
KeylessUniversal
local directions = {"Forward", "Left", "Right"}
while true do
for _, direction in pairs(directions) do
local args = {
[1] = direction
}
game:GetService("ReplicatedStorage").Rounds.Core.Default.Remotes.Pass:InvokeServer(unpack(args))
end
end

What about "wait()"?
ye we need to wait() @Bac0nH1ckOff
Same result ;)
Pokachto hyeta sdelaite lydche