
Keyless

for _, object in ipairs(game:GetService("Workspace").Collision:GetDescendants()) do
if object:IsA("NumberValue") then
if object.Name == "radio" then
object.Value = 1 -- to have radio
elseif object.Name == "movesPerTurn" then
object.Value = 10 --increase moving range, nice
end
end
end
How it works
@awacigo it changes the movesPerTurn to a higher value, and that increase the distance you can drive, the radio idk if works
How to use it
It doesnt work man