
KeylessUniversal

local library = {}
function library:CreateWindow(name)
function randomString(leng, seed)
local array = {}
for i = 0, leng do
local leNumberPlus = (math.floor((i * 256)))
math.randomseed(seed + leNumberPlus)
array[i] = string.char(math.random(33, 126))
end
return table.concat(array)
end
local ImpostorGui = Instance.new("ScreenGui")
local Background = Instance.new("Frame")
local DeleteGui = Instance.new("TextButton")
local DeleteGuiCorners = Instance.new("UICorner")
local HideGui = Instance.new("TextButton")
local HideGuiCorners = Instance.new("UICorner")
local Title = Instance.new("Frame")
local EmptynessGui = Instance.new("TextLabel")
local Line = Instance.new("Frame")
local NextPage = Instance.new("TextButton")
local PrevPage = Instance.new("TextButton")
local Pages = Instance.new("Frame")
local UIPageLayout = Instance.new("UIPageLayout")
ImpostorGui.Name = randomString(10, 0)
ImpostorGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
Background.Name = randomString(10, 1)
Background.Parent = ImpostorGui
Background.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Background.BorderSizePixel = 2
Background.Position = UDim2.new(0.0606601238, 0, 0.0904204398, 0)
Background.Size = UDim2.new(0, 520, 0, 350)
Background.ZIndex = -1
DeleteGui.Name = randomString(10, 2)
DeleteGui.Parent = Background
DeleteGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
DeleteGui.BackgroundTransparency = 0.850
DeleteGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
DeleteGui.BorderSizePixel = 0
DeleteGui.Position = UDim2.new(0.917784631, 0, 0.0457142852, 0)
DeleteGui.Selectable = false
DeleteGui.Size = UDim2.new(0, 22, 0, 22)
DeleteGui.Font = Enum.Font.Ubuntu
DeleteGui.Text = ""
DeleteGui.TextColor3 = Color3.fromRGB(255, 255, 255)
DeleteGui.TextSize = 50.000
DeleteGui.TextWrapped = true
DeleteGuiCorners.CornerRadius = UDim.new(2, 8)
DeleteGuiCorners.Name = randomString(10, 3)
DeleteGuiCorners.Parent = DeleteGui
HideGui.Name = randomString(10, 4)
HideGui.Parent = Background
HideGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
HideGui.BackgroundTransparency = 0.850
HideGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
HideGui.BorderSizePixel = 0
HideGui.Position = UDim2.new(0.859846115, 0, 0.0454285741, 0)
HideGui.Size = UDim2.new(0, 22, 0, 22)
HideGui.Font = Enum.Font.Ubuntu
HideGui.Text = ""
HideGui.TextColor3 = Color3.fromRGB(255, 255, 255)
HideGui.TextSize = 35.000
HideGui.TextWrapped = true
HideGuiCorners.CornerRadius = UDim.new(2, 8)
HideGuiCorners.Name = randomString(10, 5)
HideGuiCorners.Parent = HideGui
Title.Name = randomString(10, 6)
Title.Parent = Background
Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Title.BackgroundTransparency = 0.850
Title.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 520, 0, 55)
EmptynessGui.Name = randomString(10, 7)
EmptynessGui.Parent = Title
EmptynessGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
EmptynessGui.BackgroundTransparency = 1.000
EmptynessGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
EmptynessGui.BorderSizePixel = 0
EmptynessGui.Size = UDim2.new(0, 419, 0, 55)
EmptynessGui.Font = Enum.Font.Ubuntu
EmptynessGui.Text = "Emptyness UI"
EmptynessGui.TextSize = 40.000
EmptynessGui.TextWrapped = true
Line.Name = randomString(10, 8)
Line.Parent = Title
Line.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Line.BorderSizePixel = 2
Line.Position = UDim2.new(0, 0, -0.00285705575, 0)
Line.Size = UDim2.new(0, 520, 0, 55)
Line.ZIndex = 0
NextPage.Name = randomString(10, 9)
NextPage.Parent = Background
NextPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
NextPage.BackgroundTransparency = 0.850
NextPage.BorderColor3 = Color3.fromRGB(255, 255, 255)
NextPage.Position = UDim2.new(0.655846179, 0, 0.885285676, 0)
NextPage.Selectable = false
NextPage.Size = UDim2.new(0, 22, 0, 22)
NextPage.Font = Enum.Font.Ubuntu
NextPage.Text = ">"
NextPage.TextColor3 = Color3.fromRGB(255, 255, 0)
NextPage.TextSize = 16.000
NextPage.TextWrapped = true
PrevPage.Name = randomString(10, 10)
PrevPage.Parent = Background
PrevPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
PrevPage.BackgroundTransparency = 0.850
PrevPage.BorderColor3 = Color3.fromRGB(255, 255, 255)
PrevPage.Position = UDim2.new(0.301076919, 0, 0.885285676, 0)
PrevPage.Selectable = false
PrevPage.Size = UDim2.new(0, 22, 0, 22)
PrevPage.Font = Enum.Font.Ubuntu
PrevPage.Text = "<"
PrevPage.TextColor3 = Color3.fromRGB(255, 255, 0)
PrevPage.TextSize = 16.000
PrevPage.TextWrapped = true
Pages.Name = randomString(10, 11)
Pages.Parent = Background
Pages.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Pages.BackgroundTransparency = 1.000
Pages.ClipsDescendants = true
Pages.Size = UDim2.new(0, 521, 0, 350)
UIPageLayout.Parent = Pages
UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIPageLayout.EasingStyle = Enum.EasingStyle.Exponential
local function JJAV_fake_script()
local script = Instance.new("LocalScript", Background)
local frame = script.Parent
local mouse = game:GetService("Players").LocalPlayer:GetMouse()
local keybind = "q"
mouse.KeyDown:connect(
function(key)
key = key:lower()
if key == keybind then
frame.Visible = not frame.Visible
end
end
)
print("Current keybind is:", keybind)
end
coroutine.wrap(JJAV_fake_script)()
local function FCVY_fake_script()
local script = Instance.new("LocalScript", Background)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position =
UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(
function(input)
if
input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch
then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(
function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end
)
end
end
)
gui.InputChanged:Connect(
function(input)
if
input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch
then
dragInput = input
end
end
)
UserInputService.InputChanged:Connect(
function(input)
if input == dragInput and dragging then
update(input)
end
end
)
end
coroutine.wrap(FCVY_fake_script)()
local function YOSQZU_fake_script()
local script = Instance.new("LocalScript", DeleteGui)
buttonDelete = script.Parent
buttonDelete.MouseEnter:Connect(
function()
buttonDelete.BackgroundTransparency = 0.0
buttonDelete.BackgroundColor3 = Color3.new(255, 0, 0)
end
)
buttonDelete.MouseLeave:Connect(
function()
buttonDelete.BackgroundTransparency = 0.85
buttonDelete.BackgroundColor3 = Color3.new(255, 255, 255)
end
)
end
coroutine.wrap(YOSQZU_fake_script)()
local function PTMQ_fake_script()
local script = Instance.new("LocalScript", HideGui)
buttonHide = script.Parent
buttonHide.MouseEnter:Connect(
function()
buttonHide.BackgroundTransparency = 0.0
buttonHide.BackgroundColor3 = Color3.new(255, 255, 0)
end
)
buttonHide.MouseLeave:Connect(
function()
buttonHide.BackgroundTransparency = 0.85
buttonHide.BackgroundColor3 = Color3.new(255, 255, 255)
end
)
end
coroutine.wrap(PTMQ_fake_script)()
local function JDKM_fake_script()
local script = Instance.new("LocalScript", ImpostorGui)
local pageLayout = script.Parent[randomString(10, 1)][randomString(10, 11)].UIPageLayout
local nextButton = script.Parent[randomString(10, 1)][randomString(10, 9)]
local prevButton = script.Parent[randomString(10, 1)][randomString(10, 10)]
nextButton.MouseButton1Click:Connect(
function()
pageLayout:Next()
end
)
prevButton.MouseButton1Click:Connect(
function()
pageLayout:Previous()
end
)
end
coroutine.wrap(JDKM_fake_script)()
DeleteGui.MouseButton1Click:Connect(
function()
game.Players.LocalPlayer.PlayerGui[randomString(10, 0)]:Destroy()
end
)
HideGui.MouseButton1Click:Connect(
function()
if game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible == true then
game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible = false
else
game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible = true
end
end
)
nameXX = "Created by %q"
name = string.format(nameXX, name)
game.StarterGui:SetCore(
"SendNotification",
{
Title = "NotyGui",
Text = name,
Icon = "rbxassetid://8136342519",
Duration = 5
}
)
function library:Page(pagename)
local Buttons = Instance.new("Frame")
local UIGridLayout = Instance.new("UIGridLayout")
local Page = Instance.new("Frame")
local PageText = Instance.new("TextLabel")
Page.Name = pagename
Page.Parent = Pages
Page.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Page.BackgroundTransparency = 1.000
Page.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page.BorderSizePixel = 2
Page.Position = UDim2.new(-0.000878337771, 0, -0.00100813061, 0)
Page.Size = UDim2.new(0, 520, 0, 350)
Page.ZIndex = -1
nameX = "Page %s"
PageText.Name = pagename
PageText.Parent = Page
PageText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
PageText.BackgroundTransparency = 0.850
PageText.BorderColor3 = Color3.fromRGB(255, 255, 255)
PageText.Position = UDim2.new(0.117307693, 124, 0.886722386, 0)
PageText.Size = UDim2.new(0, 150, 0, 22)
PageText.Font = Enum.Font.Ubuntu
pagename = string.format(nameX, pagename)
PageText.Text = pagename
PageText.TextColor3 = Color3.fromRGB(255, 255, 0)
PageText.TextSize = 14.000
Buttons.Name = randomString(10, 14)
Buttons.Parent = Page
Buttons.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Buttons.BackgroundTransparency = 1.000
Buttons.BorderSizePixel = 0
Buttons.Position = UDim2.new(0.0540000312, 0, 0.200000003, 0)
Buttons.Size = UDim2.new(0, 462, 0, 220)
UIGridLayout.Parent = Buttons
UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout.CellSize = UDim2.new(0, 150, 0, 50)
function library:Button(text, callback)
local callback = callback or function()
end
local TextButton = Instance.new("TextButton")
TextButton.Parent = Buttons
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 0.850
TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton.Position = UDim2.new(0.0134615386, 0, 0.0304053854, 0)
TextButton.Size = UDim2.new(0, 150, 0, 50)
TextButton.Font = Enum.Font.Ubuntu
TextButton.Text = text
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 16.000
TextButton.MouseButton1Click:Connect(
function()
pcall(callback)
end
)
end
end
function TypingTitle()
spawn(
function()
while true do --to do: for loop
i = 0
wait(timer)
while i == 0 do
EmptynessGui.Text = ""
wait(0.05 * 10)
i = i + 1
end
while i == 1 do
EmptynessGui.Text = "E"
wait(0.05 * 10)
i = i + 1
end
while i == 2 do
EmptynessGui.Text = "Em"
wait(0.05 * 10)
i = i + 1
end
while i == 3 do
EmptynessGui.Text = "Emp"
wait(0.05 * 10)
i = i + 1
end
while i == 4 do
EmptynessGui.Text = "Empt"
wait(0.05 * 10)
i = i + 1
end
while i == 5 do
EmptynessGui.Text = "Empty"
wait(0.05 * 10)
i = i + 1
end
while i == 6 do
EmptynessGui.Text = "Emptyn"
wait(0.05 * 10)
i = i + 1
end
while i == 7 do
EmptynessGui.Text = "Emptyne"
wait(0.05 * 10)
i = i + 1
end
while i == 8 do
EmptynessGui.Text = "Emptynes"
wait(0.05 * 10)
i = i + 1
end
while i == 9 do
EmptynessGui.Text = "Emptyness"
wait(0.05 * 10)
i = i + 1
end
while i == 10 do
EmptynessGui.Text = "Emptyness U"
wait(0.05 * 10)
i = i + 1
end
while i == 11 do
EmptynessGui.Text = "Emptyness UI"
wait(0.05 * 100)
i = i + 1
end
while i == 12 do
EmptynessGui.Text = "Emptyness U"
wait(0.05 * 10)
i = i + 1
end
while i == 13 do
EmptynessGui.Text = "Emptyness"
wait(0.05 * 10)
i = i + 1
end
while i == 14 do
EmptynessGui.Text = "Emptynes"
wait(0.05 * 10)
i = i + 1
end
while i == 15 do
EmptynessGui.Text = "Emptyne"
wait(0.05 * 10)
i = i + 1
end
while i == 16 do
EmptynessGui.Text = "Emptyn"
wait(0.05 * 10)
i = i + 1
end
while i == 17 do
EmptynessGui.Text = "Empty"
wait(0.05 * 10)
i = i + 1
end
while i == 18 do
EmptynessGui.Text = "Empt"
wait(0.05 * 10)
i = i + 1
end
while i == 19 do
EmptynessGui.Text = "Emp"
wait(0.05 * 10)
i = i + 1
end
while i == 20 do
EmptynessGui.Text = "Em"
wait(0.05 * 10)
i = i + 1
end
while i == 21 do
EmptynessGui.Text = "E"
wait(0.05 * 10)
i = i + 1
end
while i == 22 do
EmptynessGui.Text = ""
wait(0.05 * 10)
i = i + 1
end
if i == 23 then
i = 0
end
end
end
)
end
top = 255
function SuperRGB()
spawn(
function()
while true do --i think the rgb is kind fucked but i dont really care
wait(0.05)
for i = 0, top, 1 do
local aShauShinBlisikt69 = Color3.new(i / top, 0 / top, 0 / top)
EmptynessGui.TextColor3 = aShauShinBlisikt69
Line.BorderColor3 = aShauShinBlisikt69
Background.BorderColor3 = aShauShinBlisikt69
wait(0.05)
end
for i = 0, top, 1 do
local bShauShinBlisikt69 = Color3.new(top / top, i / top, 0 / top)
EmptynessGui.TextColor3 = bShauShinBlisikt69
Line.BorderColor3 = bShauShinBlisikt69
Background.BorderColor3 = bShauShinBlisikt69
wait(0.05)
end
for i = 0, top, 1 do
local cShauShinBlisikt69 = Color3.new(top / top, top / top, i / top)
EmptynessGui.TextColor3 = cShauShinBlisikt69
Line.BorderColor3 = cShauShinBlisikt69
Background.BorderColor3 = cShauShinBlisikt69
wait(0.05)
end
for i = top, 0, -1 do
local dShauShinBlisikt69 = Color3.new(i / top, top / top, top / top)
EmptynessGui.TextColor3 = dShauShinBlisikt69
Line.BorderColor3 = dShauShinBlisikt69
Background.BorderColor3 = dShauShinBlisikt69
wait(0.05)
end
for i = top, 0, -1 do
local eShauShinBlisikt69 = Color3.new(0 / top, i / top, top / top)
EmptynessGui.TextColor3 = eShauShinBlisikt69
Line.BorderColor3 = eShauShinBlisikt69
Background.BorderColor3 = eShauShinBlisikt69
wait(0.05)
end
for i = top, 0, -1 do
local fShauShinBlisikt69 = Color3.new(0 / top, 0 / top, i / top)
EmptynessGui.TextColor3 = fShauShinBlisikt69
Line.BorderColor3 = fShauShinBlisikt69
Background.BorderColor3 = fShauShinBlisikt69
wait(0.05)
end
end
end
)
end
SuperRGB()
TypingTitle()
end
local remoteKey = ""
local gGC = getgc()
for i = 1, #gGC do
local v = gGC[i]
if (debug.getinfo(v).name == "shoot") then
remoteKey = debug.getupvalue(v, 21)
break
end
end
local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
library:CreateWindow("_nullThe!Reaper")
library:Page("69")
library:Button(
"Infinite Stamina",
function()
playerLocal = game.Players.LocalPlayer
game.Workspace.Criminals[playerLocal.Name].Stamina.Value = 2 ^ 60
end
)
library:Button(
"Force Equip Mask",
function()
game:GetService("ReplicatedStorage").RS_Package.Assets.Remotes.MaskOn:FireServer()
end
)
library:Button(
"Respawn",
function()
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait()
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
wait()
local prt = Instance.new("Model", workspace)
Instance.new("Part", prt).Name = "Torso"
Instance.new("Part", prt).Name = "Head"
Instance.new("Humanoid", prt).Name = "Humanoid"
game.Players.LocalPlayer.Character = prt
end
)
library:Button(
"TP Bags To Car",
function()
for _, v in pairs(game.Workspace.Bags:GetChildren()) do
v:MoveTo(game.Workspace.BagSecuredArea.FloorPart.Position)
end
end
)
library:Button(
"TP Bags To Self",
function()
for _, v in pairs(game.Workspace.Bags:GetChildren()) do
v:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
end
end
)
library:Button(
"CTRL TP",
function()
Mouse.Button1Down:connect(
function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
return
end
if not Mouse.Target then
return
end
game.Players.LocalPlayer.Character:MoveTo(Mouse.Hit.p)
end
)
end
)
library:Button(
"Infinite Jump",
function()
game:GetService("UserInputService").JumpRequest:connect(
function()
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
)
end
)
library:Button(
"Noclip",
function()
noclip = false
game:GetService("RunService").Stepped:connect(
function()
if noclip then
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
end
end
)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(
function(key)
key = string.lower(key)
if key == "e" then
noclip = not noclip
game.Players.LocalPlayer.Character.Head.CanCollide = true
game.Players.LocalPlayer.Character.Torso.CanCollide = true
end
end
)
end
)
library:Button(
"Force Vote Reset",
function()
game:GetService("ReplicatedStorage").RS_Package.Remotes.VoteReset:FireServer()
end
)
library:Button(
"Get BodyBags",
function()
playerLocal = game.Players.LocalPlayer
game.Workspace.Criminals[playerLocal.Name].BodyBags.Value = 1
end
)
library:Button(
"Get CableTies",
function()
playerLocal = game.Players.LocalPlayer
game.Workspace.Criminals[playerLocal.Name].CableTies.Value = 1
end
)
library:Button(
"TP Cards - SR",
function()
for i, v in pairs(game.Workspace.Map:GetChildren()) do
if v.Name == "KeyCard" then
game.Players.LocalPlayer.Character:MoveTo(v.KeyCard.Position)
end
end
end
)
library:Page("Sus")
library:Button(
"Instant interactions",
function()
local mt = getrawmetatable(game)
local oldNamecall = mt.__namecall
setreadonly(mt, false)
mt.__namecall =
newcclosure(
function(self, ...)
if getnamecallmethod() == "FireServer" and self.Name == "StartInteraction" then
return oldNamecall(
game.GetService(game, "ReplicatedStorage").RS_Package.Remotes.CompleteInteraction,
...
)
end
return oldNamecall(self, ...)
end
)
setreadonly(mt, true)
end
)
library:Button(
"ESP",
function()
for i, v in pairs(game.Workspace.Police:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(1, 0, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
for i, v in pairs(game.Workspace.Cameras:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("MeshPart") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 0, 1)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
for i, v in pairs(game.Workspace.Citizens:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(1, 1, 1)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
for i, v in pairs(game.Workspace.SafeSpots:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
for i, v in pairs(game.Workspace.Lootables:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
if game.Workspace:FindFirstChild("BigLoot") then
for i, v in pairs(game.Workspace.BigLoot:GetChildren()) do
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
else
for i, v in pairs(game.Workspace:GetChildren()) do
if
v.Name == "DepositGoldBar" or v.Name == "DepositMoney" or v.Name == "DepositMoneyStack" or
v.Name == "DepositRing"
then
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
end
end
for i, v in pairs(game.Workspace.Map:GetChildren()) do
if v.Name == "MilitaryCrateTimed" or v.Name == "OpenMilitaryCrate" or v.Name == "MilitaryCrateUntimed" then
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
end
for i, v in pairs(game.Workspace.RandomLoot:GetChildren()) do
if v.Name == "DepositGoldBar" or v.Name == "DepositMoneyStack" then
for i, l in pairs(v:GetChildren()) do
if l:IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
end
for i, v in pairs(game.Workspace.Map.Houses:GetChildren()) do
for i, l in pairs(v.doorBell:GetChildren()) do
if b.IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
for i, v in pairs(game.Workspace.Map:GetChildren()) do
for i, l in pairs(v.doorBell:GetChildren()) do
if b.IsA("Part") and not l:FindFirstChild("Chams") then
local Box = Instance.new("BoxHandleAdornment", l)
Box.Size = l.Size
Box.Name = "Chams"
Box.Color3 = Color3.new(0, 1, 0)
Box.Adornee = l
Box.AlwaysOnTop = true
Box.ZIndex = 5
Box.Transparency = .5
end
end
end
end
)
library:Button( --not working, will (not) prob update
"WIP Aimbot",
function()
end
)
library:Button(
"Infinite Damage",
function()
for i, v in pairs(getgc(true)) do
if typeof(v) == "table" and rawget(v, "Damage") then
v.Damage = 999999999
end
end
end
)
library:Button(
"WalkSpeed++",
function()
local mt = getrawmetatable(game)
local oldIndex = mt.__newindex
setreadonly(mt, false)
mt.__newindex =
newcclosure(
function(o, k, v)
if tostring(o) == "Humanoid" and tostring(k) == "WalkSpeed" then
return oldIndex(o, k, 60)
end
return oldIndex(o, k, v)
end
)
setreadonly(mt, true)
end
)
library:Button(
"JumpPower++",
function()
print("This changes gravity, not jumpower itself")
game.Workspace.Gravity = 20
end
)
library:Button(
"Zero G",
function()
game.Workspace.Gravity = 0
end
)
library:Button(
"Show Hitboxes",
function()
settings():GetService("RenderSettings").ShowBoundingBoxes = true
end
)
library:Button(
"CTRL Delete",
function()
Mouse.Button1Down:connect(
function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
return
end
if not Mouse.Target then
return
end
Mouse.Target:Destroy()
end
)
end
)
library:Button(
"Interact Aura",
function()
for i, v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
local args = {
[1] = v
}
game:GetService("ReplicatedStorage").RS_Package.Remotes.StartInteraction:FireServer(unpack(args))
game:GetService("ReplicatedStorage").RS_Package.Remotes.CompleteInteraction:FireServer(unpack(args))
end
end
end
)
library:Button( --not working, will (not) prob update
"Kill Police",
function()
end
)
library:Button( --idk but this probably also doesnt work, will (not) prob update
"Hit Cams",
function()
end
)
library:Page("Page")
library:Button( --not working, will (not) prob update
"Loop Kill Police",
function()
end)
library:Button( --not working, will (not) prob update
"Loop Yell Citizens",
function()
end
)
library:Button(
"Delete Bodies",
function()
game.Workspace.Bodies:Destroy()
end
)
library:Button(
"Asnwer pagers",
function()
print("Bruh imagine you click delete bodies and then click answer pagers")
print(
'Also ur prob fucked if you use this, cause like: it asnwers all pagers instantly so the thing "pager was not convinced" will happen fs'
)
for _, v in pairs(game.Workspace.Bodies:GetChildren()) do
if (v.Name == "Pager") then
for a, b in pairs(v:GetDescendants()) do
if b:IsA("ProximityPrompt") then
local args = {
[1] = b
}
game:GetService("ReplicatedStorage").RS_Package.Remotes.StartInteraction:FireServer(
unpack(args)
)
game:GetService("ReplicatedStorage").RS_Package.Remotes.CompleteInteraction:FireServer(
unpack(args)
)
end
end
end
end
end
)
for i = 0, 256, 1 do --anti dumper... kinda? (b4 was obfuscated, u can delete this shit obv)
print(randomString(32, math.random(0, i)))
print(randomString(32, math.random(0, i)))
print(randomString(32, math.random(0, i)))
wait()
end
Verified. Works pretty nice, no way of accessing the UI after spawning in though as you can't access the mouse anymore.
you can click Tab and it basically unlocks the mouse
freezes the game for a bit but after that works
Your script is missing, looks like your GITHUB got terminated, I would recommend using ScriptBlox for hosting your script, you even get a cool domain like rawscripts.net for loadstring for when you want to host it.
Marking you script as unlisted, feel free to public it once the script has been updated.
Oh yea, you can try it now, thanks for the heads up
Great script, scripters extremely nice for making this open source.
appreciate it. released open source because there was many outdated **** and broken and i had no intention to fix it
how can i loop esp?
@paq4lol
it dont work anymore after the update