Auto Kill Chester
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Auto Kill Chester

Mushroom Testing Facilityservicecomservicecom 1.2K views 635 executesUpdated Jul 18, 2025
Unrated
00
Lua Script•35 lines (960 chars)
local player = game:GetService("Players").LocalPlayer
local backpack = player:WaitForChild("Backpack")
local tool = backpack:WaitForChild("Leviathan Breaker")
local handle = tool:WaitForChild("Handle")
local damageRemote = handle:WaitForChild("Damage")
local workspace = game:GetService("Workspace")

local chesterHead = workspace:WaitForChild("base"):WaitForChild("boss room"):WaitForChild("chester"):WaitForChild("head")

local function fireDamage()
    if chesterHead and chesterHead:IsA("BasePart") then
        local args = {
            chesterHead,
            chesterHead.CFrame
        }
        damageRemote:FireServer(unpack(args))
    else
        return false
    end
    return true
end

local spamEnabled = true
local delayBetweenCalls = 0.1

while spamEnabled do
    if player and tool and handle and damageRemote then
        if not fireDamage() then
            break
        end
    else
        break
    end
    wait(delayBetweenCalls)
end

Features & Information

Unstable sometimes. (this game is underrated)

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