
Key Required
Op gui kill all
Lua Script•114 lines (4081 chars)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({
Name = "Femboy Ware (made by @kylosilly)",
HidePremium = false,
SaveConfig = false,
ConfigFolder = "OrionTest"
})
local Tab = Window:MakeTab({
Name = "main",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local killAllEnabled = false
local autoClaimEnabled = false
local autoSpinEnabled = false
local selectedMethod = "Knife (OP)"
local killAllLoop = nil
local autoClaimLoop = nil
local autoSpinLoop = nil
Tab:AddDropdown({
Name = "Select Kill Method (Have to hold tool)",
Default = "Knife (OP)",
Options = {"Revolver", "Knife (OP)"},
Callback = function(Value)
selectedMethod = Value
end
})
Tab:AddToggle({
Name = "Kill All NPCs",
Default = false,
Callback = function(Value)
killAllEnabled = Value
if killAllEnabled then
if not killAllLoop or coroutine.status(killAllLoop) == "dead" then
killAllLoop = coroutine.create(function()
while killAllEnabled do
local npcs = workspace:WaitForChild("NPCHolder"):GetChildren()
for _, npc in pairs(npcs) do
local humanoid = npc:FindFirstChild("Humanoid")
local upperTorso = npc:FindFirstChild("UpperTorso")
if humanoid then
if selectedMethod == "Revolver" and upperTorso then
local args = {
[1] = "Hit",
[2] = humanoid,
[3] = upperTorso
}
game:GetService("Players").LocalPlayer.Character.Revolver.RemoteEvent:FireServer(unpack(args))
elseif selectedMethod == "Knife (OP)" then
local args = {
[1] = "Kill",
[2] = humanoid
}
game:GetService("Players").LocalPlayer.Character.Knife.RemoteEvent:FireServer(unpack(args))
end
end
end
task.wait(0.1)
end
end)
coroutine.resume(killAllLoop)
end
end
end
})
Tab:AddToggle({
Name = "Auto Claim 250 Kills",
Default = false,
Callback = function(Value)
autoClaimEnabled = Value
if autoClaimEnabled then
if not autoClaimLoop or coroutine.status(autoClaimLoop) == "dead" then
autoClaimLoop = coroutine.create(function()
while autoClaimEnabled do
local args = {
[1] = "250 Kills"
}
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ClaimTask"):FireServer(unpack(args))
task.wait(1) -- wait a minute before claiming again to reduce load
end
end)
coroutine.resume(autoClaimLoop)
end
end
end
})
Tab:AddToggle({
Name = "Auto Spin Task Wheel",
Default = false,
Callback = function(Value)
autoSpinEnabled = Value
if autoSpinEnabled then
if not autoSpinLoop or coroutine.status(autoSpinLoop) == "dead" then
autoSpinLoop = coroutine.create(function()
while autoSpinEnabled do
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("TaskWheel"):FireServer()
task.wait(1)
end
end)
coroutine.resume(autoSpinLoop)
end
end
end
})
OrionLib:Init()Features & Information
Kill all
Kill all options: Knife, Gun
Auto claim 250 kills thingy
Auto spin
Supported all executers (expect mobile :3)

pls make inf cash
@arthursiqueira424 not possible sorry
ok
is this legit? also idk how to use this
@nicholaspiquitogame You need a executer to run this script and its legit bc its open src you can check out the code