
Key Required

local UserInputService = game:GetService("UserInputService")
local enabled = false
local toggleKey = Enum.KeyCode.E
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == toggleKey then
enabled = not enabled
end
end)
task.spawn(function()
while true do
if enabled then
local rem = game:GetService("ReplicatedStorage"):FindFirstChild("ReplicatorNoYield")
if rem then
rem:FireServer("Core", "Soru", {})
end
end
task.wait(0)
end
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