MD HITBOX
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MD HITBOX

MVSD | Murderers VS Sheriffs Duelsvozxvozx 57.5K views 569 executesUpdated Jul 19, 2024
5.0/ 5(2 votes)
20100% Positive
Lua Script•18 lines (582 chars)
_G.HeadSize = 6.5
_G.Disabled = true

game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)

Features & Information

This is just a hitbox expander. Where it says _G.HeadSize = 6.5 u can change that number for more blatant or legit playing. I use 6.5 i think its good if u dont like it change it,but do not touch anything else

Community Comments (2)

melonmelonJul 29, 2024(edited)

are we not going to talk about the fact you literally stole this from another script on here?

vozxvozxJul 31, 2024(edited)

its just basic hitbox expander,i posted it because it work really good

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