parry script holy ai vibecode
Key Required Patched

parry script holy ai vibecode

[PUBLIC testing] dzielnicaprotolover21protolover21 2.1K views 226 executesUpdated May 26, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•99 lines (3001 chars)
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local localPlayer = game.Players.LocalPlayer

local bricksFolder = workspace.obby.bricks
local targetPart = nil

for _, child in pairs(bricksFolder:GetChildren()) do
    if child:IsA("BasePart") then
        if child.BrickColor.Name == "Teal" or child.Name:lower():match("teal") then
            targetPart = child
            break
        end
    end
end

if not targetPart then
    for _, child in pairs(bricksFolder:GetChildren()) do
        if child:IsA("BasePart") then
            if child.Color.G > 0.4 and child.Color.B > 0.4 and child.Color.R < 0.3 then
                targetPart = child
                break
            end
        end
    end
end

local oldUi = CoreGui:FindFirstChild("ParryBlockToggleUI")
if oldUi then oldUi:Destroy() end

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = CoreGui
ScreenGui.Name = "ParryBlockToggleUI"

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 155, 0, 30)
MainFrame.Position = UDim2.new(0, 15, 1, -45) 
MainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 6)
UICorner.Parent = MainFrame

local Checkbox = Instance.new("TextButton")
Checkbox.Size = UDim2.new(0, 18, 0, 18)
Checkbox.Position = UDim2.new(0, 8, 0.5, -9)
Checkbox.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
Checkbox.Text = ""
Checkbox.BorderSizePixel = 0
Checkbox.Parent = MainFrame

local CheckboxCorner = Instance.new("UICorner")
CheckboxCorner.CornerRadius = UDim.new(0, 4)
CheckboxCorner.Parent = Checkbox

local Label = Instance.new("TextLabel")
Label.Size = UDim2.new(0, 120, 0, 20)
Label.Position = UDim2.new(0, 32, 0.5, -10)
Label.BackgroundTransparency = 1
Label.Text = "Parry Block (Toggle B)"
Label.TextColor3 = Color3.fromRGB(255, 255, 255)
Label.TextSize = 12
Label.Font = Enum.Font.SourceSansBold
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Parent = MainFrame

local isEnabled = false

local function toggleState()
    isEnabled = not isEnabled
    if isEnabled then
        Checkbox.BackgroundColor3 = Color3.fromRGB(50, 220, 50)
    else
        Checkbox.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
    end
end

Checkbox.MouseButton1Click:Connect(toggleState)

UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    
    if input.KeyCode == Enum.KeyCode.B then
        toggleState()
    end
    
    if isEnabled and input.UserInputType == Enum.UserInputType.MouseButton2 then
        local character = localPlayer.Character
        local rootPart = character and character:FindFirstChild("HumanoidRootPart")
        
        if rootPart and targetPart then
            firetouchinterest(targetPart, rootPart, 0)
            task.wait()
            firetouchinterest(targetPart, rootPart, 1)
        end
    end
end)

Features & Information

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Community Comments (3)

jaisonmendes454jaisonmendes454Jun 11, 2026

Don't work

sanechka747sanechka747Jun 12, 2026

didnt work

Replying to @sanechka747
protolover21protolover21Jul 7, 2026

@sanechka747 i'll fix it soon

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