Automatic Guns
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Automatic Guns

[SEASON 3] Operation Oneoieee1oieee1 1.8K views 187 executesUpdated Apr 1, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•5 lines (187 chars)
run_on_actor(getactors()[1], [==[
 local rs= game:GetService("ReplicatedStorage")
    local gnm= require(ReplicatedStorage.Modules.Items.Item.Gun)
    rawset(gnm, "automatic", true)
]==])

Features & Information

*Make All Semi guns Automatic work with pistols (Except AW50 and Scout) snipers use firerate to remove cocking ill do that later
#Operation One#Operation

Community Comments (5)

voltexvoltexApr 1, 2026

no way ts isnt detected

oieee1oieee1Apr 1, 2026

its not no need to bypass ts

Replying to @oieee1
ScriptBruhScriptBruhApr 1, 2026

@oieee1 gng make a hitbox script for torso and head

Replying to @ScriptBruh
oieee1oieee1Apr 1, 2026

@ScriptBruh idk if im going to make it opensource tho, it'll get patch within the day fr

oieee1oieee1Apr 1, 2026

ill think about it

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