
Keyless

--[[ Global Variables ]]
local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character
local playerGui = localPlayer.PlayerGui
local teleportService = game:GetService("TeleportService")
local userInputService = game:GetService("UserInputService")
local virtualInputManager = game:GetService("VirtualInputManager")
local runService = game:GetService("RunService")
local replicatedStorage = game:GetService("ReplicatedStorage")
local guiService = game:GetService("GuiService")
local tweenService = game:GetService("TweenService")
local httpService = game:GetService("HttpService")
local placeId = game.PlaceId
local coreGui = game:GetService("CoreGui")
local currentCamera = workspace.CurrentCamera
local keyCode = Enum.KeyCode
local instanceNew = Instance.new
local uDim2New = UDim2.new
local vector2New = Vector2.new
local vector3New = Vector3.new
local color3New = Color3.new
local cFrameNew = CFrame.new
--[[ local variables ]]
local tycoons = workspace:FindFirstChild("Tycoons")
local factory
for _,v in tycoons:GetChildren() do
if v.Owner.Value == localPlayer.Name then
factory = v
break
end
end
--[[ Main code ]]
runService.RenderStepped:Connect(function()
for _,v in workspace.DroppedParts[factory.Name]:GetChildren() do
for i,b in factory:GetChildren() do
if b.ClassName == "Model" and b:FindFirstChild("Model") and b.Model:FindFirstChild("UpgraderShip") then
local upgrader = b.Model:FindFirstChild("Upgrade") or b.Model:FindFirstChild("Scan")
firetouchinterest(v, upgrader, 0)
end
end
end
end)



i love this, keep up the work, hopefully you can make a auto rebirth thingy?
Don't work
it does work, if it doesnt then the executor you are using is * because it doesnt even support firetouchinterest
Big W
does this work with xeno? if it doesnt what executor does it work with ?