Item ESP
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Item ESP

No Big Dealtre1shp3tre1shp3 14.5K views 54 executesUpdated Feb 2, 2025
Unrated
00
Lua Script•673 lines (19716 chars)
local enabled = false -- the heart of it all... one line. also js change this using J cuz i cba
local refreshrate = 1 -- the lower the more your fps might die. 1 second is usually good enough

local miscitems = {
	-- Guns
	hardball = {
		WSName = "Pistol";
		Showname = "Hardball";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	doublebrrrel = {
		WSName = "DB";
		Showname = "Double Barrel";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	deagle = {
		WSName = "Deagle";
		Showname = "Desert Eagle";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	magnum = {
		WSName = "MAGNUM";
		Showname = "Magnum";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	mp5 = {
		WSName = "MP5";
		Showname = "MP5";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	sniper = {
		WSName = "Sniper";
		Showname = "Sniper Rifle";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	snub = {
		WSName = "Snub";
		Showname = "Snub Revolver";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	toolboxmac10 = {
		WSName = "ToolboxMAC10";
		Showname = "Toolbox MAC-10";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	acecarabine = {
		WSName = "AceCarabine";
		Showname = "Ace Carbine";
		Color = Color3.new(1, 0.32549, 0.32549);
	};
	ak47 = {
		WSName = "AK47";
		Showname = "AK-47";
		Color = Color3.new(1, 0.32549, 0.32549);
	};

	-- Non-gun items (No color assigned)
	coffee = {
		WSName = "Coffee";
		Showname = "Coffee";
		Color = Color3.new(0.313725, 0.172549, 0.0588235)
	};
	bottle = {
		WSName = "Bottle";
		Showname = "Seltzer Bottle";
		Color = Color3.new(0.160784, 1, 0.792157)
	};

	-- Magazines (Bright Orange)
	snubcylinder = {
		WSName = "SnubCylinder";
		Showname = "Snub Cylinder";
		Color = Color3.new(1, 0.5, 0);
	};
	pistolmag = {
		WSName = "PistolMag";
		Showname = "Pistol Magazine";
		Color = Color3.new(1, 0.5, 0);
	};
	mac10mag = {
		WSName = "MAC10MAG";
		Showname = "MAC-10 Magazine";
		Color = Color3.new(1, 0.5, 0);
	};
	mp5mag = {
		WSName = "MP5MAG";
		Showname = "MP5 Magazine";
		Color = Color3.new(1, 0.5, 0);
	};
	acemag = {
		WSName = "AceMag";
		Showname = "Ace Magazine";
		Color = Color3.new(1, 0.5, 0);
	};
	akmag = {
		WSName = "AKMag";
		Showname = "AK Magazine";
		Color = Color3.new(1, 0.5, 0);
	};
	shell = {
		WSName = "Shell";
		Showname = "Shotgun Shell";
		Color = Color3.new(1, 0.5, 0);
	};
	sniperbullet = {
		WSName = "SniperBullet";
		Showname = "Sniper Bullet";
		Color = Color3.new(1, 0.5, 0);
	};
	magnumround = {
		WSName = "MagnumRound";
		Showname = "Magnum Round";
		Color = Color3.new(1, 0.5, 0);
	};
	grenade = {
		WSName = "Grenade";
		Showname = "Grenade";
		Color = Color3.new(1, 0.5, 0);
	};
}

local FreeYawn = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Berg = Instance.new("TextLabel")
local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
local Alamont = Instance.new("TextLabel")
local Halfwell = Instance.new("TextLabel")

FreeYawn.Name = "Free :Yawn:"
FreeYawn.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
FreeYawn.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
FreeYawn.DisplayOrder = 99999999
FreeYawn.ResetOnSpawn = false

Frame.Parent = FreeYawn
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 0.900
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.010251631, 0, 0.781676412, 0)
Frame.Size = UDim2.new(0.279589921, 0, 0.195581555, 0)

Berg.Name = "Berg"
Berg.Parent = Frame
Berg.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Berg.BackgroundTransparency = 1.000
Berg.BorderColor3 = Color3.fromRGB(0, 0, 0)
Berg.BorderSizePixel = 0
Berg.Size = UDim2.new(0, 300, 0, 34)
Berg.Font = Enum.Font.Cartoon
Berg.Text = "Bergmann: ?"
Berg.TextColor3 = Color3.fromRGB(0, 0, 0)
Berg.TextScaled = true
Berg.TextSize = 14.000
Berg.TextWrapped = true
Berg.TextXAlignment = Enum.TextXAlignment.Left

UIAspectRatioConstraint.Parent = Frame
UIAspectRatioConstraint.AspectRatio = 3.000

Alamont.Name = "Alamont"
Alamont.Parent = Frame
Alamont.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Alamont.BackgroundTransparency = 1.000
Alamont.BorderColor3 = Color3.fromRGB(0, 0, 0)
Alamont.BorderSizePixel = 0
Alamont.Position = UDim2.new(0, 0, 0.670000017, 0)
Alamont.Size = UDim2.new(0, 300, 0, 33)
Alamont.Font = Enum.Font.Cartoon
Alamont.Text = "Alamont: ?"
Alamont.TextColor3 = Color3.fromRGB(0, 0, 0)
Alamont.TextScaled = true
Alamont.TextSize = 14.000
Alamont.TextWrapped = true
Alamont.TextXAlignment = Enum.TextXAlignment.Left

Halfwell.Name = "Halfwell"
Halfwell.Parent = Frame
Halfwell.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Halfwell.BackgroundTransparency = 1.000
Halfwell.BorderColor3 = Color3.fromRGB(0, 0, 0)
Halfwell.BorderSizePixel = 0
Halfwell.Position = UDim2.new(0, 0, 0.340000004, 0)
Halfwell.Size = UDim2.new(0, 300, 0, 33)
Halfwell.Font = Enum.Font.Cartoon
Halfwell.Text = "Halfwell: ?"
Halfwell.TextColor3 = Color3.fromRGB(0, 0, 0)
Halfwell.TextScaled = true
Halfwell.TextSize = 14.000
Halfwell.TextWrapped = true
Halfwell.TextXAlignment = Enum.TextXAlignment.Left

FreeYawn.Enabled = false

local bases = {
	Bergmann = "3";
	Halfwell = "2";
	Alamont = "1"
}

local colors = {
	Cash = {
		Name = "Cash";
		Color = Color3.new(0, 1, 0);
	};
	FakeCash = {
		Name = "FakeCash";
		Color = Color3.new(1, 0, 0);
	};
	Project = {
		Name = "Disk";
		Color = Color3.new(1, 1, 0);
	};
	Sedan = {
		Name = "Sedan";
		Color = Color3.new(0.576471, 0.152941, 1)
	};
	Phone = {
		Name = "Phone";
		Color = Color3.new(0, 0.0156863, 1)
	}
}

local function addgui(obj)
		if obj.Name == "Briefcase" and obj:IsA("Model") then
			local cash = 0
			local fakecash = 0
			local disc = "None"
			local gui
			for i, v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
				if v:IsA("BillboardGui") and v.Adornee == obj then
					gui = v
				end
			end
			if gui then
				if enabled then
					for i, v in pairs(obj:GetChildren()) do
						for i, g in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
							if g:IsA("BillboardGui") and g.Adornee == v then
								g:Destroy()
							end
						end
						local diskname
						if v.Name == "Cash" and v:IsA("Model") then
							cash = cash + 1 or 1
						elseif  v.Name == "FakeCash" and v:IsA("Model") then
							fakecash = fakecash + 1 or 1
						elseif v.Name == "Disk" and v:IsA("Model") then
							if v:FindFirstChild("Note") then
								diskname = v.Note.SurfaceGui.TextLabel.Text
							else
								diskname = "Unidentified"
							end
							diskname = diskname or "Unidentified"
							disc = "Disk ("..diskname..")"
						end
					end
					gui.MainFrame.Cash.Text = "Cash: "..tostring(cash)
					gui.MainFrame.FakeCash.Text = "FakeCash: "..tostring(fakecash)
					gui.MainFrame.Disc.Text = "Disc: "..tostring(disc)
					if obj:FindFirstChild("Grenade") then
						gui.MainFrame.Briefcase.Text = "Briefcase (RIGGED)"
					end
				else
					gui:Destroy()
				end
			elseif not gui and enabled then
				local SkiddedLb = Instance.new("BillboardGui")
				local MainFrame = Instance.new("Frame")
				local Briefcase = Instance.new("TextLabel")
				local Cash = Instance.new("TextLabel")
				local FakeCash = Instance.new("TextLabel")
				local Disc = Instance.new("TextLabel")

				SkiddedLb.Name = "SkiddedLb"
				SkiddedLb.Parent = game.Players.LocalPlayer.PlayerGui
				SkiddedLb.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
				SkiddedLb.ResetOnSpawn = false
				SkiddedLb.AlwaysOnTop = true
				SkiddedLb.Size = UDim2.new(17,0,8,0)
				SkiddedLb.Adornee = obj

				MainFrame.Name = "MainFrame"
				MainFrame.Parent = SkiddedLb
				MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				MainFrame.BackgroundTransparency = 1.000
				MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
				MainFrame.BorderSizePixel = 0
				MainFrame.Size = UDim2.new(1, 0, 1, 0)

				Briefcase.Name = "Briefcase"
				Briefcase.Parent = MainFrame
				Briefcase.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				Briefcase.BackgroundTransparency = 1.000
				Briefcase.BorderColor3 = Color3.fromRGB(0, 0, 0)
				Briefcase.BorderSizePixel = 0
				Briefcase.Size = UDim2.new(1, 0, 0.400000006, 0)
				Briefcase.Font = Enum.Font.Cartoon
				Briefcase.Text = "Briefcase"
				Briefcase.TextColor3 = Color3.fromRGB(0, 0, 0)
				Briefcase.TextScaled = true
				Briefcase.TextSize = 14.000
				Briefcase.TextWrapped = true

				Cash.Name = "Cash"
				Cash.Parent = MainFrame
				Cash.BackgroundColor3 = Color3.fromRGB(105, 255, 88)
				Cash.BackgroundTransparency = 1.000
				Cash.BorderColor3 = Color3.fromRGB(0, 0, 0)
				Cash.BorderSizePixel = 0
				Cash.Position = UDim2.new(0, 0, 0.400000006, 0)
				Cash.Size = UDim2.new(1, 0, 0.200000003, 0)
				Cash.Font = Enum.Font.Cartoon
				Cash.Text = "Stacks: X"
				Cash.TextColor3 = Color3.fromRGB(0, 255, 0)
				Cash.TextScaled = true
				Cash.TextSize = 14.000
				Cash.TextWrapped = true

				FakeCash.Name = "FakeCash"
				FakeCash.Parent = MainFrame
				FakeCash.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				FakeCash.BackgroundTransparency = 1.000
				FakeCash.BorderColor3 = Color3.fromRGB(0, 0, 0)
				FakeCash.BorderSizePixel = 0
				FakeCash.Position = UDim2.new(0, 0, 0.600000024, 0)
				FakeCash.Size = UDim2.new(1, 0, 0.200000003, 0)
				FakeCash.Font = Enum.Font.Cartoon
				FakeCash.Text = "Fake Stacks: X"
				FakeCash.TextColor3 = Color3.fromRGB(255, 0, 0)
				FakeCash.TextScaled = true
				FakeCash.TextSize = 14.000
				FakeCash.TextWrapped = true

				Disc.Name = "Disc"
				Disc.Parent = MainFrame
				Disc.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				Disc.BackgroundTransparency = 1.000
				Disc.BorderColor3 = Color3.fromRGB(0, 0, 0)
				Disc.BorderSizePixel = 0
				Disc.Position = UDim2.new(0, 0, 0.800000012, 0)
				Disc.Size = UDim2.new(1, 0, 0.200000003, 0)
				Disc.Font = Enum.Font.Cartoon
				Disc.Text = "Disk: None"
				Disc.TextColor3 = Color3.fromRGB(255, 238, 0)
				Disc.TextScaled = true
				Disc.TextSize = 14.000
				Disc.TextWrapped = true

				for i, v in pairs(obj:GetChildren()) do
					if v.Name == "Cash" and v:IsA("Group") then
						cash = cash + 1 or 1
					elseif  v.Name == "FakeCash" and v:IsA("Group") then
						fakecash = fakecash + 1 or 1
					elseif v.Name == "Disk" and v:IsA("Group") then
						local diskname
						if v:FindFirstChild("Note") then
							diskname = v:FindFirstChild("Note").SurfaceGui.TextLabel.Text
						else
							diskname = "Unidentified"
						end
						disc = "Disk ("..diskname..")"
					end
				end

				gui = SkiddedLb

				gui.MainFrame.Cash.Text = "Cash: "..tostring(cash)
				gui.MainFrame.FakeCash.Text = "FakeCash: "..tostring(fakecash)
				gui.MainFrame.Disc.Text = "Disk: "..tostring(disc)
			end
		elseif obj.Name == "FakeCash" or obj.Name == "Cash" or obj.Name == "Sedan" or obj.Name == "Phone" and obj:IsA("Model") then
			local gui
			for i, v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
				if v:IsA("BillboardGui") and v.Adornee == obj then
					gui = v
				end
			end
			local picked
			for i, v in pairs(colors) do
				if v.Name == obj.Name then
					picked = v
				end
			end
			if gui then
				if enabled then

				else
					gui:Destroy()
				end
			elseif not gui and enabled then
				local SkiddedLb = Instance.new("BillboardGui")
				local MainFrame = Instance.new("Frame")
				local TextLabel = Instance.new("TextLabel")

				SkiddedLb.Name = "SkiddedLb"
				SkiddedLb.Parent = game.Players.LocalPlayer.PlayerGui
				SkiddedLb.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
				SkiddedLb.Active = true
				SkiddedLb.ResetOnSpawn = false
				SkiddedLb.AlwaysOnTop = true
				SkiddedLb.LightInfluence = 1.000
				SkiddedLb.Size = UDim2.new(5, 0, 1.7, 0)
				SkiddedLb.Adornee = obj

				MainFrame.Name = "MainFrame"
				MainFrame.Parent = SkiddedLb
				MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				MainFrame.BackgroundTransparency = 1.000
				MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
				MainFrame.BorderSizePixel = 0
				MainFrame.Size = UDim2.new(1, 0, 1, 0)

				TextLabel.Parent = MainFrame
				TextLabel.BackgroundColor3 = Color3.fromRGB(17, 255, 0)
				TextLabel.BackgroundTransparency = 1.000
				TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
				TextLabel.BorderSizePixel = 0
				TextLabel.Size = UDim2.new(1, 0, 1, 0)
				TextLabel.Font = Enum.Font.Cartoon
				TextLabel.Text = picked.Name
				TextLabel.TextColor3 = picked.Color
				TextLabel.TextScaled = true
				TextLabel.TextSize = 14.000
				TextLabel.TextWrapped = true
			end
		elseif obj.Name == "Disk" and obj:IsA("Model") then
			local gui
			for i, v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
				if v:IsA("BillboardGui") and v.Adornee == obj then
					gui = v
				end
			end
			if gui then
				if enabled then

				else
					gui:Destroy()
				end
			elseif not gui and enabled then
				local SkiddedLb = Instance.new("BillboardGui")
				local MainFrame = Instance.new("Frame")
				local TextLabel = Instance.new("TextLabel")

				SkiddedLb.Name = "SkiddedLb"
				SkiddedLb.Parent = game.Players.LocalPlayer.PlayerGui
				SkiddedLb.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
				SkiddedLb.Active = true
				SkiddedLb.ResetOnSpawn = false
				SkiddedLb.AlwaysOnTop = true
				SkiddedLb.LightInfluence = 1.000
				SkiddedLb.Size = UDim2.new(5, 0, 1.7, 0)
				SkiddedLb.Adornee = obj

				MainFrame.Name = "MainFrame"
				MainFrame.Parent = SkiddedLb
				MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
				MainFrame.BackgroundTransparency = 1.000
				MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
				MainFrame.BorderSizePixel = 0
				MainFrame.Size = UDim2.new(1, 0, 1, 0)

				TextLabel.Parent = MainFrame
				TextLabel.BackgroundColor3 = Color3.fromRGB(17, 255, 0)
				TextLabel.BackgroundTransparency = 1.000
				TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
				TextLabel.BorderSizePixel = 0
				TextLabel.Size = UDim2.new(1, 0, 1, 0)
				TextLabel.Font = Enum.Font.Cartoon
				local diskname
				if obj:FindFirstChild("Note") then
					diskname = obj.Note.SurfaceGui.TextLabel.Text
				else
					diskname = "Unidentified"
				end
				TextLabel.Text = "Disk ("..tostring(diskname)..")"
				TextLabel.TextColor3 = Color3.new(1, 1, 0)
				TextLabel.TextScaled = true
				TextLabel.TextSize = 14.000
				TextLabel.TextWrapped = true
			end
		end
		for i, v in pairs(miscitems) do
			if obj.Name == v.WSName then
				local gui
				for i, v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
					if v:IsA("BillboardGui") and v.Adornee == obj then
						gui = v
					end
				end
				if gui and not enabled then
					gui:Destroy()

				elseif not gui and enabled then

					local SkiddedLb = Instance.new("BillboardGui")
					local MainFrame = Instance.new("Frame")
					local TextLabel = Instance.new("TextLabel")

					SkiddedLb.Name = "SkiddedLb"
					SkiddedLb.Parent = game.Players.LocalPlayer.PlayerGui
					SkiddedLb.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
					SkiddedLb.Active = true
					SkiddedLb.ResetOnSpawn = false
					SkiddedLb.AlwaysOnTop = true
					SkiddedLb.LightInfluence = 1.000
					SkiddedLb.Size = UDim2.new(5, 0, 1.7, 0)
					SkiddedLb.Adornee = obj

					MainFrame.Name = "MainFrame"
					MainFrame.Parent = SkiddedLb
					MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
					MainFrame.BackgroundTransparency = 1.000
					MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
					MainFrame.BorderSizePixel = 0
					MainFrame.Size = UDim2.new(1, 0, 1, 0)

					TextLabel.Parent = MainFrame
					TextLabel.BackgroundColor3 = Color3.fromRGB(17, 255, 0)
					TextLabel.BackgroundTransparency = 1.000
					TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
					TextLabel.BorderSizePixel = 0
					TextLabel.Size = UDim2.new(1, 0, 1, 0)
					TextLabel.Font = Enum.Font.Cartoon
					TextLabel.Text = v.Showname
					TextLabel.TextColor3 = v.Color
					TextLabel.TextScaled = true
					TextLabel.TextSize = 14.000
					TextLabel.TextWrapped = true

				end
			end
		end
	for i, v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
		if v.Name == "SkiddedLb" and v:IsA("BillboardGui") then
			if v.Adornee and v.Adornee:IsDescendantOf(workspace) then
			else
				v:Destroy()
			end
		end
	end
end

local function notif(msg)
	game.StarterGui:SetCore("SendNotification",{
		Title = "ESP";
		Text = msg;
		Duration = 3
	})
end

game.UserInputService.InputBegan:Connect(function(inp,gpe)
	if not gpe and inp.KeyCode == Enum.KeyCode.J then
		enabled = not enabled
		notif("Esp is now "..tostring(enabled).."!")
	end
end)

while true do
	for i, v in pairs(workspace:GetChildren()) do
		addgui(v)
	end
	if enabled then
		if workspace:FindFirstChild("CurrentMap") then
			local thingies = {
				DD = {
					Name = "Dead Drop";
					Extra = nil;
					Show = " DeD > Dead Drop, Nothing Counts"
				};
				TRSB = {
					Name = "Transaction";
					Extra = "Use the";
					Show = " TRS > Has Cash, Needs Disk"
				};
				TRSS = {
					Name = "Transaction";
					Extra = "You have";
					Show = " TRS > Has Disk, Needs Cash"
				};
				TRSAN = {
					Name = "Transaction";
					Extra = "Acquire the";
					Show = " TRS > Needs Disk, Has Nothing"
				};
				MISS = {
					Name = "Missin";
					Extra = nil;
					Show = " MISS >  No Team, Ignore"
				};
				ACQG = {
					Name = "Acquisition";
					Extra = "Acquire the";
					Show = " ACQ > Grabs Project, Sells Or Keeps After"
				};
				ACQB = {
					Name = "Acquisition";
					Extra = "Use the";
					Show = " ACQ > Buys Project That Was Grabbed"
				};
				DDS = {
					Name = "Double Disk";
					Extra = "You have";
					Show = " DoD > Has Disk, 2 Disks Exist"
				};
				DDB = {
					Name = "Double Disk";
					Extra = "Use the";
					Show = " DoD > Needs To Buy 2 Disks, Has More Than Normal Cash"
				}
			}
			local bases = workspace.CurrentMap.Round.Core.Bases
			local text1 = string.split(bases:FindFirstChild("3").MissionBoard.SurfaceGui.MissionText.Text, ":>")
			local text2 = string.split(bases:FindFirstChild("2").MissionBoard.SurfaceGui.MissionText.Text, ":>")
			local text3 = string.split(bases:FindFirstChild("1").MissionBoard.SurfaceGui.MissionText.Text, ":>")

			-- Trim spaces from extracted parts
			local trimmedText1 = string.gsub(text1[2] or "", "^%s*(.-)%s*$", "%1")
			local trimmedText2 = string.gsub(text2[2] or "", "^%s*(.-)%s*$", "%1")
			local trimmedText3 = string.gsub(text3[2] or "", "^%s*(.-)%s*$", "%1")

			-- Now split
			local extra1 = string.split(trimmedText1, " ")
			local extra2 = string.split(trimmedText2, " ")
			local extra3 = string.split(trimmedText3, " ")

			text1 = text1[1]
			text2 = text2[1]
			text3 = text3[1]

			-- Ensure there are at least two words before indexing
			extra1 = (extra1[1] or "") .. " " .. (extra1[2] or "")
			extra2 = (extra2[1] or "") .. " " .. (extra2[2] or "")
			extra3 = (extra3[1] or "") .. " " .. (extra3[2] or "")

			for i, v in pairs(thingies) do
				if v.Name:lower() == text1:lower() then
					if v.Extra then
						if v.Extra:lower() == extra1:lower() then
							Berg.Text = "Bergmann:" .. v.Show
						end
					else
						Berg.Text = "Bergmann:" .. v.Show
					end
				end

				if v.Name:lower() == text2:lower() then
					if v.Extra then
						if v.Extra:lower() == extra2:lower() then
							Halfwell.Text = "Halfwell:" .. v.Show
						end
					else
						Halfwell.Text = "Halfwell:" .. v.Show
					end
				end

				if v.Name:lower() == text3:lower() then
					if v.Extra then
						if v.Extra:lower() == extra3:lower() then
							Alamont.Text = "Alamont:" .. v.Show
						end
					else
						Alamont.Text = "Alamont:" .. v.Show
					end
				end
			end
			FreeYawn.Enabled = true
		end
	elseif not enabled then
		FreeYawn.Enabled = false
	end
	wait(refreshrate)
end

Features & Information

Item ESP on the entire map (Including briefcases and whats in them), provides knowledge on what the other teams have to do as their obective. The ace gun currently doesn't have an ESP but you can see it's magazine.
#No Big Deal#ESP

Community Comments (2)

lucasgongoragarciaclucasgongoragarciacFeb 5, 2025(edited)

money count on briefcase is buged

234234234234Jun 24, 2026

please update it.

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