script
Key Required

script

Orangutag! 🦧felipenagibeaumfelipenagibeaum 2.5K views 12 executesUpdated Feb 6, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•98 lines (3642 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
   Name = "Rayfield",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Rayfield",
   LoadingSubtitle = "by felipejjjjpmm ",
   Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})
local Tab = Window:CreateTab("Main", "rewind")
local Section = Tab:CreateSection("hi (:")
Section:Set("Main auto win, safe place")
Rayfield:Notify({
    Title = "Notification",
    Content = "thank you using my hub",
    Duration = 6.5,
    Image = 4483362458,
 })
 Rayfield:Notify({
    Title = "Notification",
    Content = "lol",
    Duration = 6.5,
    Image = "rewind",
 })
 local Button = Tab:CreateButton({
    Name = "auto win (taggers)",
    Callback = function()
   
local teleportPosition = Vector3.new(0, 50, 0) 


local function teleportAllPlayers()
    for _, player in ipairs(game.Players:GetPlayers()) do
        if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.Position = teleportPosition
            
           
            local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
            if humanoid then
                humanoid.WalkSpeed = 16 
                humanoid.JumpPower = 50 
            end
        end
    end
end


teleportAllPlayers()

    end,
 })
 local Button = Tab:CreateButton({
    Name = "safe place (towers)",
    Callback = function()
        local player = game.Players.LocalPlayer
        local newPosition = Vector3.new(-8.360740661621094, 237.54998779296875, 24.161767959594727)
        
       
        player.Character:SetPrimaryPartCFrame(CFrame.new(newPosition))
        
    end,
 })
 local Button = Tab:CreateButton({
    Name = "safe place (jungle)",
    Callback = function()
        local player = game.Players.LocalPlayer
        local newPosition = Vector3.new(119.76752471923828, 140.54998779296875, 137.02816772460938) 
        
        
        player.Character:SetPrimaryPartCFrame(CFrame.new(newPosition))
        
    end,
 })

Features & Information

Safe place and auto win
#script

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