
Keyless

--[[
MURINO HORROR // ULTIMATE HYBRID HUB
Optimized & Clean Framework
Version: 2026 Public Release
]]
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Murino Ultimate Hub",
LoadingTitle = "Loading Custom UI...",
LoadingSubtitle = "by Community Edition",
ConfigurationSaving = {
Enabled = true,
FolderName = "MurinoHubScripts",
FileName = "CustomMurinoConfig"
}
})
-- Создание вкладок
local TabFarm = Window:CreateTab("Farm (Монеты)", 4483362458)
local TabPlayer = Window:CreateTab("Player & World", 4483362458)
local TabMonster = Window:CreateTab("Monsters & Anti-Death", 4483362458)
local TabVisuals = Window:CreateTab("Visuals (ESP)", 4483362458)
-- ===== ПЕРЕМЕННЫЕ И НАСТРОЙКИ =====
local farming = false
local collected = 0
local farmThread = nil
local TargetSpeed = 16
local walkspeedEnabled = false
local NoclipEnabled = false
local FullBrightEnabled = false
local holySpiceEnabled = false
local holySpiceIntensity = 3.0
local AutoHideRushDrunsEnabled = false
local antiArturEnabled = false
local IsTeleporting = false
local MonsterESP = false
local ObjectESP = false
local FlickSoundID = "rbxassetid://118519596761992"
-- Сервисы
local Lighting = game:GetService("Lighting")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local DefaultSettings = {
Ambient = Lighting.Ambient,
Brightness = Lighting.Brightness,
ClockTime = Lighting.ClockTime,
FogEnd = Lighting.FogEnd,
GlobalShadows = Lighting.GlobalShadows,
OutdoorAmbient = Lighting.OutdoorAmbient,
ColorShift_Bottom = Lighting.ColorShift_Bottom,
ColorShift_Top = Lighting.ColorShift_Top
}
-- ===== ОСНОВНОЙ ЦИКЛ (SPEED / NOCLIP) =====
RunService.Stepped:Connect(function()
local character = LocalPlayer.Character
if character then
-- Логика Noclip
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
if NoclipEnabled then
part.CanCollide = false
else
if part.Name == "HumanoidRootPart" or part.Name == "UpperTorso" or part.Name == "LowerTorso" or part.Name == "Torso" or part.Name == "Head" then
part.CanCollide = true
end
end
end
end
-- Логика WalkSpeed
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and walkspeedEnabled then
local currentTargetSpeed = IsTeleporting and 0 or TargetSpeed
if humanoid.WalkSpeed ~= currentTargetSpeed then
humanoid.WalkSpeed = currentTargetSpeed
end
end
end
end)
-- ===== ФУНКЦИИ ОСВЕЩЕНИЯ =====
local function ApplyFullBright()
Lighting.Ambient = Color3.fromRGB(255, 255, 255)
Lighting.Brightness = 2
Lighting.ClockTime = 14
Lighting.FogEnd = 100000
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255)
Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255)
end
local function RevertLighting()
Lighting.Ambient = DefaultSettings.Ambient
Lighting.Brightness = DefaultSettings.Brightness
Lighting.ClockTime = DefaultSettings.ClockTime
Lighting.FogEnd = DefaultSettings.FogEnd
Lighting.GlobalShadows = DefaultSettings.GlobalShadows
Lighting.OutdoorAmbient = DefaultSettings.OutdoorAmbient
Lighting.ColorShift_Bottom = DefaultSettings.ColorShift_Bottom
Lighting.ColorShift_Top = DefaultSettings.ColorShift_Top
Lighting.FogColor = Color3.new(1, 1, 1)
end
local function holySpiceLoop()
local hue = 0
while holySpiceEnabled do
hue = (hue + 2 * holySpiceIntensity) % 360
local color1 = Color3.fromHSV(hue / 360, 1, 1)
local color2 = Color3.fromHSV((hue + 180) / 360, 1, 1)
Lighting.Ambient = color1
Lighting.OutdoorAmbient = color2
Lighting.Brightness = 0.5 + (math.sin(tick() * holySpiceIntensity * 2) * 1.5)
Lighting.FogEnd = 100 + (math.sin(tick() * holySpiceIntensity) * 500)
Lighting.FogColor = color1
Lighting.ClockTime = (tick() * 0.1) % 24
if math.random(1, 10) == 1 then
Lighting.Brightness = 5
task.wait(0.05)
end
task.wait(0.03)
end
end
Lighting.Changed:Connect(function()
if FullBrightEnabled and not holySpiceEnabled then ApplyFullBright() end
end)
-- ===== ВИЗУАЛЫ (ESP СИСТЕМА) =====
local function CreateESP(object, color, text)
if not object or not object.Parent or object:FindFirstChild("S_ESP") then return end
local highlight = Instance.new("Highlight")
highlight.Name = "S_ESP"
highlight.FillColor = color
highlight.FillTransparency = 0.5
highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
highlight.Adornee = object
highlight.Parent = object
if text then
local billboard = Instance.new("BillboardGui")
billboard.Name = "S_Text"
billboard.Size = UDim2.new(0, 200, 0, 50)
billboard.AlwaysOnTop = true
billboard.StudsOffset = Vector3.new(0, 3, 0)
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = color
label.TextStrokeTransparency = 0
label.TextSize = 14
label.Text = text
label.Font = Enum.Font.SourceSansBold
label.Parent = billboard
billboard.Parent = object
end
end
local function RemoveESP(object)
if object:FindFirstChild("S_ESP") then object.S_ESP:Destroy() end
if object:FindFirstChild("S_Text") then object.S_Text:Destroy() end
end
-- ===== ФАРМ МОНЕТ (COIN FARM) =====
local function findCoins()
local coins = {}
for _, model in ipairs(workspace:GetDescendants()) do
if model.Name == "Coins" and model:IsA("Model") then
local root = model:FindFirstChild("Root")
local prompt = root and root:FindFirstChildOfClass("ProximityPrompt")
local success, pos = pcall(function() return model:GetPivot().Position end)
if root and prompt and success then
table.insert(coins, {model = model, root = root, prompt = prompt, pos = pos})
end
end
end
return coins
end
local function farmLoop()
while farming do
local coins = findCoins()
if #coins > 0 then
for _, coin in ipairs(coins) do
if not farming then break end
if coin.model and coin.model.Parent and coin.prompt then
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if hrp and not IsTeleporting then
IsTeleporting = true
hrp.CFrame = CFrame.new(coin.pos + Vector3.new(0, 3, 0))
task.wait(0.3)
-- Активация промпта монеты
local p = coin.prompt
local oldHold, oldDist, oldLOS = p.HoldDuration, p.MaxActivationDistance, p.RequiresLineOfSight
p.HoldDuration = 0
p.MaxActivationDistance = 100
p.RequiresLineOfSight = false
pcall(function() fireproximityprompt(p) end)
collected = collected + 1
p.HoldDuration = oldHold
p.MaxActivationDistance = oldDist
p.RequiresLineOfSight = oldLOS
IsTeleporting = false
end
end
task.wait(0.4)
end
else
task.wait(2)
end
end
end
-- ===== АВТО-УКРЫТИЕ В ШКАФ =====
local function TeleportToShkaf()
if IsTeleporting then return end
IsTeleporting = true
local character = LocalPlayer.Character
local hrp = character and character:FindFirstChild("HumanoidRootPart")
if hrp then
local closestShkaf = nil
local minDistance = math.huge
for _, obj in ipairs(workspace:GetDescendants()) do
if obj.Name == "Shkaf" and obj:IsA("Model") then
local success, pos = pcall(function() return obj:GetPivot().Position end)
if success then
local dist = (hrp.Position - pos).Magnitude
if dist < minDistance then
minDistance = dist
closestShkaf = obj
end
end
end
end
if closestShkaf then
hrp.Anchored = true
hrp.CFrame = closestShkaf:GetPivot()
task.wait(0.1)
local prompt = closestShkaf:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt then
prompt.HoldDuration = 0
fireproximityprompt(prompt)
end
hrp.Anchored = false
end
end
task.wait(2)
IsTeleporting = false
end
local function HandleFlick(sound)
if sound:IsA("Sound") and sound.SoundId == FlickSoundID then
sound:GetPropertyChangedSignal("IsPlaying"):Connect(function()
if sound.IsPlaying and AutoHideRushDrunsEnabled then
TeleportToShkaf()
end
end)
end
end
-- ===== CORE DETECTOR (ИЗ HITBOXES) =====
local function findArtur()
local hitboxes = workspace:FindFirstChild("Hitboxes")
if hitboxes then
for _, child in ipairs(hitboxes:GetChildren()) do
if child.Name == "Artur" then return child end
end
end
return nil
end
local function antiArturLogic(arturObj)
if IsTeleporting then return end
IsTeleporting = true
local character = LocalPlayer.Character
local hrp = character and character:FindFirstChild("HumanoidRootPart")
local success, arturPos = pcall(function() return arturObj:GetPivot().Position end)
if hrp and success then
local oldPos = hrp.CFrame
hrp.CFrame = CFrame.new(arturPos + Vector3.new(0, 3, 2))
task.wait(0.3)
local prompt = arturObj:FindFirstChildOfClass("ProximityPrompt") or arturObj:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt then
local oldHold, oldDist, oldLOS = prompt.HoldDuration, prompt.MaxActivationDistance, prompt.RequiresLineOfSight
prompt.HoldDuration = 0
prompt.MaxActivationDistance = 100
prompt.RequiresLineOfSight = false
pcall(function() fireproximityprompt(prompt) end)
prompt.HoldDuration = oldHold
prompt.MaxActivationDistance = oldDist
prompt.RequiresLineOfSight = oldLOS
end
task.wait(0.2)
hrp.CFrame = oldPos
end
task.wait(0.5)
IsTeleporting = false
end
-- Цикл проверки Артура
RunService.Stepped:Connect(function()
if antiArturEnabled then
local artur = findArtur()
if artur then
antiArturLogic(artur)
end
end
end)
-- Мониторинг спавна новых объектов
workspace.DescendantAdded:Connect(function(child)
HandleFlick(child)
task.wait(0.1)
if child.Name == "Shkaf" and ObjectESP then
CreateESP(child, Color3.fromRGB(0, 255, 0), "Шкаф")
elseif (child.Name == "Rush" or child.Name == "Druns" or child.Name == "Artur") and MonsterESP then
CreateESP(child, Color3.fromRGB(255, 0, 0), child.Name)
end
end)
-- Первичная инициализация
for _, v in ipairs(workspace:GetDescendants()) do
pcall(function() HandleFlick(v) end)
end
-- ==========================================
-- ===== ИНТЕРФЕЙС ЭЛЕМЕНТОВ ТАБОВ =====
-- ==========================================
-- Вкладка FARM
TabFarm:CreateToggle({
Name = "Авто-Фарм Монет (Coin Farm)",
CurrentValue = false,
Callback = function(v)
farming = v
if v then task.spawn(farmLoop) end
end,
})
TabFarm:CreateButton({
Name = "Сбросить счетчик монет",
Callback = function() collected = 0 end,
})
local farmStatusLabel = TabFarm:CreateLabel("Статус Фарма: Выкл | Собрано: 0")
-- Вкладка PLAYER
TabPlayer:CreateToggle({
Name = "Включить WalkSpeed",
CurrentValue = false,
Callback = function(v) walkspeedEnabled = v end,
})
TabPlayer:CreateSlider({
Name = "Скорость (WalkSpeed)",
Range = {16, 200},
Increment = 1,
Suffix = "инд.",
CurrentValue = 16,
Callback = function(v) TargetSpeed = v end,
})
TabPlayer:CreateToggle({
Name = "Прохождение сквозь стены (Noclip)",
CurrentValue = false,
Callback = function(v) NoclipEnabled = v end,
})
-- Вкладка MONSTER
TabMonster:CreateToggle({
Name = "Прятаться от Rush / Druns (В Шкаф)",
CurrentValue = false,
Callback = function(v) AutoHideRushDrunsEnabled = v end,
})
TabMonster:CreateToggle({
Name = "Anti-Artur (Авто-Клик Артура)",
CurrentValue = false,
Callback = function(v) antiArturEnabled = v end,
})
-- Вкладка VISUALS
TabVisuals:CreateToggle({
Name = "Яркое зрение (FullBright)",
CurrentValue = false,
Callback = function(v)
FullBrightEnabled = v
if v then
if holySpiceEnabled then holySpiceEnabled = false end
ApplyFullBright()
else
RevertLighting()
end
end,
})
TabVisuals:CreateToggle({
Name = "HOLY SPICE (Диско-Режим)",
CurrentValue = false,
Callback = function(v)
holySpiceEnabled = v
if v then
if FullBrightEnabled then FullBrightEnabled = false end
task.spawn(holySpiceLoop)
else
RevertLighting()
end
end,
})
TabVisuals:CreateSlider({
Name = "Интенсивность Holy Spice",
Range = {1, 5},
Increment = 0.5,
Suffix = "x",
CurrentValue = 3.0,
Callback = function(v) holySpiceIntensity = v end,
})
TabVisuals:CreateToggle({
Name = "Подсветка Монстров (ESP)",
CurrentValue = false,
Callback = function(v)
MonsterESP = v
for _, obj in ipairs(workspace:GetDescendants()) do
if obj.Name == "Artur" or obj.Name == "Rush" or obj.Name == "Druns" then
if v then CreateESP(obj, Color3.fromRGB(255, 0, 0), obj.Name) else RemoveESP(obj) end
end
end
end,
})
TabVisuals:CreateToggle({
Name = "Подсветка Шкафов (ESP)",
CurrentValue = false,
Callback = function(v)
ObjectESP = v
for _, obj in ipairs(workspace:GetDescendants()) do
if obj.Name == "Shkaf" then
if v then CreateESP(obj, Color3.fromRGB(0, 255, 0), "Шкаф") else RemoveESP(obj) end
end
end
end,
})
-- Цикл обновления статуса фарма на UI
task.spawn(function()
while true do
if farming then
local currentCoins = findCoins()
farmStatusLabel:Set("Статус Фарма: РАБОТАЕТ | Собрано: " .. collected .. " | На карте: " .. #currentCoins)
else
farmStatusLabel:Set("Статус Фарма: Выкл | Собрано за сессию: " .. collected)
end
task.wait(1)
end
end)
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