
Keyless

if not game:IsLoaded() then game.Loaded:Wait() end
local Players = game:GetService("Players")
local LP = Players.LocalPlayer
repeat task.wait(0.1) until LP.Character and LP.Character:FindFirstChild("HumanoidRootPart")
local EMERALD_ID = "rbxassetid://12796568017"
local MAX_SCAN_RANGE = 3500
local SETTINGS = {
GLIDE_SPEED = 300,
MINE_DISTANCE = 14,
STOP_DISTANCE = 5,
STUCK_TIMEOUT = 10
}
local HttpService = game:GetService("HttpService")
local TeleportService = game:GetService("TeleportService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local Camera = workspace.CurrentCamera
local trackedEmeralds = {}
local ignoredEmeralds = {}
local totalInFrame = 0
local closestEmerald = nil
local isTeleporting = false
local isMining = false
local lastMineTime = tick()
local hopTimer = 5
local hoppingActive = false
local function serverHop()
if hoppingActive then return end
hoppingActive = true
local function tryTeleport()
local success, result = pcall(function()
return game:HttpGet("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")
end)
if success then
local decoded = HttpService:JSONDecode(result)
if decoded and decoded.data then
local servers = {}
for _, s in pairs(decoded.data) do
if s.id ~= game.JobId and s.playing < s.maxPlayers then
table.insert(servers, s.id)
end
end
if #servers > 0 then
TeleportService:TeleportToPlaceInstance(game.PlaceId, servers[math.random(1, #servers)], LP)
end
end
end
task.wait(3)
if hoppingActive then tryTeleport() end
end
task.spawn(tryTeleport)
end
local function glideToTarget()
if isTeleporting or not closestEmerald then return end
local char = LP.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not root then return end
isTeleporting = true
for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = false end end
local bv = Instance.new("BodyVelocity", root)
bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
bv.Velocity = Vector3.new(0,0,0)
local direction = (root.Position - closestEmerald.Position).Unit
local targetPos = closestEmerald.Position + (direction * SETTINGS.STOP_DISTANCE)
local dist = (targetPos - root.Position).Magnitude
local duration = dist / SETTINGS.GLIDE_SPEED
local t = TweenService:Create(root, TweenInfo.new(duration, Enum.EasingStyle.Linear), {CFrame = CFrame.new(targetPos, closestEmerald.Position)})
t:Play()
t.Completed:Connect(function()
bv:Destroy()
if char then
for _, p in pairs(char:GetChildren()) do if p:IsA("BasePart") then p.CanCollide = true end end
end
isTeleporting = false
end)
end
local function forceApplyESP(part)
if not part:IsA("BasePart") or trackedEmeralds[part] then return end
local mId = ""
if part:IsA("MeshPart") then mId = part.MeshId
else
local m = part:FindFirstChildOfClass("SpecialMesh")
if m then mId = m.MeshId end
end
if mId == EMERALD_ID or part.Name:lower():find("emerald") then
trackedEmeralds[part] = part
part.AncestryChanged:Connect(function()
if not part:IsDescendantOf(workspace) then
trackedEmeralds[part] = nil
lastMineTime = tick()
isMining = false
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 1)
end
end)
end
end
task.spawn(function()
for _, v in ipairs(workspace:GetDescendants()) do forceApplyESP(v) end
workspace.DescendantAdded:Connect(forceApplyESP)
while true do
task.wait(1)
if totalInFrame == 0 then
hopTimer = hopTimer - 1
if hopTimer <= 0 then
serverHop()
hopTimer = 3
end
else
hopTimer = 5
hoppingActive = false
if isMining and tick() - lastMineTime > SETTINGS.STUCK_TIMEOUT then
ignoredEmeralds[closestEmerald] = true
isMining = false
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 1)
end
end
end
end)
local sg = Instance.new("ScreenGui", LP.PlayerGui)
local f = Instance.new("Frame", sg); f.Size = UDim2.new(0, 260, 0, 85); f.Position = UDim2.new(0.5, -130, 0.85, 0); f.BackgroundColor3 = Color3.new(0,0,0); f.BackgroundTransparency = 0.4; Instance.new("UICorner", f)
local t1 = Instance.new("TextLabel", f); t1.Size = UDim2.new(1, 0, 0.4, 0); t1.BackgroundTransparency = 1; t1.Font = Enum.Font.GothamBold; t1.TextColor3 = Color3.new(1,1,1); t1.TextSize = 14
local t2 = Instance.new("TextLabel", f); t2.Size = UDim2.new(1, 0, 0.3, 0); t2.Position = UDim2.new(0,0,0.4,0); t2.BackgroundTransparency = 1; t2.Font = Enum.Font.Code; t2.TextSize = 12; t2.TextColor3 = Color3.new(1,1,1)
local t3 = Instance.new("TextLabel", f); t3.Size = UDim2.new(1, 0, 0.3, 0); t3.Position = UDim2.new(0,0,0.7,0); t3.BackgroundTransparency = 1; t3.Font = Enum.Font.Gotham; t3.TextSize = 10; t3.TextColor3 = Color3.new(0.7,0.7,0.7)
RunService.RenderStepped:Connect(function()
local root = LP.Character and LP.Character:FindFirstChild("HumanoidRootPart")
if not root then return end
local distTable = {}
totalInFrame = 0
for p, _ in pairs(trackedEmeralds) do
if p and p.Parent and not ignoredEmeralds[p] then
local d = (p.Position - root.Position).Magnitude
if d <= MAX_SCAN_RANGE then
totalInFrame = totalInFrame + 1
table.insert(distTable, {p = p, d = d})
end
end
end
table.sort(distTable, function(a, b) return a.d < b.d end)
closestEmerald = distTable[1] and distTable[1].p or nil
if totalInFrame > 0 and closestEmerald then
t1.Text = "💎 TARGETS: " .. totalInFrame
local d = (closestEmerald.Position - root.Position).Magnitude
if d < SETTINGS.MINE_DISTANCE then
local screenPos, onScreen = Camera:WorldToViewportPoint(closestEmerald.Position)
root.CFrame = CFrame.new(root.Position, Vector3.new(closestEmerald.Position.X, root.Position.Y, closestEmerald.Position.Z))
Camera.CFrame = CFrame.new(Camera.CFrame.Position, closestEmerald.Position)
if not isMining then
isMining = true
lastMineTime = tick()
VirtualInputManager:SendMouseMoveEvent(screenPos.X, screenPos.Y, game)
VirtualInputManager:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, true, game, 1)
end
t2.Text = "STATUS: MINING..."
else
if isMining then
isMining = false
VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 1)
end
t2.Text = "STATUS: GLIDING..."
if not isTeleporting then glideToTarget() end
end
else
t1.Text = "🛰️ AREA CLEARED"
t2.Text = hoppingActive and "STATUS: HOPPING..." or "RETRY IN: " .. hopTimer .. "s"
end
end)



Works bro ty
Would it be possible to make it so it auto glides to emeralds?
@Bybz yes of course
script updated
it doesn't work properly ig
aight it has some bugs but its working rn ty
it doesnt work for me
I have a miners world auto ems I just cant post it yet
Not working after Executing with Delta nothing even apear.
How do you use this code?
bruh i get permanent ban
banned instantly
Dont use its an auto ban
banned insta
Thank u bro, i got banned 👍
What executer are you guys using or how do I use it
Auto bans
ty i got ban😎😎😎😎 (really)
I got banned pls update the script to bypass the ani cheat
how to download or run the script
ban