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[🌟Sendou] Blue Lock: RivalsMorierMorier 3.8K views 799 executesUpdated Jul 12, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•58 lines (1859 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local InventoryModules = ReplicatedStorage:WaitForChild("Shared"):WaitForChild("Inventory")

-- The categories of items we want to unlock
local itemsToSpoof = {
    "Cosmetics",
    "Cards",
    "BallSkins",
    "StyleSkins",
    "GoalEffects",
    "MVPCutscenes"
}

local AllItems = {}

-- Automatically fetch every existing cosmetic from the game's data modules
for _, itemName in ipairs(itemsToSpoof) do
    AllItems[itemName] = {}
    local module = InventoryModules:FindFirstChild(itemName)
    if module then
        local data = require(module)
        for name, _ in pairs(data) do
            table.insert(AllItems[itemName], name)
        end
    end
end

local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
    local method = getnamecallmethod()
    
    -- Intercept the CustomizationService GetProfile RemoteFunction
    if method == "InvokeServer" and self.Name == "GetProfile" and self.Parent and self.Parent.Parent and self.Parent.Parent.Name == "CustomizationService" then
        local result = oldNamecall(self, ...)
        
        -- Spoof the returned profile table to include all cosmetics
        if type(result) == "table" then
            for category, items in pairs(AllItems) do
                if not result[category] then
                    result[category] = {}
                end
                
                -- Inject any items you don't already own
                for _, item in ipairs(items) do
                    if not table.find(result[category], item) then
                        table.insert(result[category], item)
                    end
                end
            end
        end
        
        return result
    end
    
    return oldNamecall(self, ...)
end)

print("Successfully loaded Cosmetics.")

Features & Information

Only the cosmetics only work so far.

Community Comments (8)

itsaro_itsaro_Jul 12, 2026

its only visual doesnt stay after rejoin

Replying to @itsaro_
MorierMorierJul 12, 2026

@itsaro_ the cosmetics do stay

Replying to @Morier
itsaro_itsaro_Jul 13, 2026

@Morier they dont, they dissapear after rejoining, do i NEED to send you proof :sob:

Replying to @itsaro_
MorierMorierJul 13, 2026

@itsaro_ Yes i know it doesnt SAVE but only the cosmetics save not the Cards,*kins,etc only the COSMETICS

Replying to @itsaro_
OunoOunoJul 13, 2026

@itsaro_ sure it's not in ur inventory but it stays on ur character so therefore it does save but as I said everything else doesn't

Replying to @Ouno
OunoOunoJul 13, 2026

And in the description it strictly says "only the cosmetics save so far"

OunoOunoJul 12, 2026

Everything else doesn't save except the cosmetics

fdffdfdfdffdfdJul 14, 2026

fe?

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