
KeylessUniversal
Heres the esp script highlights some bags and loot.
local highlightColors = {
Cameras = Color3.fromRGB(255, 0, 0),
Citizens = Color3.fromRGB(255, 128, 0),
Police = Color3.fromRGB(170, 0, 255),
Guards = Color3.fromRGB(0, 128, 255)
}
-- Create or update a highlight for a part
local function applyHighlight(part, color)
if not part:IsA("BasePart") then return end
local highlight = part:FindFirstChildOfClass("Highlight")
if not highlight then
highlight = Instance.new("Highlight")
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.FillTransparency = 1
highlight.OutlineTransparency = 0
highlight.OutlineColor = color
highlight.Parent = part
else
highlight.OutlineColor = color
end
end
-- Recursively apply highlight to all parts in a folder
local function highlightFolder(folder, color)
for _, obj in ipairs(folder:GetDescendants()) do
applyHighlight(obj, color)
end
folder.DescendantAdded:Connect(function(obj)
applyHighlight(obj, color)
end)
end
for name, color in pairs(highlightColors) do
local folder = workspace:FindFirstChild(name)
if folder then
highlightFolder(folder, color)
else
warn(name .. " not found in workspace")
end
end
-- Auto update when new groups appear later
workspace.ChildAdded:Connect(function(child)
local color = highlightColors[child.Name]
if color then
highlightFolder(child, color)
end
end)
notoriety flying-
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local HRP = character:WaitForChild("HumanoidRootPart")
local flying = false
local BodyGyro, BodyVelocity
local speed = 75 -- Default flight speed
-- Noclip toggle
local noclipConnection
local function enableNoclip()
noclipConnection = RunService.Stepped:Connect(function()
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end)
end
local function disableNoclip()
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
end
-- Flying Logic
local function startFlying()
if flying then return end
flying = true
enableNoclip()
BodyGyro = Instance.new("BodyGyro")
BodyGyro.P = 9e4
BodyGyro.MaxTorque = Vector3.new(9e4, 9e4, 9e4)
BodyGyro.CFrame = HRP.CFrame
BodyGyro.Parent = HRP
BodyVelocity = Instance.new("BodyVelocity")
BodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
BodyVelocity.Velocity = Vector3.zero
BodyVelocity.Parent = HRP
RunService:BindToRenderStep("FlyStep", Enum.RenderPriority.Character.Value, function()
local cam = workspace.CurrentCamera
local look = cam.CFrame.LookVector
local forward = Vector3.new(look.X, 0, look.Z).Unit -- flattened, no vertical tilt
local right = cam.CFrame.RightVector
local up = Vector3.new(0, 1, 0)
local move = Vector3.zero
-- Movement keys
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
move += forward
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
move -= forward
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
move -= right
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then
move += right
end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
move += up
end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
move -= up
end
if move.Magnitude > 0 then
move = move.Unit * speed
else
move = Vector3.zero
end
-- Only rotate with camera's yaw (ignore tilt)
local camYaw = CFrame.new(Vector3.zero, Vector3.new(look.X, 0, look.Z))
BodyGyro.CFrame = camYaw
BodyVelocity.Velocity = move
end)
end
local function stopFlying()
if not flying then return end
flying = false
if BodyGyro then BodyGyro:Destroy() end
if BodyVelocity then BodyVelocity:Destroy() end
RunService:UnbindFromRenderStep("FlyStep")
disableNoclip()
end
-- Toggle with Y
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Y then
if not flying then
startFlying()
else
stopFlying()
end
end
end)
can you add like kill all npc / cops for like the new revamp of the haunted forest
@Jahmes uh no i dont think thats possible
@Notaskid52 heres one with it: https://scriptblox.com/script/Notoriety:-A-PAYDAY(r)-Experience-Notoriety-FLING-ALL-NPC-Oct-2025-60376
@Jahmes is there a script to join servers like brick bank nightmare or sm
@Jahmes hey still waiting so can i get a script where i can set what difficulty and map i want so something like brick bank nightmare but i dont need to pay