
Key Required VerifiedUniversal

-- https://discord.gg/8wSP7XedR8
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local player = Players.LocalPlayer
local character = player.Character
local Comm = require(ReplicatedStorage.ReplicatedStorage.Packages.Comm)
local CombatService = Comm.ClientComm.new(game.ReplicatedStorage.RemoteServices, false, "CombatService"):BuildObject()
local function autoAttack()
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local mobs = {}
for _, mob in CollectionService:GetTagged("Mob") do
if mob:IsDescendantOf(workspace) and mob:FindFirstChild("Humanoid") then
local humanoid = mob.Humanoid
if humanoid.Health > 0 then
local distance = (mob:GetPivot().Position - character:GetPivot().Position).Magnitude
if distance <= 50 then
table.insert(mobs, mob)
if #mobs >= 5 then break end
end
end
end
end
if #mobs > 0 then
CombatService:UseWeapon(1, mobs, 1, nil)
end
end
while true do
wait(0.1)
autoAttack()
end



how do you even find modules functions faster than me
@swiddtk ?
Give me a like and follow come on