Key Required Verified
No enemies
Lua Script•7 lines (256 chars)
while wait() do
for i,v in pairs(game:GetService("Workspace").Map.Enemy:GetDescendants()) do
local userdata_1 = v
local Target = game:GetService("ReplicatedStorage")["ReplicatedStorage_CLOUD"].UnitControls.RemoveUnit;
Target:FireServer(userdata_1);
end
endFeatures & Information
It just disables enemies

Would this also work for the new game in the desc of that game? or would a new script have to be created?
I have no clue, havent played that game