
Keyless

--[[
MINI CITY - INFINITE AMMO
Munição infinita + sem recarga
]]
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local CoreGui = (gethui and gethui()) or game:GetService("CoreGui")
pcall(function() CoreGui.InfAmmo:Destroy() end)
local Enabled = false
--// Notify
local function Notify(text)
pcall(function()
StarterGui:SetCore("SendNotification", {Title = "♾️", Text = text, Duration = 2})
end)
end
--// Infinite Ammo (sem recarga)
local function InfAmmo()
local char = Player.Character
if not char then return end
for _, t in pairs(char:GetChildren()) do
if t:IsA("Tool") then
for _, v in pairs(t:GetDescendants()) do
local n = v.Name:lower()
if v:IsA("NumberValue") or v:IsA("IntValue") then
-- Ammo values
if n:find("ammo") or n:find("clip") or n:find("mag") or n:find("bullet") or n:find("municao") or n:find("current") then
v.Value = 9999
end
-- Reload time = 0
if n:find("reload") or n:find("recarga") then
v.Value = 0
end
elseif v:IsA("BoolValue") then
-- Reloading = false
if n:find("reload") or n:find("recarga") then
v.Value = false
end
end
end
end
end
end
--// Loop
local connection
local function StartLoop()
if connection then return end
connection = RunService.Heartbeat:Connect(function()
if Enabled then
InfAmmo()
end
end)
end
--// GUI
local gui = Instance.new("ScreenGui")
gui.Name = "InfAmmo"
gui.ResetOnSpawn = false
gui.Parent = CoreGui
local btn = Instance.new("TextButton", gui)
btn.Size = UDim2.new(0, 100, 0, 30)
btn.Position = UDim2.new(0, 10, 0.4, 0)
btn.BackgroundColor3 = Color3.fromRGB(80, 30, 30)
btn.Text = "♾️ Ammo: OFF"
btn.TextColor3 = Color3.new(1, 1, 1)
btn.TextSize = 11
btn.Font = Enum.Font.GothamBold
btn.Active = true
btn.Draggable = true
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
btn.MouseButton1Click:Connect(function()
Enabled = not Enabled
btn.Text = Enabled and "♾️ Ammo: ON" or "♾️ Ammo: OFF"
btn.BackgroundColor3 = Enabled and Color3.fromRGB(30, 100, 30) or Color3.fromRGB(80, 30, 30)
if Enabled then
Notify("Infinite Ammo ON!")
StartLoop()
else
Notify("OFF")
end
end)
print("♾️ Infinite Ammo Loaded!")
print("- Munição = 9999")
print("- Sem recarga")No comments yet for this script.

