Fill = v refresh() end })
Tab:CreateColorPicker({ Name = "Outline Color", Color = S.Outline, Callback = function(v) S.Outline = v refresh() end })
Tab:CreateDropdown({ Name = "Depth Mode", Options = { "AlwaysOnTop", "Occluded" }, CurrentOption = { "AlwaysOnTop" }, Callback = function(o) o = typeof(o) == "table" and o[1] or o S.Depth = o == "Occluded" and Enum.HighlightDepthMode.Occluded or Enum.HighlightDepthMode.AlwaysOnTop refresh() end })
Tab:CreateButton({ Name = "Refresh", Callback = refresh })
Tab:CreateButton({ Name = "Unload", Callback = function() S.On = false for _, c in ipairs(Cons) do c:Disconnect() end for m in pairs(Tracked) do remove(m) end Rayfield:Destroy() end })
table.insert(Cons, workspace.DescendantAdded:Connect(function(d)
if d:IsA("Humanoid") and d.Parent and d.Parent:IsA("Model") then task.wait(0.2) update(d.Parent) end
end))
table.insert(Cons, RunService.Heartbeat:Connect(function()
if os.clock() - Last > 0.35 then Last = os.clock() refresh() end
end))
refresh()Features & Information
simple script for pass the bomb, bypassss anti cheat
speed fly
auto pass bomb
no clip
Community Comments (8)
More Scripts for [🎃] Pass the Bomb!

Keyless

Keyless

Keyless Patched

mate i think its the wrong game for pass the bomb its more into apeirophobia
haha
gg
fkae
w
Hello
Everyone's getting banned, it's scary, what is the Scriptblox administration doing? You should be careful too, and you should protect your scripts. My impression of using this script is that it doesn't work on smartphones. It was completely impossible. Please let me know if I'm using it incorrectly.
Skidd