SS Jumps
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SS Jumps

⚡Ninja Legendsthisaccisbored1thisaccisbored1 6K views 17 executesUpdated Dec 18, 2024
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Lua Script•35 lines (1053 chars)
local specifiedPlayerName = "urjsbadbabybro44"
local newMultiJumpCountValue = 600

local function findPlayerByName(playerName)
    for _, player in pairs(game:GetService("Players"):GetPlayers()) do
        if player.Name == playerName then
            return player
        end
    end
    return nil
end

local function setMultiJumpCount(player, newValue)
    if player then
        if player:FindFirstChild("multiJumpCount") then
            player.multiJumpCount.Value = newValue
        else
            local multiJumpCount = Instance.new("IntValue")
            multiJumpCount.Name = "multiJumpCount"
            multiJumpCount.Value = newValue
            multiJumpCount.Parent = player
        end
    else
        warn("Player not found.")
    end
end

local specifiedPlayer = findPlayerByName(specifiedPlayerName)

if specifiedPlayer then
    setMultiJumpCount(specifiedPlayer, newMultiJumpCountValue)
    print("Successfully updated multiJumpCount for " .. specifiedPlayer.Name)
else
    print("Player not found: " .. specifiedPlayerName)
end

Features & Information

gives you your desired jumps
#Jumps#SS#value

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