
Key Required

local _RunService = game:GetService('RunService')
local _ReplicatedStorage = game:GetService('ReplicatedStorage')
local v3
if _RunService:IsStudio() then
v3 = require(_ReplicatedStorage.ImGui)
else
v3 = loadstring(game:HttpGet('https://github.com/depthso/Roblox-ImGUI/raw/main/ImGui.lua'))()
end
local u10 = {
Enable = function()
getgenv().SilentAimSettings.Enabled = true
end,
Disable = function()
getgenv().SilentAimSettings.Enabled = false
end,
SetFOV = function(p4)
getgenv().SilentAimSettings.FOVRadius = p4
end,
SetHitChance = function(p5)
getgenv().SilentAimSettings.HitChance = p5
end,
SetTargetPart = function(p6)
getgenv().SilentAimSettings.TargetPart = p6
end,
SetTeamCheck = function(p7)
getgenv().SilentAimSettings.TeamCheck = p7
end,
SetVisibleCheck = function(p8)
getgenv().SilentAimSettings.VisibleCheck = p8
end,
SetAliveCheck = function(p9)
getgenv().SilentAimSettings.AliveCheck = p9
end,
}
getgenv().SilentAimSettings = {
Enabled = false,
TeamCheck = false,
VisibleCheck = false,
AliveCheck = true,
TargetPart = 'Head',
FOVRadius = 120,
HitChance = 100,
}
local u11 = {
Players = game:GetService('Players'),
RunService = game:GetService('RunService'),
UserInputService = game:GetService('UserInputService'),
Camera = workspace.CurrentCamera,
}
local _RunService2 = u11.RunService
local _UserInputService = u11.UserInputService
local _Camera = u11.Camera
local _LocalPlayer = u11.Players.LocalPlayer
local u16 = {
'Head',
'HumanoidRootPart',
}
local function u20(p17)
local v18, v19 = _Camera:WorldToScreenPoint(p17)
return Vector2.new(v18.X, v18.Y), v19
end
local function u23(p21, p22)
return (p22 - p21).Unit
end
local function u24()
return _UserInputService:GetMouseLocation()
end
local function u26(p25)
return p25.Team == _LocalPlayer.Team
end
local function u31(p27)
local _Character = p27.Character
local _Character2 = _LocalPlayer.Character
if _Character and _Character2 then
local v30 = _Character:FindFirstChild('Head') or _Character:FindFirstChild('HumanoidRootPart')
if v30 then
return #_Camera:GetPartsObscuringTarget({
v30.Position,
_Character2,
_Character,
}, {_Character2, _Character}) == 0
else
return false
end
else
return false
end
end
local function u53()
local _TargetPart = getgenv().SilentAimSettings.TargetPart
local _FOVRadius = getgenv().SilentAimSettings.FOVRadius
local _VisibleCheck = getgenv().SilentAimSettings.VisibleCheck
local _AliveCheck = getgenv().SilentAimSettings.AliveCheck
local _TeamCheck = getgenv().SilentAimSettings.TeamCheck
local v37 = u24()
local v38, v39, v40 = pairs(u11.Players:GetPlayers())
local v41 = nil
local v42 = nil
local v43 = nil
while true do
local v44
v40, v44 = v38(v39, v40)
if v40 == nil then
break
end
if v44 ~= _LocalPlayer and not (_TeamCheck and u26(v44)) and (not _VisibleCheck or u31(v44)) then
local _Character3 = v44.Character
if _Character3 then
local _HumanoidRootPart = _Character3:FindFirstChild('HumanoidRootPart')
local _Humanoid = _Character3:FindFirstChild('Humanoid')
if _HumanoidRootPart and (_Humanoid and (not _AliveCheck or _Humanoid.Health > 0)) then
local v48, v49 = u20(_HumanoidRootPart.Position)
if v49 then
local _Magnitude = (v37 - v48).Magnitude
if _Magnitude <= (v41 or _FOVRadius) then
local v51
if _TargetPart == 'Random' then
v51 = u16[math.random(1, #u16)] or _TargetPart
else
v51 = _TargetPart
end
local v52 = _Character3:FindFirstChild(v51)
if v52 then
v43 = v44
v42 = v52
v41 = _Magnitude
end
end
end
end
end
end
end
return v42, v43
end
local function u55(p54)
return math.random() * 100 <= p54
end
local u56 = nil
_RunService2.Heartbeat:Connect(function()
if getgenv().SilentAimSettings.Enabled then
u56 = u53()
else
u56 = nil
end
end)
local u57 = nil
u57 = hookmetamethod(game, '__namecall', newcclosure(function(...)
local v58 = getnamecallmethod()
local v59 = {...}
local v60 = v59[1]
if v58 ~= 'Destroy' or v60 ~= _LocalPlayer then
if ({})[v58] then
return u57(...)
end
local v61 = u55(getgenv().SilentAimSettings.HitChance)
if not getgenv().SilentAimSettings.Enabled or (not v61 or checkcaller()) then
return u57(...)
end
local v62 = v58 == 'FindPartOnRayWithIgnoreList' and u56
if not v62 then
return u57(...)
end
local v63 = v59[2]
if typeof(v63) == 'Ray' then
local _Origin = v63.Origin
if false then
_Origin = (v62.CFrame * CFrame.new(0, 0, 1)).Position
end
local v65 = u23(_Origin, v62.Position) * 1000
v59[2] = Ray.new(_Origin, v65)
end
return u57(unpack(v59))
end
end))
local u66 = nil
local u67 = nil
local u68 = false
local function u75()
local _LocalPlayer2 = game:GetService('Players').LocalPlayer
local _FOVCircle = _LocalPlayer2:FindFirstChild('PlayerGui'):FindFirstChild('FOVCircle')
if not _FOVCircle then
_FOVCircle = Instance.new('ScreenGui')
_FOVCircle.Name = 'FOVCircle'
_FOVCircle.Parent = _LocalPlayer2.PlayerGui
end
u66 = _FOVCircle:FindFirstChild('FOVCircleFrame')
if not u66 then
u66 = Instance.new('Frame')
u66.Name = 'FOVCircleFrame'
u66.Size = UDim2.new(0, 100, 0, 100)
u66.Position = UDim2.new(0.5, -50, 0.5, -50)
u66.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
u66.BackgroundTransparency = 1
u66.Parent = _FOVCircle
end
if not u66:FindFirstChild('UIStroke') then
local _UIStroke = Instance.new('UIStroke')
_UIStroke.Color = Color3.fromRGB(0, 0, 0)
_UIStroke.Thickness = 2
_UIStroke.Parent = u66
end
if not u66:FindFirstChild('UICorner') then
local _UICorner = Instance.new('UICorner')
_UICorner.CornerRadius = UDim.new(1, 0)
_UICorner.Parent = u66
end
u67 = _FOVCircle:FindFirstChild('InnerFOVCircleFrame')
if not u67 then
u67 = Instance.new('Frame')
u67.Name = 'InnerFOVCircleFrame'
u67.Size = UDim2.new(0, 98, 0, 98)
u67.Position = UDim2.new(0.5, -49, 0.5, -49)
u67.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
u67.BackgroundTransparency = 1
u67.Parent = _FOVCircle
end
if not u67:FindFirstChild('UIStroke') then
local _UIStroke2 = Instance.new('UIStroke')
_UIStroke2.Color = Color3.fromRGB(255, 255, 255)
_UIStroke2.Thickness = 2
_UIStroke2.Parent = u67
end
if not u67:FindFirstChild('UICorner') then
local _UICorner2 = Instance.new('UICorner')
_UICorner2.CornerRadius = UDim.new(1, 0)
_UICorner2.Parent = u67
end
u68 = true
end
local function u76()
if u66 then
u66:Destroy()
u66 = nil
end
if u67 then
u67:Destroy()
u67 = nil
end
u68 = false
end
local function u79()
if u68 then
local v77 = (getgenv().SilentAimSettings.FOVRadius or 120) * 2
local v78 = v77 < 10 and 10 or v77
if u66 then
u66.Size = UDim2.new(0, v78, 0, v78)
u66.Position = UDim2.new(0.5, -v78 / 2, 0.5, -v78 / 2)
end
if u67 then
u67.Size = UDim2.new(0, v78 - 2, 0, v78 - 2)
u67.Position = UDim2.new(0.5, -(v78 - 2) / 2, 0.5, -(v78 - 2) / 2)
end
end
end
local v80 = v3:CreateWindow({
Title = 'Counter Blox HvH',
Size = UDim2.new(0, 350, 0, 300),
Position = UDim2.new(0.5, 0, 0, 70),
})
v80:Center()
local v81 = v80:CreateTab({
Name = 'Aim Assist',
})
v81:Checkbox({
Label = 'Silent Aim',
Value = false,
}).Callback = function(_, p82)
if p82 then
u10.Enable()
else
u10.Disable()
u76()
end
end
local u83 = false
local u84 = nil
local u85 = nil
local u86 = nil
local u87 = nil
local u88 = 0
local u89 = 0.1
local function u93(p90)
local _Character4 = p90.Character
if _Character4 then
local _Head = _Character4:FindFirstChild('Head')
if _Head then
return #_Camera:GetPartsObscuringTarget({
_Head.Position,
_LocalPlayer.Character.Head.Position,
}, {
_LocalPlayer.Character,
_Character4,
}) == 0
else
return false
end
else
return false
end
end
local function u95(p94)
return p94.Team == _LocalPlayer.Team
end
local function u102()
local v96, v97, v98 = pairs(u11.Players:GetPlayers())
while true do
local v99
v98, v99 = v96(v97, v98)
if v98 == nil then
break
end
if v99 ~= _LocalPlayer and not u95(v99) then
local _Character5 = v99.Character
if _Character5 then
local _Humanoid2 = _Character5:FindFirstChild('Humanoid')
if _Humanoid2 and (_Humanoid2.Health > 0 and (_Character5:FindFirstChild('Head') and u93(v99))) then
return v99
end
end
end
end
return nil
end
local function u103()
if u85 and (u86 and u87) then
if u87 and u87.Health > 0 then
if u93(u85) then
if u95(u85) then
u85 = nil
u86 = nil
u87 = nil
elseif u89 <= tick() - u88 then
mouse1press()
wait(0.01)
mouse1release()
u88 = tick()
end
else
u85 = nil
u86 = nil
u87 = nil
return
end
else
u85 = nil
u86 = nil
u87 = nil
return
end
else
return
end
end
local function u105()
if u83 then
u84 = _RunService2.Heartbeat:Connect(function()
if u85 and (u86 and u87) then
u103()
else
local v104 = u102()
if v104 then
u85 = v104
u86 = u85.Character
u87 = u86:FindFirstChild('Humanoid')
end
end
end)
end
end
local function u106()
if u84 then
u84:Disconnect()
u84 = nil
end
u85 = nil
u86 = nil
u87 = nil
u88 = 0
end
v81:Checkbox({
Label = 'Auto Fire',
Value = false,
}).Callback = function(_, p107)
u83 = p107
if p107 then
u105()
else
u106()
end
end
v81:Checkbox({
Label = 'Team Check',
Value = false,
}).Callback = function(_, p108)
u10.SetTeamCheck(p108)
end
v81:Checkbox({
Label = 'Visibility Check',
Value = false,
}).Callback = function(_, p109)
u10.SetVisibleCheck(p109)
end
v81:Combo({
Label = 'Bone',
Items = {
Head = 'Head',
Torso = 'HumanoidRootPart',
},
Selected = 'Head',
}).Callback = function(_, p110)
u10.SetTargetPart(p110)
end
v81:ProgressSlider({
Label = 'FOV',
Value = 120,
MinValue = 1,
MaxValue = 1000,
Fill = true,
}).Callback = function(_, p111)
u10.SetFOV(p111)
u79()
end
v81:ProgressSlider({
Label = 'Hit Chance',
Value = 100,
MinValue = 1,
MaxValue = 100,
Fill = true,
}).Callback = function(_, p112)
u10.SetHitChance(p112)
end
v81:Checkbox({
Label = 'Show FOV',
Value = false,
}).Callback = function(_, p113)
if p113 then
u75()
u79()
else
u76()
end
end
local v114 = v80:CreateTab({
Name = 'Visuals',
})
local u115 = false
local u116 = nil
local u117 = {}
local function u120(p118)
local _LocalPlayer3 = game:GetService('Players').LocalPlayer
return p118.TeamColor.Color or (_LocalPlayer3.TeamColor == p118.TeamColor and Color3.fromRGB(0, 0, 255) or Color3.fromRGB(255, 0, 0))
end
local function u131(p121)
local _Character6 = p121.Character
if _Character6 and _Character6:FindFirstChild('Head') then
local _Head2 = _Character6.Head
local _NameESP = _Head2:FindFirstChild('NameESP')
if not _NameESP then
_NameESP = Instance.new('BillboardGui')
_NameESP.Name = 'NameESP'
_NameESP.Size = UDim2.new(0, 200, 0, 50)
_NameESP.AlwaysOnTop = true
local _TextLabel = Instance.new('TextLabel')
_TextLabel.Name = 'NameLabel'
_TextLabel.BackgroundTransparency = 1
_TextLabel.Size = UDim2.new(1, 0, 1, 0)
_TextLabel.Font = Enum.Font.SourceSansBold
_TextLabel.TextSize = 16
_TextLabel.TextStrokeTransparency = 0.5
_TextLabel.Parent = _NameESP
_NameESP.Parent = _Head2
u117[p121] = _NameESP
end
local _NameLabel = _NameESP:FindFirstChild('NameLabel')
if _NameLabel then
local v127 = not (game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('HumanoidRootPart')) and 0 or (game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position - _Head2.Position).magnitude
local _Humanoid3 = _Character6:FindFirstChild('Humanoid')
local v129 = not _Humanoid3 and 100 or _Humanoid3.Health
local _DisplayName = p121.DisplayName
_NameLabel.Text = string.format('[%d HP] %s [%dm]', v129, _DisplayName, math.floor(v127))
_NameLabel.TextColor3 = u120(p121)
_NameLabel.Visible = u115
_NameESP.StudsOffset = Vector3.new(0, 2 + math.clamp(v127 / 50, 0, 5), 0)
end
end
end
local function u136()
if u115 then
local v132, v133, v134 = ipairs(game:GetService('Players'):GetPlayers())
while true do
local v135
v134, v135 = v132(v133, v134)
if v134 == nil then
break
end
if v135 ~= game:GetService('Players').LocalPlayer and v135.Character then
u131(v135)
end
end
end
end
local function u142(p137)
u115 = p137
if p137 then
u136()
if not u116 then
u116 = _RunService2.Heartbeat:Connect(u136)
end
else
if u116 then
u116:Disconnect()
u116 = nil
end
local v138, v139, v140 = pairs(u117)
while true do
local v141
v140, v141 = v138(v139, v140)
if v140 == nil then
break
end
if v141 and v141.Parent then
v141:Destroy()
end
end
u117 = {}
end
end
v114:Checkbox({
Label = 'ESP Name',
Value = false,
}).Callback = function(_, p143)
u142(p143)
end
local u144 = false
local u145 = nil
local u146 = {}
local function u156(p147)
local _Character7 = p147.Character
if _Character7 and _Character7:FindFirstChild('HumanoidRootPart') then
local _HumanoidRootPart2 = _Character7.HumanoidRootPart
local _WeaponESP = _HumanoidRootPart2:FindFirstChild('WeaponESP')
if not _WeaponESP then
_WeaponESP = Instance.new('BillboardGui')
_WeaponESP.Name = 'WeaponESP'
_WeaponESP.Size = UDim2.new(0, 200, 0, 50)
_WeaponESP.AlwaysOnTop = true
local _TextLabel2 = Instance.new('TextLabel')
_TextLabel2.Name = 'WeaponLabel'
_TextLabel2.BackgroundTransparency = 1
_TextLabel2.Size = UDim2.new(1, 0, 1, 0)
_TextLabel2.Font = Enum.Font.SourceSansBold
_TextLabel2.TextSize = 16
_TextLabel2.TextStrokeTransparency = 0.5
_TextLabel2.Parent = _WeaponESP
_WeaponESP.Parent = _HumanoidRootPart2
u146[p147] = _WeaponESP
end
local _WeaponLabel = _WeaponESP:FindFirstChild('WeaponLabel')
if _WeaponLabel then
local v153 = not (game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('HumanoidRootPart')) and 0 or (game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position - _HumanoidRootPart2.Position).magnitude
local v154 = 'None'
local v155 = _Character7:FindFirstChild('Tool') or _Character7:FindFirstChild('EquippedTool')
if v155 and v155:IsA('StringValue') then
v154 = v155.Value
elseif v155 and v155:IsA('Tool') then
v154 = v155.Name
end
_WeaponLabel.Text = v154
_WeaponLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
_WeaponLabel.Visible = u144
_WeaponESP.StudsOffset = Vector3.new(0, -2 - math.clamp(v153 / 50, 0, 5), 0)
end
end
end
local function u161()
if u144 then
local v157, v158, v159 = ipairs(game:GetService('Players'):GetPlayers())
while true do
local v160
v159, v160 = v157(v158, v159)
if v159 == nil then
break
end
if v160 ~= game:GetService('Players').LocalPlayer and v160.Character then
u156(v160)
end
end
end
end
local function u167(p162)
u144 = p162
if p162 then
u161()
if not u145 then
u145 = _RunService2.Heartbeat:Connect(u161)
end
else
if u145 then
u145:Disconnect()
u145 = nil
end
local v163, v164, v165 = pairs(u146)
while true do
local v166
v165, v166 = v163(v164, v165)
if v165 == nil then
break
end
if v166 and v166.Parent then
v166:Destroy()
end
end
u146 = {}
end
end
v114:Checkbox({
Label = 'ESP Weapon',
Value = false,
}).Callback = function(_, p168)
u167(p168)
end
local u169 = false
local u170 = nil
local u171 = Color3.fromRGB(255, 255, 255)
local function u179()
if u169 then
local _Camera2 = workspace:FindFirstChild('Camera')
if _Camera2 then
_Camera2 = workspace.Camera:FindFirstChild('Arms')
end
if _Camera2 then
local function u178(p173)
local v174, v175, v176 = pairs(p173:GetChildren())
while true do
local v177
v176, v177 = v174(v175, v176)
if v176 == nil then
break
end
if v177:IsA('BasePart') then
if not v177.Parent or v177.Parent.Name ~= 'IDFArms' then
v177.Material = Enum.Material.ForceField
v177.BrickColor = BrickColor.White()
v177.Color = u171
end
elseif v177:IsA('Model') and v177.Name ~= 'IDFArms' then
u178(v177)
end
end
end
u178(_Camera2)
end
else
return
end
end
local function u181(p180)
u169 = p180
if p180 then
u179()
if not u170 then
u170 = _RunService2.Heartbeat:Connect(u179)
end
elseif u170 then
u170:Disconnect()
u170 = nil
end
end
v114:Checkbox({
Label = 'Custom Weapons',
Value = false,
}).Callback = function(_, p182)
u181(p182)
end
local v183 = v114:Combo({
Label = 'Weapon Color',
Selected = 'White',
Items = {
'White',
'Red',
'Green',
'Blue',
'Yellow',
'Purple',
'Cyan',
'Orange',
'Pink',
'Brown',
'Black',
},
})
local u184 = {
White = Color3.fromRGB(255, 255, 255),
Red = Color3.fromRGB(255, 0, 0),
Green = Color3.fromRGB(0, 255, 0),
Blue = Color3.fromRGB(0, 0, 255),
Yellow = Color3.fromRGB(255, 255, 0),
Purple = Color3.fromRGB(128, 0, 128),
Cyan = Color3.fromRGB(0, 255, 255),
Orange = Color3.fromRGB(255, 165, 0),
Pink = Color3.fromRGB(255, 192, 203),
Brown = Color3.fromRGB(165, 42, 42),
Black = Color3.fromRGB(0, 0, 0),
}
function v183.Callback(_, p185)
u171 = u184[p185] or Color3.fromRGB(255, 255, 255)
if u169 then
u179()
end
end
local u186 = false
local u187 = nil
local u188 = {}
local u189 = 0.7
local u190 = Color3.fromRGB(255, 255, 255)
local function u195()
local v191, v192, v193 = pairs(u188)
while true do
local v194
v193, v194 = v191(v192, v193)
if v193 == nil then
break
end
if v194 and v194.Parent then
v194:Destroy()
end
end
u188 = {}
end
local function u202(p196, p197)
local v198, v199, v200 = pairs(u188)
while true do
local v201
v200, v201 = v198(v199, v200)
if v200 == nil then
break
end
if v201 and v201.Parent then
v201.FillColor = p197
v201.FillTransparency = p196
end
end
end
local function u215(_, p203)
local _Highlight = p203:FindFirstChild('Highlight')
if _Highlight then
local v205, v206, v207 = pairs(_Highlight:GetChildren())
local v208 = {}
while true do
local v209
v207, v209 = v205(v206, v207)
if v207 == nil then
break
end
if v209:IsA('Highlight') then
table.insert(v208, v209)
end
end
for v210 = 1, #v208 - 1 do
v208[v210]:Destroy()
end
if #v208 > 0 then
local v211 = v208[#v208]
v211.FillColor = u190
v211.FillTransparency = u189
return v211
end
else
local _Folder = Instance.new('Folder')
_Folder.Name = 'Highlight'
_Folder.Parent = p203
end
local _Highlight2 = p203:FindFirstChild('Highlight')
if not _Highlight2 then
_Highlight2 = Instance.new('Folder')
_Highlight2.Name = 'Highlight'
_Highlight2.Parent = p203
end
local _Highlight3 = Instance.new('Highlight')
_Highlight3.FillColor = u190
_Highlight3.FillTransparency = u189
_Highlight3.OutlineColor = u190
_Highlight3.OutlineTransparency = 1
_Highlight3.Enabled = true
_Highlight3.Adornee = p203
_Highlight3.Parent = _Highlight2
table.insert(u188, _Highlight3)
return _Highlight3
end
local function u230()
if u186 then
local _LocalPlayer4 = game:GetService('Players').LocalPlayer
if not _LocalPlayer4.Character then
_LocalPlayer4.CharacterAdded:Wait()
end
local v217, v218, v219 = pairs(game:GetService('Players'):GetPlayers())
while true do
local v220
v219, v220 = v217(v218, v219)
if v219 == nil then
break
end
if v220 ~= _LocalPlayer4 and v220.Character then
local _Character8 = v220.Character
local v222, v223, v224 = pairs(_Character8:GetChildren())
while true do
local v225
v224, v225 = v222(v223, v224)
if v224 == nil then
break
end
if v225:IsA('BasePart') and v225.Name ~= 'HumanoidRootPart' then
u215(v220, v225)
end
end
local v226, v227, v228 = pairs(_Character8:GetChildren())
while true do
local v229
v228, v229 = v226(v227, v228)
if v228 == nil then
break
end
if v229:IsA('Accessory') and v229:FindFirstChild('Handle') then
u215(v220, v229.Handle)
end
end
end
end
end
end
v114:Checkbox({
Label = 'Chams',
Value = false,
}).Callback = function(_, p231)
u186 = p231
if p231 then
u230()
if not u187 then
u187 = _RunService2.Heartbeat:Connect(u230)
end
else
if u187 then
u187:Disconnect()
u187 = nil
end
u195()
end
end
v114:Slider({
Label = 'Transparency',
Value = 0.7,
MinValue = 0,
MaxValue = 1,
Step = 0.1,
}).Callback = function(_, p232)
u189 = p232
if u186 then
u202(u189, u190)
end
end
v114:Combo({
Label = 'Chams Color',
Selected = 'White',
Items = {
'White',
'Red',
'Green',
'Blue',
'Yellow',
'Purple',
'Cyan',
'Orange',
'Pink',
'Brown',
'Black',
},
}).Callback = function(_, p233)
u190 = u184[p233] or Color3.fromRGB(255, 255, 255)
if u186 then
u202(u189, u190)
end
end
local v234 = v80:CreateTab({
Name = 'Movement',
})
local v235 = v234:Checkbox({
Label = 'Bhop',
Value = false,
})
v234:Label({
Text = '**Developed by @CowkaWare**',
RichText = true,
})
v234:Label({
Text = 'Helped by @originalimage',
})
v234:Label({
Text = '**More Soon**',
RichText = true,
})
local u236 = false
local u237 = nil
local u238 = nil
local u239 = nil
local u240 = nil
local u241 = false
local function u246()
if u236 then
local _LocalPlayer5 = game:GetService('Players').LocalPlayer
u240 = (_LocalPlayer5.Character or _LocalPlayer5.CharacterAdded:Wait()):WaitForChild('Humanoid')
u238 = game:GetService('UserInputService').InputBegan:Connect(function(p243)
if p243.KeyCode == Enum.KeyCode.Space then
u241 = true
end
end)
u239 = game:GetService('UserInputService').InputEnded:Connect(function(p244)
if p244.KeyCode == Enum.KeyCode.Space then
u241 = false
end
end)
u237 = game:GetService('RunService').Heartbeat:Connect(function()
if u241 and u240 then
u240.Jump = not u240.Jump
end
local _Character9 = _LocalPlayer5.Character
if _Character9 and (u236 and (u241 and u240)) and (u240:GetState() == Enum.HumanoidStateType.Freefall and u240.MoveDirection.Magnitude > 0) then
_Character9:TranslateBy(u240.MoveDirection / 5.9)
end
end)
end
end
local function u247()
if u237 then
u237:Disconnect()
u237 = nil
end
if u238 then
u238:Disconnect()
u238 = nil
end
if u239 then
u239:Disconnect()
u239 = nil
end
u240 = nil
u241 = false
end
function v235.Callback(_, p248)
u236 = p248
if p248 then
u246()
else
u247()
end
end
game:GetService('Players').LocalPlayer.CharacterAdded:Connect(function(p249)
if u236 then
u240 = p249:WaitForChild('Humanoid')
end
end)
_RunService2.Heartbeat:Connect(function()
if u68 then
u79()
end
end)
v80:ShowTab(v81)
![mazila.wtf [UPDATE]](https://cdn.kocakz.me/images/d7e67bb115c04c998b1d76260dbd37c5e7422562302b9270e205b4d920ecbe1a.webp)


cool script🔥
Insta ban tutorial