battleground script
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battleground script

OP Battlegroundsadmindaminadmindamin 8.4K views 26 executesUpdated Dec 8, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•186 lines (6079 chars)
--[[

		Gui2Lua™
		10zOfficial
		Version 1.0.0

]]


-- Instances

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
local TextLabel = Instance.new("TextLabel")
local TextButton_2 = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local TextButton_3 = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local TextButton_4 = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")

-- Properties

ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
Frame.BorderColor3 = Color3.new(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.194066912, 0, 0.0808081031, 0)
Frame.Size = UDim2.new(0, 374, 0, 251)

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
TextButton.BorderColor3 = Color3.new(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0320855193, 0, 0.175501704, 0)
TextButton.Size = UDim2.new(0, 352, 0, 31)
TextButton.Font = Enum.Font.Unknown
TextButton.Text = "No Cooldown"
TextButton.TextColor3 = Color3.new(1, 1, 1)
TextButton.TextSize = 14

UICorner.Parent = TextButton
UICorner.CornerRadius = UDim.new(0, 22)

UICorner_2.Parent = Frame
UICorner_2.CornerRadius = UDim.new(0, 22)

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.BorderColor3 = Color3.new(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0320855603, 0, 0.0318725109, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 18)
TextLabel.Font = Enum.Font.FredokaOne
TextLabel.Text = "OP BATTLEGROUNDS SCRIPT🔥"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 19
TextLabel.TextXAlignment = Enum.TextXAlignment.Left

TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
TextButton_2.BorderColor3 = Color3.new(0, 0, 0)
TextButton_2.BorderSizePixel = 0
TextButton_2.Position = UDim2.new(0.0320855193, 0, 0.34681648, 0)
TextButton_2.Size = UDim2.new(0, 351, 0, 31)
TextButton_2.Font = Enum.Font.Unknown
TextButton_2.Text = "Early Access"
TextButton_2.TextColor3 = Color3.new(1, 1, 1)
TextButton_2.TextSize = 14

UICorner_3.Parent = TextButton_2
UICorner_3.CornerRadius = UDim.new(0, 22)

TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
TextButton_3.BorderColor3 = Color3.new(0, 0, 0)
TextButton_3.BorderSizePixel = 0
TextButton_3.Position = UDim2.new(0.0320855193, 0, 0.526099324, 0)
TextButton_3.Size = UDim2.new(0, 351, 0, 31)
TextButton_3.Font = Enum.Font.Unknown
TextButton_3.Text = "No Stun"
TextButton_3.TextColor3 = Color3.new(1, 1, 1)
TextButton_3.TextSize = 14

UICorner_4.Parent = TextButton_3
UICorner_4.CornerRadius = UDim.new(0, 22)

TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
TextButton_4.BorderColor3 = Color3.new(0, 0, 0)
TextButton_4.BorderSizePixel = 0
TextButton_4.Position = UDim2.new(0.0320855193, 0, 0.705382228, 0)
TextButton_4.Size = UDim2.new(0, 350, 0, 31)
TextButton_4.Font = Enum.Font.Unknown
TextButton_4.Text = "No Dash Cooldown"
TextButton_4.TextColor3 = Color3.new(1, 1, 1)
TextButton_4.TextSize = 14

UICorner_5.Parent = TextButton_4
UICorner_5.CornerRadius = UDim.new(0, 22)

-- Scripts

local function FUEM_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	script.Parent.MouseButton1Click:Connect(function()
	    game.Players.LocalPlayer.NoCD.Value = true
	end)
end
coroutine.wrap(FUEM_fake_script)()
local function NFZKEFY_fake_script() -- TextButton_2.LocalScript 
	local script = Instance.new('LocalScript', TextButton_2)

	script.Parent.MouseButton1Click:Connect(function()
	    game.Players.LocalPlayer.EarlyAccess.Value = true
	end)
end
coroutine.wrap(NFZKEFY_fake_script)()
local function CKZHDBC_fake_script() -- TextButton_3.LocalScript 
	local script = Instance.new('LocalScript', TextButton_3)

	script.Parent.MouseButton1Click:Connect(function()
	    game.Players.LocalPlayer.NoStun.Value = true
	end)
end
coroutine.wrap(CKZHDBC_fake_script)()
local function BDHGMOA_fake_script() -- TextButton_4.LocalScript 
	local script = Instance.new('LocalScript', TextButton_4)

	script.Parent.MouseButton1Click:Connect(function()
	    game.Players.LocalPlayer.NoDashCD.Value = true
	end)
end
coroutine.wrap(BDHGMOA_fake_script)()
local function AFIXBF_fake_script() -- Frame.LocalScript 
	local script = Instance.new('LocalScript', Frame)

	-- Local Script inside the GUI element you want to drag
	local player = game.Players.LocalPlayer
	local userInputService = game:GetService("UserInputService")
	local gui = script.Parent
	
	local dragging = false
	local dragInput, dragStart, startPos
	
	local function update(input)
	    local delta = input.Position - dragStart
	    gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
	    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
	        dragging = true
	        dragStart = input.Position
	        startPos = gui.Position
	
	        input.Changed:Connect(function()
	            if input.UserInputState == Enum.UserInputState.End then
	                dragging = false
	            end
	        end)
	    end
	end)
	
	gui.InputChanged:Connect(function(input)
	    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
	        dragInput = input
	    end
	end)
	
	userInputService.InputChanged:Connect(function(input)
	    if dragging and input == dragInput then
	        update(input)
	    end
	end)
	
end
coroutine.wrap(AFIXBF_fake_script)()

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