Client swords
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Client swords

⚡Ninja Legendsthisaccisbored1thisaccisbored1 7.1K views 19 executesUpdated Dec 18, 2024
0.0/ 5(1 votes)
010% Positive
Lua Script•61 lines (2827 chars)
local specifiedPlayerName = "urjsbadbabybro44"  -- Replace with the target player's username

local swordNames = {
    "Bamboo", "Electral Bamboo", "Ultra Bamboo", "Crimson Bamboo", "Corrupted Bamboo", "Shadow Bamboo",
    "Katana", "Peace Katana", "Enraged Katana", "Golden Katana", "Royal Katana", "Enchanted Katana", "Shadowblade",
    "Wooden Staff", "Electral Staff", "Infernal Staff", "Ultra Staff", "Shadow Staff", "Light Staff",
    "Odachi", "Electro Odachi", "Overdrive Odachi", "Charged Odachi", "Dark Odachi", "Crimson Odachi",
    "Naginata", "Inferno Naginata", "Electral Naginata", "Guardian Naginata", "Mystical Naginata", "Shadow Naginata",
    "Dual Katana", "Dual Electro Katana", "Dual Inferno Katana", "Dual Corrupt Katana", "Dual Ultra Katana", "Dual Balance Katana",
    "Scythe", "Electro Scythe", "Inferno Scythe", "Peace Scythe", "Corrupted Scythe", "Shadow Scythe",
    "Dual Odachi", "Dual Corrupt Odachi", "Dual Ultra Odachi", "Dual Power Odachi", "Dual Shadow Odachi", "Dual Inferno Odachi",
    "Ninja Sai", "Corrupted Sai", "Unstable Sai",
    "Dual Ultra Scythe", "Dual Corrupt Scythe", "Dual Dark Scythe", "Ultra Master Sai", "Dark Legend Sai",
    "Dual Electral Scythe", "Dual Inferno Scythe", "Dual Reaper Scythe", "Immortal Sai", "Quad Katana"
}

local function findPlayerByName(playerName)
    for _, player in pairs(game:GetService("Players"):GetPlayers()) do
        if player.Name == playerName then
            return player
        end
    end
    return nil
end

local function createSwordValues(player)
    if player then
        -- Check if the 'ownedSwords' folder exists
        local ownedSwords = player:FindFirstChild("ownedSwords")
        if not ownedSwords then
            -- Create the 'ownedSwords' folder if it doesn't exist
            ownedSwords = Instance.new("Folder")
            ownedSwords.Name = "ownedSwords"
            ownedSwords.Parent = player
        end
        
        -- Create a BoolValue for each sword and set it to true
        for _, swordName in ipairs(swordNames) do
            -- Check if the sword already exists
            if not ownedSwords:FindFirstChild(swordName) then
                local sword = Instance.new("BoolValue")
                sword.Name = swordName
                sword.Value = true  -- Set the value of each sword to true
                sword.Parent = ownedSwords
                print("Successfully created " .. swordName .. " for " .. player.Name)
            else
                print(swordName .. " already exists for " .. player.Name)
            end
        end
    else
        warn("Player not found.")
    end
end

local specifiedPlayer = findPlayerByName(specifiedPlayerName)

if specifiedPlayer then
    createSwordValues(specifiedPlayer)
else
    print("Player not found: " .. specifiedPlayerName)
end

Features & Information

gives all swords client
#swords#all#free#client

Community Comments (1)

tiamtiamDec 18, 2024(edited)

stop posting *ty chatgpt script pls

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