
Key Required

--[[
-- look at this most basic autokick: (execute it after the autofarm is on)
wait(3600); -- waits one hour.
game.Players.LocalPlayer:Kick('hi'); --kicks.
game:shutdown(); -- closes the game.
]]
-- this configuration is slow, test on ALT ACCOUNTS configurations so you get your desired ammount.
getgenv().settings = {
FarmCooldown = "0"; -- the cooldown of the fireservers. (if the number is too small then you might get banned.)
ExtraAutofarm= "false"; -- enables one extra autofarm. (THIS SLOWS THE AUTOFARM A LOT)
ExtraFarmCombo= "1"; -- The multiplier that increases points. (if your ingame level is low then put this number on 1 or 2)
autosell = false;
-- configuration for the remote to fire. --
LandConfig={
PerfectLanding= "true";
LandingType= "straight"; -- it can be roll too.
Fallspeed= "999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999"; -- more fallspeed is equal to more points. (if your level is low then put this number less than 200)
FarmMultiplier= "999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999"; -- you can increase up to 5, you can try with higher numbers. (if your level is low then put this number on 1 or 2)
};
WalljumpConfig={
MinBoost= "0"; -- minimum ms that the autofarm boost can get.
MaxBoost= "2"; -- maximum ms that the autofarm boost can get.
ExtraMS= tostring(math.random(2100000000,2100000000)); -- the bonus ms that the autofarm will get. (don't modify a lot on this because its important)
FarmMultiplier= "999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999"; -- you can increase up to 5, you can try with higher numbers, anyways a higher number gives more chance of ban. (if your level is low then put this number on 1 or 2)
};
}
pcall(function()
getgenv().MainConnection:Disconnect();
end)
local moves = { -- moves that doesnt give any points. (this is the slow autofarm, yes, legohacks source)
};
getgenv().MainConnection=game:GetService("RunService").Stepped:Connect(function()
if game.Players.LocalPlayer.PlayerScripts:FindFirstChild('Points') then -- autosell
if tonumber(game:GetService("ReplicatedStorage").PlayerData[game.Players.LocalPlayer.Name].Generic.Points.Value) > 9999999999 and getgenv().settings.autosell then
game:GetService("ReplicatedStorage").Reset:InvokeServer()
end
local mainScript = game.Players.LocalPlayer.Backpack:WaitForChild("Main");
getfenv().script = mainScript;
mainEnv = getsenv(mainScript);
encrypt = function(str)
local _, res = pcall(mainEnv.encrypt, str);
return res;
end;
local pointsEnv = getsenv(game.Players.LocalPlayer.PlayerScripts.Points);
pointsEnv.changeParkourRemoteParent(workspace);
local scoreRemote = getupvalue(pointsEnv.changeParkourRemoteParent, 2);
wait(tonumber(getgenv().settings.FarmCooldown))
-- this are the remotes that give a lot of points. (probably theres another remote that gives more or idk, i'm lazy to make a faste autofarm)
scoreRemote:FireServer(encrypt("BoostMs"),encrypt(tostring(math.random(tonumber(getgenv().settings.WalljumpConfig.MinBoost),tonumber(getgenv().settings.WalljumpConfig.MaxBoost)))))
scoreRemote:FireServer(encrypt("walljump"),{[encrypt("combo")] = encrypt(tostring(getgenv().settings.WalljumpConfig.FarmMultiplier)),[encrypt("msBonus")] = encrypt(tostring(getgenv().settings.WalljumpConfig.ExtraMS))}) -- walljump, with combo 5 it farms 1.5k
scoreRemote:FireServer(encrypt("landing"),{[encrypt("perfectLand")] = encrypt(tostring(getgenv().settings.LandConfig.PerfectLanding)),[encrypt("landingType")] = encrypt(tostring(getgenv().settings.LandConfig.LandindType)),["wasDampenedDeadly"] = encrypt("false"),[encrypt("wasDampenedDeadly")] = encrypt("false"),[encrypt("fallSpeed")] = encrypt(tostring(tonumber(getgenv().settings.LandConfig.Fallspeed) + math.random())),[encrypt("didDropDown")] = encrypt("false"),[encrypt("landingMult")] = encrypt("0"),[encrypt("cushioned")] = encrypt("false"),[encrypt("combo")] = encrypt(tostring(getgenv().settings.LandConfig.FarmMultiplier))}) -- this specific remote gives a lot of points. (up to 3.5k)
if getgenv().settings.ExtraAutofarm then
scoreRemote:FireServer(encrypt(moves[math.random(1, #moves)]), {
[encrypt("combo")] = encrypt(tostring(getgenv().settings.ExtraFarmCombo));
});
end
end
end)



works well W script
Ez detect?
PATCHED
not detected at all, if your saying its patched either your not using SWIFT executor or ur executor just sucks
i get banned lol