Silent Aim Open Source
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Silent Aim Open Source

[ZOMBIES] Operation Oneoieee1oieee1 4.4K views 895 executesUpdated Mar 31, 2026
5.0/ 5(3 votes)
30100% Positive
Lua Script•87 lines (2525 chars)
run_on_actor(getactors()[1], [==[
    local rs = game:GetService("ReplicatedStorage")
    local input = game:GetService("UserInputService")
    local world = game:GetService("Workspace")

    local gunClass = require(rs.Modules.Items.Item.Gun)
    local oldLook = gunClass.get_shoot_look

    local radius = 100 -- fov shi (not visible cus im lazy do it urself) 
    local radius_sq = radius * radius
    local targetMode = "custom_parts" -- ("head_only" | "custom_parts") --u can use these modes

    local customParts = {
        "head", "torso",
        "shoulder1", "shoulder2",
        "arm1", "arm2",
        "hip1", "hip2",
        "leg1", "leg2"
    }

    local function getPartList()
        if targetMode == "head_only" then
            return { "head" }
        end
        return customParts
    end

    local function pickAimPart()
        local best, best_d2 = nil, math.huge
        local mouse = input:GetMouseLocation()
        local cam = world.CurrentCamera

        local function consider(p)
            if not p or not p:IsA("BasePart") then
                return
            end

            local v2, ok = cam:WorldToViewportPoint(p.Position)
            if not ok then
                return
            end

            local dx = v2.X - mouse.X
            local dy = v2.Y - mouse.Y
            local d2 = dx * dx + dy * dy
            if d2 <= radius_sq and d2 < best_d2 then
                best = p
                best_d2 = d2
            end
        end

        local viewmodels = world:FindFirstChild("Viewmodels")
        if viewmodels then
            for _, vm in ipairs(viewmodels:GetChildren()) do
                if vm.Name == "LocalViewmodel" then
                    continue
                end
                if vm.Name ~= "Viewmodel" then
                    continue
                end

                local torso = vm:FindFirstChild("torso")
                if torso and torso.Transparency == 1 then
                    continue
                end

                for _, name in ipairs(getPartList()) do
                    consider(vm:FindFirstChild(name))
                end
            end
        end

        return best
    end

    gunClass.get_shoot_look = function(self)
        local look = oldLook(self)
        local target = pickAimPart()
        if not target then
            return look
        end

        local origin = look.Position
        local dir = (target.Position - origin).Unit
        return CFrame.lookAt(origin, origin + dir)
    end
]==])

Features & Information

might be detected but yall got it. its open source for a reason, do yall thing and make it UD works with (PC/Mobile) *Silent Aim (u need to aim first for it to work) no dogshit executor(Xeno,Solara) lmk if does work just wrote it out of the dome(tested using velocity)
#Operation One#Operation

Community Comments (15)

stepsstepsMar 31, 2026

thanks u

HELLBENTBOIHELLBENTBOIMar 31, 2026

Omg yes good script

ElixOirElixOirMar 31, 2026

Yo, is it work on Delta, gng?

voltexvoltexMar 31, 2026

good work son

HELLBENTBOIHELLBENTBOIApr 4, 2026(edited)

@oieee1 How to make fov visible

Replying to @HELLBENTBOI
oieee1oieee1Apr 4, 2026

@HELLBENTBOI i can add it

oieee1oieee1Apr 4, 2026

they removed the actor, im testing new method. its easier than i thought lmfaoo. give me 2 to 3 days

oieee1oieee1Apr 4, 2026

https://x02.me/i/WVEWE.png

234234234234Apr 6, 2026

can u add esp to it

draakje987draakje987Apr 7, 2026

script crashed my game on inject on velocity

Replying to @draakje987
oieee1oieee1Apr 8, 2026

@draakje987 time to switch executor son

lowe1lowe1May 2, 2026

instant ban btw

Replying to @lowe1
oieee1oieee1May 2, 2026

@lowe1 dmbss just copy and paste it 🥀

oieee1oieee1May 2, 2026

atleast read bro, i already said it in the desc 😭

ghxstnewmainghxstnewmainJul 6, 2026

wont work anymore sadly

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