Auto farm
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Auto farm

[PVP] Мурино ХоррорSENCHOUSXDSENCHOUSXD 1.2K views 1.5K executesUpdated Jul 2, 2026
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Lua Script•491 lines (15642 chars)
--[[
    MURINO HORROR // ULTIMATE HYBRID HUB
    Optimized & Clean Framework
    Version: 2026 Public Release
]]

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
    Name = "Murino Ultimate Hub",
    LoadingTitle = "Loading Custom UI...",
    LoadingSubtitle = "by Community Edition",
    ConfigurationSaving = {
       Enabled = true,
       FolderName = "MurinoHubScripts",
       FileName = "CustomMurinoConfig"
    }
})

-- Создание вкладок
local TabFarm = Window:CreateTab("Farm (Монеты)", 4483362458)
local TabPlayer = Window:CreateTab("Player & World", 4483362458)
local TabMonster = Window:CreateTab("Monsters & Anti-Death", 4483362458)
local TabVisuals = Window:CreateTab("Visuals (ESP)", 4483362458)

-- ===== ПЕРЕМЕННЫЕ И НАСТРОЙКИ =====
local farming = false
local collected = 0
local farmThread = nil

local TargetSpeed = 16
local walkspeedEnabled = false

local NoclipEnabled = false
local FullBrightEnabled = false
local holySpiceEnabled = false
local holySpiceIntensity = 3.0

local AutoHideRushDrunsEnabled = false 
local antiArturEnabled = false
local IsTeleporting = false 

local MonsterESP = false
local ObjectESP = false

local FlickSoundID = "rbxassetid://118519596761992"

-- Сервисы
local Lighting = game:GetService("Lighting")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer

local DefaultSettings = {
    Ambient = Lighting.Ambient,
    Brightness = Lighting.Brightness,
    ClockTime = Lighting.ClockTime,
    FogEnd = Lighting.FogEnd,
    GlobalShadows = Lighting.GlobalShadows,
    OutdoorAmbient = Lighting.OutdoorAmbient,
    ColorShift_Bottom = Lighting.ColorShift_Bottom,
    ColorShift_Top = Lighting.ColorShift_Top
}

-- ===== ОСНОВНОЙ ЦИКЛ (SPEED / NOCLIP) =====
RunService.Stepped:Connect(function()
    local character = LocalPlayer.Character
    if character then
        -- Логика Noclip
        for _, part in ipairs(character:GetDescendants()) do
            if part:IsA("BasePart") then
                if NoclipEnabled then
                    part.CanCollide = false
                else
                    if part.Name == "HumanoidRootPart" or part.Name == "UpperTorso" or part.Name == "LowerTorso" or part.Name == "Torso" or part.Name == "Head" then
                        part.CanCollide = true
                    end
                end
            end
        end
        -- Логика WalkSpeed
        local humanoid = character:FindFirstChildOfClass("Humanoid")
        if humanoid and walkspeedEnabled then
            local currentTargetSpeed = IsTeleporting and 0 or TargetSpeed
            if humanoid.WalkSpeed ~= currentTargetSpeed then
                humanoid.WalkSpeed = currentTargetSpeed
            end
        end
    end
end)

-- ===== ФУНКЦИИ ОСВЕЩЕНИЯ =====
local function ApplyFullBright()
    Lighting.Ambient = Color3.fromRGB(255, 255, 255)
    Lighting.Brightness = 2
    Lighting.ClockTime = 14
    Lighting.FogEnd = 100000
    Lighting.GlobalShadows = false
    Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
    Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255)
    Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255)
end

local function RevertLighting()
    Lighting.Ambient = DefaultSettings.Ambient
    Lighting.Brightness = DefaultSettings.Brightness
    Lighting.ClockTime = DefaultSettings.ClockTime
    Lighting.FogEnd = DefaultSettings.FogEnd
    Lighting.GlobalShadows = DefaultSettings.GlobalShadows
    Lighting.OutdoorAmbient = DefaultSettings.OutdoorAmbient
    Lighting.ColorShift_Bottom = DefaultSettings.ColorShift_Bottom
    Lighting.ColorShift_Top = DefaultSettings.ColorShift_Top
    Lighting.FogColor = Color3.new(1, 1, 1)
end

local function holySpiceLoop()
    local hue = 0
    while holySpiceEnabled do
        hue = (hue + 2 * holySpiceIntensity) % 360
        local color1 = Color3.fromHSV(hue / 360, 1, 1)
        local color2 = Color3.fromHSV((hue + 180) / 360, 1, 1)
        
        Lighting.Ambient = color1
        Lighting.OutdoorAmbient = color2
        Lighting.Brightness = 0.5 + (math.sin(tick() * holySpiceIntensity * 2) * 1.5)
        Lighting.FogEnd = 100 + (math.sin(tick() * holySpiceIntensity) * 500)
        Lighting.FogColor = color1
        Lighting.ClockTime = (tick() * 0.1) % 24
        
        if math.random(1, 10) == 1 then
            Lighting.Brightness = 5
            task.wait(0.05)
        end
        task.wait(0.03)
    end
end

Lighting.Changed:Connect(function() 
    if FullBrightEnabled and not holySpiceEnabled then ApplyFullBright() end 
end)

-- ===== ВИЗУАЛЫ (ESP СИСТЕМА) =====
local function CreateESP(object, color, text)
    if not object or not object.Parent or object:FindFirstChild("S_ESP") then return end
    
    local highlight = Instance.new("Highlight")
    highlight.Name = "S_ESP"
    highlight.FillColor = color
    highlight.FillTransparency = 0.5
    highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
    highlight.Adornee = object
    highlight.Parent = object

    if text then
        local billboard = Instance.new("BillboardGui")
        billboard.Name = "S_Text"
        billboard.Size = UDim2.new(0, 200, 0, 50)
        billboard.AlwaysOnTop = true
        billboard.StudsOffset = Vector3.new(0, 3, 0)
        
        local label = Instance.new("TextLabel")
        label.Size = UDim2.new(1, 0, 1, 0)
        label.BackgroundTransparency = 1
        label.TextColor3 = color
        label.TextStrokeTransparency = 0
        label.TextSize = 14
        label.Text = text
        label.Font = Enum.Font.SourceSansBold
        
        label.Parent = billboard
        billboard.Parent = object
    end
end

local function RemoveESP(object)
    if object:FindFirstChild("S_ESP") then object.S_ESP:Destroy() end
    if object:FindFirstChild("S_Text") then object.S_Text:Destroy() end
end

-- ===== ФАРМ МОНЕТ (COIN FARM) =====
local function findCoins()
    local coins = {}
    for _, model in ipairs(workspace:GetDescendants()) do
        if model.Name == "Coins" and model:IsA("Model") then
            local root = model:FindFirstChild("Root")
            local prompt = root and root:FindFirstChildOfClass("ProximityPrompt")
            local success, pos = pcall(function() return model:GetPivot().Position end)
            
            if root and prompt and success then
                table.insert(coins, {model = model, root = root, prompt = prompt, pos = pos})
            end
        end
    end
    return coins
end

local function farmLoop()
    while farming do
        local coins = findCoins()
        if #coins > 0 then
            for _, coin in ipairs(coins) do
                if not farming then break end
                if coin.model and coin.model.Parent and coin.prompt then
                    local char = LocalPlayer.Character
                    local hrp = char and char:FindFirstChild("HumanoidRootPart")
                    
                    if hrp and not IsTeleporting then
                        IsTeleporting = true
                        hrp.CFrame = CFrame.new(coin.pos + Vector3.new(0, 3, 0))
                        task.wait(0.3)
                        
                        -- Активация промпта монеты
                        local p = coin.prompt
                        local oldHold, oldDist, oldLOS = p.HoldDuration, p.MaxActivationDistance, p.RequiresLineOfSight
                        p.HoldDuration = 0
                        p.MaxActivationDistance = 100
                        p.RequiresLineOfSight = false
                        
                        pcall(function() fireproximityprompt(p) end)
                        collected = collected + 1
                        
                        p.HoldDuration = oldHold
                        p.MaxActivationDistance = oldDist
                        p.RequiresLineOfSight = oldLOS
                        
                        IsTeleporting = false
                    end
                end
                task.wait(0.4)
            end
        else
            task.wait(2)
        end
    end
end

-- ===== АВТО-УКРЫТИЕ В ШКАФ =====
local function TeleportToShkaf()
    if IsTeleporting then return end
    IsTeleporting = true
    
    local character = LocalPlayer.Character
    local hrp = character and character:FindFirstChild("HumanoidRootPart")
    if hrp then
        local closestShkaf = nil
        local minDistance = math.huge
        
        for _, obj in ipairs(workspace:GetDescendants()) do
            if obj.Name == "Shkaf" and obj:IsA("Model") then
                local success, pos = pcall(function() return obj:GetPivot().Position end)
                if success then
                    local dist = (hrp.Position - pos).Magnitude
                    if dist < minDistance then
                        minDistance = dist
                        closestShkaf = obj
                    end
                end
            end
        end
        
        if closestShkaf then
            hrp.Anchored = true
            hrp.CFrame = closestShkaf:GetPivot()
            task.wait(0.1)
            local prompt = closestShkaf:FindFirstChildWhichIsA("ProximityPrompt", true)
            if prompt then
                prompt.HoldDuration = 0
                fireproximityprompt(prompt)
            end
            hrp.Anchored = false
        end
    end
    task.wait(2) 
    IsTeleporting = false
end

local function HandleFlick(sound)
    if sound:IsA("Sound") and sound.SoundId == FlickSoundID then
        sound:GetPropertyChangedSignal("IsPlaying"):Connect(function()
            if sound.IsPlaying and AutoHideRushDrunsEnabled then
                TeleportToShkaf()
            end
        end)
    end
end

-- ===== CORE DETECTOR (ИЗ HITBOXES) =====
local function findArtur()
    local hitboxes = workspace:FindFirstChild("Hitboxes")
    if hitboxes then
        for _, child in ipairs(hitboxes:GetChildren()) do
            if child.Name == "Artur" then return child end
        end
    end
    return nil
end

local function antiArturLogic(arturObj)
    if IsTeleporting then return end
    IsTeleporting = true
    
    local character = LocalPlayer.Character
    local hrp = character and character:FindFirstChild("HumanoidRootPart")
    local success, arturPos = pcall(function() return arturObj:GetPivot().Position end)
    
    if hrp and success then
        local oldPos = hrp.CFrame
        hrp.CFrame = CFrame.new(arturPos + Vector3.new(0, 3, 2))
        task.wait(0.3)
        
        local prompt = arturObj:FindFirstChildOfClass("ProximityPrompt") or arturObj:FindFirstChildWhichIsA("ProximityPrompt", true)
        if prompt then
            local oldHold, oldDist, oldLOS = prompt.HoldDuration, prompt.MaxActivationDistance, prompt.RequiresLineOfSight
            prompt.HoldDuration = 0
            prompt.MaxActivationDistance = 100
            prompt.RequiresLineOfSight = false
            
            pcall(function() fireproximityprompt(prompt) end)
            
            prompt.HoldDuration = oldHold
            prompt.MaxActivationDistance = oldDist
            prompt.RequiresLineOfSight = oldLOS
        end
        task.wait(0.2)
        hrp.CFrame = oldPos
    end
    task.wait(0.5)
    IsTeleporting = false
end

-- Цикл проверки Артура
RunService.Stepped:Connect(function()
    if antiArturEnabled then
        local artur = findArtur()
        if artur then
            antiArturLogic(artur)
        end
    end
end)

-- Мониторинг спавна новых объектов
workspace.DescendantAdded:Connect(function(child)
    HandleFlick(child)
    
    task.wait(0.1)
    if child.Name == "Shkaf" and ObjectESP then
        CreateESP(child, Color3.fromRGB(0, 255, 0), "Шкаф")
    elseif (child.Name == "Rush" or child.Name == "Druns" or child.Name == "Artur") and MonsterESP then
        CreateESP(child, Color3.fromRGB(255, 0, 0), child.Name)
    end
end)

-- Первичная инициализация
for _, v in ipairs(workspace:GetDescendants()) do
    pcall(function() HandleFlick(v) end)
end

-- ==========================================
-- =====     ИНТЕРФЕЙС ЭЛЕМЕНТОВ ТАБОВ     =====
-- ==========================================

-- Вкладка FARM
TabFarm:CreateToggle({
    Name = "Авто-Фарм Монет (Coin Farm)",
    CurrentValue = false,
    Callback = function(v)
        farming = v
        if v then task.spawn(farmLoop) end
    end,
})

TabFarm:CreateButton({
    Name = "Сбросить счетчик монет",
    Callback = function() collected = 0 end,
})

local farmStatusLabel = TabFarm:CreateLabel("Статус Фарма: Выкл | Собрано: 0")

-- Вкладка PLAYER
TabPlayer:CreateToggle({
    Name = "Включить WalkSpeed",
    CurrentValue = false,
    Callback = function(v) walkspeedEnabled = v end,
})

TabPlayer:CreateSlider({
    Name = "Скорость (WalkSpeed)",
    Range = {16, 200},
    Increment = 1,
    Suffix = "инд.",
    CurrentValue = 16,
    Callback = function(v) TargetSpeed = v end,
})

TabPlayer:CreateToggle({
    Name = "Прохождение сквозь стены (Noclip)",
    CurrentValue = false,
    Callback = function(v) NoclipEnabled = v end,
})

-- Вкладка MONSTER
TabMonster:CreateToggle({
    Name = "Прятаться от Rush / Druns (В Шкаф)",
    CurrentValue = false,
    Callback = function(v) AutoHideRushDrunsEnabled = v end,
})

TabMonster:CreateToggle({
    Name = "Anti-Artur (Авто-Клик Артура)",
    CurrentValue = false,
    Callback = function(v) antiArturEnabled = v end,
})

-- Вкладка VISUALS
TabVisuals:CreateToggle({
    Name = "Яркое зрение (FullBright)",
    CurrentValue = false,
    Callback = function(v)
        FullBrightEnabled = v
        if v then
            if holySpiceEnabled then holySpiceEnabled = false end
            ApplyFullBright()
        else
            RevertLighting()
        end
    end,
})

TabVisuals:CreateToggle({
    Name = "HOLY SPICE (Диско-Режим)",
    CurrentValue = false,
    Callback = function(v)
        holySpiceEnabled = v
        if v then
            if FullBrightEnabled then FullBrightEnabled = false end
            task.spawn(holySpiceLoop)
        else
            RevertLighting()
        end
    end,
})

TabVisuals:CreateSlider({
    Name = "Интенсивность Holy Spice",
    Range = {1, 5},
    Increment = 0.5,
    Suffix = "x",
    CurrentValue = 3.0,
    Callback = function(v) holySpiceIntensity = v end,
})

TabVisuals:CreateToggle({
    Name = "Подсветка Монстров (ESP)",
    CurrentValue = false,
    Callback = function(v)
        MonsterESP = v
        for _, obj in ipairs(workspace:GetDescendants()) do
            if obj.Name == "Artur" or obj.Name == "Rush" or obj.Name == "Druns" then
                if v then CreateESP(obj, Color3.fromRGB(255, 0, 0), obj.Name) else RemoveESP(obj) end
            end
        end
    end,
})

TabVisuals:CreateToggle({
    Name = "Подсветка Шкафов (ESP)",
    CurrentValue = false,
    Callback = function(v)
        ObjectESP = v
        for _, obj in ipairs(workspace:GetDescendants()) do
            if obj.Name == "Shkaf" then
                if v then CreateESP(obj, Color3.fromRGB(0, 255, 0), "Шкаф") else RemoveESP(obj) end
            end
        end
    end,
})

-- Цикл обновления статуса фарма на UI
task.spawn(function()
    while true do
        if farming then
            local currentCoins = findCoins()
            farmStatusLabel:Set("Статус Фарма: РАБОТАЕТ | Собрано: " .. collected .. " | На карте: " .. #currentCoins)
        else
            farmStatusLabel:Set("Статус Фарма: Выкл | Собрано за сессию: " .. collected)
        end
        task.wait(1)
    end
end)

Rayfield:LoadConfiguration()

Features & Information

Fully Automatic Coin Farm (Fast & Safe) Anti-Artur (Auto clicker / bypass) Auto-Hide in Shkaf from Rush & Druns FullBright & Disco Mode (Holy Spice) Monster & Closet ESP

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