
Keyless

local way = "Throw"
local target
while true do
task.wait()
pcall(function()
repeat
target = game:GetService("Players"):GetPlayers()[math.random(#game:GetService("Players"):GetPlayers())]
until target.Team == game:GetService("Teams").Sheriffs
if target.Character:FindFirstChild("Head") then
if target.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
game:GetService("Players").LocalPlayer.Character.Knife.Damage:FireServer(target.Character.UpperTorso,way)
else
game:GetService("Players").LocalPlayer.Character.Knife.Damage:FireServer(target.Character.HumanoidRootPart,way)
end
end
end)
end
can you make a ui instead of just kill all? like please do hitbox, anti die and more
@lololmyself5 fr