Instant Max Level OP
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Instant Max Level OP

Monkey Arena [CLASSIC]arsyny1xarsyny1x 1.6K views 170 executesUpdated Dec 26, 2025
Unrated
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Lua Script•143 lines (4448 chars)
-- By arsyny1x 
local Players = game:GetService("Players")

local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humaniod = Character:WaitForChild("Humanoid")
local HumaniodRootPart = Character:WaitForChild("HumanoidRootPart")

local Setting = {
    BananaSlider = 20000,
}

Player.CharacterAdded:Connect(function(Newchar)
    local Char = Newchar
    Character = Char
    Humaniod = Char:WaitForChild("Humanoid")
    HumaniodRootPart = Char:WaitForChild("HumanoidRootPart")
end)

local ReGui = loadstring(game:HttpGet('https://raw.githubusercontent.com/depthso/Dear-ReGui/refs/heads/main/ReGui.lua'))()

local Window = ReGui:TabsWindow({
	Title = "arsyny1x",
	Size = UDim2.fromOffset(300, 230),
    Position = UDim2.fromScale(0.5, 0.5),
    AnchorPoint = Vector2.new(0.5, 0.5)
})

local MainTab = Window:CreateTab({Name="Main"})
local PlayersTab = Window:CreateTab({Name="Player"})

local BananaSlider = MainTab:SliderInt({
Label = "Banana",
Value = Setting.BananaSlider,
Minimum = 1,
Maximum = 100000,
})

local Button = MainTab:Button({
	Text = "Get Banana",
	Callback = function(self)
		print("Hello world!",BananaSlider.Value)
        local Banana = workspace.Prefabs:FindFirstChild("Banana")
        if Banana then
            Banana.bananaValue.Value = BananaSlider.Value or Setting.BananaSlider
            task.wait(.1)
            Banana.CFrame = HumaniodRootPart.CFrame
            HumaniodRootPart.CFrame = HumaniodRootPart.CFrame * CFrame.new(0,30,0) 
        end
	end
})

local selectedPlayer = MainTab:Combo({
	Label = "Selected Players",
	Items = {},
    Callback = function(self,Value)
        shared.SelectPlayer = Value
    end
})

local RefreshPlayers =MainTab:Button({
    Text = "Refresh Players",
    Callback = function(self)
        local players = {}
        for _, p in pairs(Players:GetPlayers()) do 
            if p ~= Player then 
                table.insert(players,p.Name)
                selectedPlayer.Items = players
            end
        end
    end
})

local GrabSelectedPlayer = MainTab:Button({
    Text = "Grab Selected Player",
    Callback = function(self)
        local Sp = workspace[shared.SelectPlayer]
        HumaniodRootPart.CFrame = Sp.PrimaryPart.CFrame * CFrame.new(0,30,30)
        task.wait(.25)
        fireproximityprompt(Sp.GrabProximity)
    end
})

local KillSelectedPlayer = MainTab:Button({
    Text = "Kill Selected Player",
    Callback = function(self)
        local Sp = workspace[shared.SelectPlayer]
        local humaniod = Sp:FindFirstChild("Humanoid")
        repeat 
            HumaniodRootPart.CFrame = Sp.PrimaryPart.CFrame * CFrame.new(0,30,30)
            game:GetService("ReplicatedStorage"):WaitForChild("PlayerEvents"):WaitForChild("PlayerAttack"):FireServer()
            task.wait()
        until humaniod.Health <= 0 
    end
})

local KillHighestLevelPlayer = MainTab:Button({
    Text = "Kill Highest Level Player",
    Callback = function(self)
        local higestlevel = -math.huge
        local TargetHum 
        pcall(function()
            for _, p in pairs(Players:GetPlayers()) do
                if p ~= Player then
                    local Char = p.Character
                    if not Char then continue end
                    local Currentlevel = tonumber(p.stats.CurBanana.Value)

                    if Currentlevel >= higestlevel then
                        higestlevel = Currentlevel
                        TargetHum = p.Character
                    end 
                end
            end
            local humaniod = TargetHum:WaitForChild("Humanoid")
            repeat 
                HumaniodRootPart.CFrame = TargetHum.HumanoidRootPart.CFrame * CFrame.new(0,30,30)
                game:GetService("ReplicatedStorage"):WaitForChild("PlayerEvents"):WaitForChild("PlayerAttack"):FireServer()
                task.wait()
            until humaniod.Health <= 0 
        end)
    end
})

local WalkSpeed = PlayersTab:SliderInt({
    Label = "WalkSpeed",
    Value = 16,
    Minimum = 16,
    Maximum = 300
})

local ApplyWalkSpeed = PlayersTab:Button({
    Text = "Apply WalkSpeed",
    Callback = function(self,Value)
        if Humaniod.WalkSpeed ~= WalkSpeed.Value then
            Humaniod.WalkSpeed = WalkSpeed.Value
        end

        Humaniod:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
            Humaniod.WalkSpeed = WalkSpeed.Value
        end)
    end
})

Features & Information

[+] Instant Get Banana [+] Grab Selected Player [+] Kill Selected Player [+] Kill Highest Level Player Mobile Friendly
#open sorce#Max Level

Community Comments (1)

Paddling3581Paddling3581Dec 26, 2025

The game is free product