![Noob Avatar in Nds [OPEN SOURCE]](https://scriptblox.com/images/sb/rbx-7ea7065a02f8cff80f8b0270a9ad2d3b-0820ff9b1f88.png)
Keyless

-- https://www.youtube.com/watch?v=PqG-oLURJsg video on usage
-- Credits to TomQ#6764
--TOMQ-SCRIPT-2022-Recustom
-- prevent from being ran more than once
if not _G.ini then
_G.ini = true
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://216917652"
sound.Parent = game:GetService("SoundService")
sound:Play()
wait()
game.StarterGui:SetCore("SendNotification", {
Title = "Unanchored To Player"; -- the title (ofc)
Text = "GUI Loaded - F to Hide/Show"; -- what the text says (ofc)
Duration = 5; -- how long the notification should in secounds
})
print "================UNANCHORED TO PLAYER 2022 Remade================"
print "================MADE BY TomQ#6764 2022================"
local heartbeat = game:GetService("RunService").Heartbeat
spawn(function()
while true do heartbeat:Wait()
for i,v in pairs(game.Players:GetPlayers()) do
if v == game.Players.LocalPlayer == false then
game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
v.MaximumSimulationRadius = 0
v.SimulationRadius = 0
game:GetService("RunService").Stepped:wait()
end
end
end
end)
local Imput = game:GetService("UserInputService")
local Plr = game.Players.LocalPlayer
local Mouse = Plr:GetMouse()
function To(position)
local Chr = Plr.Character
local sound2 = Instance.new("Sound")
sound2.SoundId = "rbxassetid://3398620867"
sound2.Parent = game:GetService("SoundService")
if Chr ~= nil then
for index, part in pairs(game:GetDescendants()) do
if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
part.CFrame = CFrame.new(position) --TP Part To Mouse
sound2:Play()
if spam == true and part:FindFirstChild("BodyGyro") == nil then
local bodyPos = Instance.new("BodyPosition")
bodyPos.Position = part.Position
bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
bodyPos.P = 1e6
bodyPos.Parent = part
end
end
end
end
end
Imput.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and Imput:IsKeyDown(Enum.KeyCode.LeftControl) then
To(Mouse.Hit.p)
end
end)
-- key that opens/closes the ui
local toggle_key = Enum.KeyCode.F
-- function that executes desired code
execute = function(name)
for index, part in pairs(game:GetDescendants()) do
if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
part.CFrame = CFrame.new(game.workspace[name].Head.Position) --TP Part To User
end
end
end
local uis = game:GetService("UserInputService")
local ts = game:GetService("TweenService")
-- ui functions
fade = function(obj, len, props)
ts:Create(obj, TweenInfo.new(len, Enum.EasingStyle.Sine), props):Play()
end
-- shorthand variables
local u2, c3 = UDim2.new, Color3.fromRGB
local u2f, c3w = u2(1, 0, 1, 0), c3(255, 255, 255)
-- ui init
local g = Instance.new("ScreenGui", game.CoreGui)
local f = Instance.new("Frame", g)
local t = Instance.new("TextLabel", f)
local c = Instance.new("ScrollingFrame", f)
-- core ui styling
local padding = Instance.new("UIPadding", f)
local maxsize = Instance.new("UISizeConstraint", f)
local textsize = Instance.new("UITextSizeConstraint", t)
local listcons = Instance.new("UIListLayout", c)
padding.PaddingBottom = UDim.new(0, 8)
padding.PaddingLeft = UDim.new(0, 15)
padding.PaddingRight = UDim.new(0, 15)
padding.PaddingTop = UDim.new(0, 0)
maxsize.MaxSize = Vector2.new(275, 450)
maxsize.MinSize = Vector2.new(200, 0)
textsize.MaxTextSize = 16
listcons.Padding = UDim.new(0, 3)
-- ui instance properties
g.Name = "unanchor_ui"
g.ResetOnSpawn = false
f.Name = "main"
t.Name = "header"
f.Size = u2(0.165, 0, 0.6, 0)
f.BorderSizePixel = 0
f.BackgroundTransparency = 0.3
f.Position = u2(1, -215, 0.5, -150)
f.BackgroundColor3 = c3()
f.AnchorPoint = Vector2.new(1, 0.5)
f.Position = u2(1, -15, 0.5, 0)
t.Size = u2(1, 0, 0.1, 0)
t.BackgroundTransparency = 1
t.TextColor3 = c3w
t.Font = Enum.Font.GothamBold
t.TextScaled = true
t.TextXAlignment = Enum.TextXAlignment.Center
t.Text = "UNANCHORED Remade 2022 By TomQ#6764"
c.Name = "playerlist"
c.Position = u2(0, 0, 0.1, 0)
c.Size = u2(1, 0, 0.45, 0)
c.BackgroundTransparency = 1
c.BorderSizePixel = 0
c.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
c.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
c.ScrollingDirection = Enum.ScrollingDirection.Y
c.ScrollBarThickness = 5
c.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
-- playerlist entry ui template
local temp = Instance.new("Frame", f)
temp.Name = "temp"
temp.Visible = false
temp.Size = u2(1, -5, 0, 27)
temp.BackgroundTransparency = 0.5
temp.BorderSizePixel = 0
temp.ClipsDescendants = true
temp.BackgroundColor3 = c3()
local tpad = Instance.new("UIPadding", temp)
tpad.PaddingLeft = UDim.new(0, 5)
tpad.PaddingRight = UDim.new(0, 5)
local tb = Instance.new("TextButton", temp)
tb.Name = "button"
tb.BackgroundTransparency = 1
tb.ZIndex = 5
tb.BorderSizePixel = 0
tb.Text = ""
tb.Size = u2(1, 10, 1, 0)
tb.Position = u2(0, -5, 0, 0)
local tcl = Instance.new("TextLabel", temp)
tcl.Name = "username"
tcl.BackgroundTransparency = 1
tcl.BorderSizePixel = 0
tcl.Size = u2f
tcl.TextColor3 = c3w
tcl.TextXAlignment = Enum.TextXAlignment.Left
tcl.TextScaled = true
tcl.Size = u2(0.6, 0, 1, 0)
tcl.Font = Enum.Font.Gotham
local tcls = Instance.new("UITextSizeConstraint", tcl)
tcls.MaxTextSize = 14
local thumb = Instance.new("ImageLabel", temp)
thumb.Name = "thumb"
thumb.Size = u2(0.35, 0, 0.35, 0)
thumb.SizeConstraint = Enum.SizeConstraint.RelativeXX
thumb.Position = u2(1, 0, 0, -15)
thumb.AnchorPoint = Vector2.new(1, 0)
thumb.BackgroundTransparency = 1
thumb.BorderSizePixel = 0
-- settings ui
local sh = Instance.new("TextLabel", f)
sh.Name = "settings_header"
sh.Size = u2(1, 0, 0.1, 0)
sh.Position = u2(0, 0, 0.55, 0)
sh.BackgroundTransparency = 1
sh.BorderSizePixel = 0
sh.ZIndex = 3
sh.TextColor3 = c3w
sh.Font = Enum.Font.GothamBold
sh.TextScaled = true
sh.TextXAlignment = Enum.TextXAlignment.Center
sh.Text = "SETTINGS"
local shs = Instance.new("UITextSizeConstraint", sh)
shs.MaxTextSize = 16
local items = Instance.new("ScrollingFrame", f)
items.Name = "items"
items.Size = u2(1, 0, 0.35, 0)
items.Position = u2(0, 0, 0.65, 0)
items.BackgroundTransparency = 1
items.BorderSizePixel = 0
items.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
items.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
items.ScrollingDirection = Enum.ScrollingDirection.Y
items.ScrollBarThickness = 5
items.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
local itemll = Instance.new("UIListLayout", items)
itemll.Padding = UDim.new(0, 3)
createSetting = function(name)
local setting = Instance.new("Frame", items)
setting.Size = u2(1, -5, 0, 27)
setting.BackgroundColor3 = c3()
setting.BackgroundTransparency = 0.5
setting.BorderSizePixel = 0
local spad = tpad:Clone()
spad.Parent = setting
local slab = tcl:Clone()
slab.Name = "label"
slab.Parent = setting
slab.Size = u2(1, 0, 1, 0)
slab.Text = name
local stbt = tb:Clone()
stbt.Parent = setting
stbt.MouseEnter:connect(function()
fade(setting, 0.25, {BackgroundTransparency = 0.8})
end)
stbt.MouseLeave:connect(function()
fade(setting, 0.25, {BackgroundTransparency = 0.5})
end)
items.CanvasSize = u2(0, 0, 0, itemll.AbsoluteContentSize.Y)
return stbt
end
-- settings & functionality
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://179235828"
sound.Parent = game:GetService("SoundService")
spam = false
local spamblocks = createSetting("Spam Parts")
spamblocks.MouseButton1Down:connect(function()
spam = not spam
if spam then
fade(spamblocks.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
sound:Play()
-- code to loop here
else
fade(spamblocks.Parent.label, 0.25, {TextColor3 = c3w})
sound:Play()
-- code to break the loop here
end
end)
createSetting("Break Spam").MouseButton1Down:connect(function()
for index, part in pairs(game:GetDescendants()) do
if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
sound:Play()
if part:FindFirstChild("BodyForce") then
part.BodyForce:Destroy()
end
if part:FindFirstChild("BodyGyro") then
part.BodyGyro:Destroy()
end
if part:FindFirstChild("BodyPosition") then
part.BodyPosition:Destroy()
end
if part:FindFirstChild("BodyThrust") then
part.BodyThrust:Destroy()
end
end
end
end)
freeze = false
local freezeblocks = createSetting("Freeze Parts")
freezeblocks.MouseButton1Down:connect(function()
freeze = not freeze
if freeze then
fade(freezeblocks.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
sound:Play()
print "UTP: Freezed Parts"
for _,part in pairs(workspace:GetChildren()) do
if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
local bodyPos = Instance.new("BodyPosition")
bodyPos.Position = part.Position
bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
bodyPos.P = 1e6
bodyPos.Parent = part
end
end
else
fade(freezeblocks.Parent.label, 0.25, {TextColor3 = c3w})
sound:Play()
print "UTP: Thawed Parts"
for _,part in pairs(workspace:GetChildren()) do
if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
if part:FindFirstChild("BodyPosition") then
part.BodyPosition:Destroy()
end
end
-- code to break the loop here
end
end
end)
createSetting("Remove Accessories Mesh").MouseButton1Down:connect(function()
sound:Play()
local plr = game:GetService("Players").LocalPlayer
local char = plr.Character
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") and v.Handle:FindFirstChild("SpecialMesh") then
ag = v.Handle:FindFirstChild("SpecialMesh")
ag:Destroy()
end
end
local plr = game:GetService("Players").LocalPlayer
local char = plr.Character
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") and v.Handle:FindFirstChild("Mesh") then
ag = v.Handle:FindFirstChild("Mesh")
ag:Destroy()
end
end
end)
createSetting("Drop Accessories").MouseButton1Down:connect(function()
sound:Play()
for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") then
v.Handle.Parent = workspace
v.Parent = workspace
end
end
end)
createSetting("Reset").MouseButton1Down:connect(function()
sound:Play()
game.Players.LocalPlayer.Character:BreakJoints()
end)
highlight = false
local highlights = createSetting("Highlight Unanchored")
highlights.MouseButton1Down:connect(function()
highlight = not highlight
if highlight then
fade(highlights.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
sound:Play()
print "UTP: Unanchored Highlighted"
for _,part in pairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
local selectionBox = Instance.new("SelectionBox")
selectionBox.Adornee = part
selectionBox.Color3 = Color3.new(1,0,0)
selectionBox.Parent = part
end
end
else
fade(highlights.Parent.label, 0.25, {TextColor3 = c3w})
sound:Play()
print "UTP: Unanchored Un-Highlighted"
for _,part in pairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
if part:FindFirstChild("SelectionBox") then
part.SelectionBox:Destroy()
end
end
end
end
end)
createSetting("Check Other Players").MouseButton1Down:connect(function()
sound:Play()
g = 0
spawn(function()
for i,v in pairs(game.Players:GetPlayers()) do
if v.SimulationRadius > 5555 then
g = g + 1
print(v.Name, "is using Unanchored To Player")
game:GetService("RunService").Stepped:wait()
end
end
print ("Checked all players, found", g ,"using Unanchored To Player")
end)
end)
createSetting("Count Unanchored Parts").MouseButton1Down:connect(function()
sound:Play()
b = 0
for index, part in pairs(game.workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
b = b + 1
end
end
print ("All parts checked, found", b ,"that are unanchored")
end)
createEntry = function(name, id)
local entry = temp:Clone()
entry.Parent = c
entry.username.Text = name
entry.thumb.Image = game:GetService("Players"):GetUserThumbnailAsync(id, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size100x100)
entry.Visible = true
entry.LayoutOrder = #c:GetChildren()
entry.Name = name
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://3398620867"
sound.Parent = game:GetService("SoundService")
-- handle clicking for player
entry.button.MouseButton1Down:connect(function()
execute(name)
sound:Play()
end)
entry.button.MouseEnter:connect(function()
fade(entry, 0.25, {BackgroundTransparency = 0.8})
end)
entry.button.MouseLeave:connect(function()
fade(entry, 0.25, {BackgroundTransparency = 0.5})
end)
end
deleteEntry = function(name)
for _,v in pairs(c:GetChildren()) do
if v.Name == name then
v:Destroy()
end
end
end
-- create entry for client
createEntry(game.Players.LocalPlayer.Name, game.Players.LocalPlayer.UserId)
-- create entries for all other players
for _,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer then
createEntry(v.Name, v.UserId)
end
end
listcons:GetPropertyChangedSignal("AbsoluteContentSize"):connect(function()
c.CanvasSize = u2(0, 0, 0, listcons.AbsoluteContentSize.Y)
end)
itemll:GetPropertyChangedSignal("AbsoluteContentSize"):connect(function()
items.CanvasSize = u2(0, 0, 0, itemll.AbsoluteContentSize.Y)
end)
uis.InputBegan:connect(function(input, gpe)
if not gpe then
if input.KeyCode == toggle_key then
g.Enabled = not g.Enabled
end
end
end)
-- dragging code, ripped from https://devforum.roblox.com/t/draggable-property-is-hidden-on-gui-objects/107689/5
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
f.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
f.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = f.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
f.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
uis.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
game.Players.PlayerAdded:connect(function(plr)
createEntry(plr.Name, plr.UserId)
end)
game.Players.PlayerRemoving:connect(function(plr)
deleteEntry(plr.Name)
end)
else
print "================ALREADY LOADED================"
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://2130284653"
sound.Parent = game:GetService("SoundService")
sound:Play()
game.StarterGui:SetCore("SendNotification", {
Title = "Already Loaded"; -- the title (ofc)
Text = "GUI Already Loaded"; -- what the text says (ofc)
Duration = 5; -- how long the notification should in secounds
})
end![Noob Avatar in Nds [OPEN SOURCE]](https://scriptblox.com/images/sb/rbx-7ea7065a02f8cff80f8b0270a9ad2d3b-0820ff9b1f88.png)



doesnt work
network is patched so you will need to go to every part and touch them and yet still be close enough to not lose ownership of them, and the original will still work just fine anyways. I miss network ownership :( it was fun to build **** with the fe building script lol