
Key Required

local repo = 'https://raw.githubusercontent.com/violin-suzutsuki/LinoriaLib/main/'
local Library = loadstring(game:HttpGet(repo .. 'Library.lua'))()
local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))()
local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))()
local Window = Library:CreateWindow({
Title = 'Project Vertigo | Miners Haven',
Center = true,
AutoShow = true,
})
Library.KeybindFrame.Visible = false; -- todo: add a function for this
Library:OnUnload(function()
Library.Unloaded = true
end)
--Locals
local FetchItemModule = require(game:GetService("ReplicatedStorage").FetchItem)
local TycoonBase = game.Players.LocalPlayer.PlayerTycoon.Value.Base
local MyTycoon = game:GetService("Players").LocalPlayer.PlayerTycoon.Value
local MoneyLibary = require(game:GetService("ReplicatedStorage").MoneyLib)
local PlayersList = {}
local player = game.Players.LocalPlayer
local humanoidRootPart = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
local collectedBoxes = {}
local oldRebirths = game:GetService("Players").LocalPlayer.Rebirths.Value
local Settings = {AutoLoopUpgrader=false,LayoutCopierSelected="1",LayoutPlayerSelected="",ItemTracker=false,WebhookLink="",LoopPulse=false,AutoPulse=false,LoopRemoteDrop=false,AutoLoadSetup=false,LoadAfter=5,ShouldReload=false,LayoutSelected=1,AutoRebirth=false,LoopUpgrader=false,SelectedUpgrader="nil",SelectedFurnace="nil"}
--Functions
function GetUpgraders()
tbl = {}
for i,v in pairs(MyTycoon:GetChildren()) do
if v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrade") then
table.insert(tbl,v)
elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrader") then
table.insert(tbl,v)
elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Cannon") then
table.insert(tbl,v)
end
end
return tbl
end
function GetPlayers()
table.clear(PlayersList)
for i,v in pairs(game.Players:GetChildren()) do
table.insert(PlayersList,v.Name)
end
end
GetPlayers()
game.Players.PlayerAdded:Connect(function()
GetPlayers()
end)
game.Players.PlayerRemoving:Connect(function()
GetPlayers()
end)
function GetDropped()
local tbl = {}
for i,v in pairs(game:GetService("Workspace").DroppedParts[MyTycoon.Name]:GetChildren()) do
if not string.find(v.Name,"Coal") then
table.insert(tbl,v)
end
end
return tbl
end
function ShopItems()
for i,v in pairs(getgc(true)) do
if type(v) == "table" and rawget(v,"Miscs") then
return v["All"]
end
end
end
function HasItem(Needed)
if game:GetService("ReplicatedStorage").HasItem:InvokeServer(Needed) > 0 then
return true
end
return false
end
function IsShopItem(Needed)
for i,v in pairs(ShopItems()) do
if tonumber(v.ItemId.Value) == tonumber(Needed) then
return true
end
end
return false
end
function GetMissingItems()
local MissingTbl = {}
for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:GetService("Players")[Settings.LayoutPlayerSelected].Layouts["Layout"..Settings.LayoutCopierSelected].Value)) do
local ItemName = FetchItemModule.Get(nil,v["ItemId"]).Name
if HasItem(v["ItemId"]) == false and IsShopItem(v["ItemId"]) == true then
table.insert(MissingTbl,ItemName.." [Shop]")
elseif HasItem(v["ItemId"]) == false and IsShopItem(v["ItemId"]) == false then
table.insert(MissingTbl,ItemName)
end
end
local MissingString
if #MissingTbl > 0 then
MissingString = table.concat(MissingTbl, "\n")
else
MissingString = "No Missing Items!"
end
return MissingString
end
local Tabs = {Main = Window:AddTab('Main'),Layouts=Window:AddTab('Layouts'),['UI Settings'] = Window:AddTab('UI Settings'),}
local LayoutsTabbox = Tabs.Layouts:AddLeftTabbox()
local LayoutsTab = LayoutsTabbox:AddTab('Copier')
local LayoutsTabbox2 = Tabs.Layouts:AddRightTabbox()
local LayoutsTabInfo = LayoutsTabbox2:AddTab('Missing Items')
local Label = LayoutsTabInfo:AddLabel('No Layout Selected',true)
LayoutsTabInfo:AddButton("Get Missing Items!",function()
Label:SetText("Getting Items, Please Wait!")
if Settings.LayoutPlayerSelected == nil and Settings.LayoutCopierSelected == nil then return end
Label:SetText(GetMissingItems())
end)
LayoutsTab:AddDropdown('LayoutPlayerSelected',{Values = PlayersList,Default = 2,Multi = false,Text = 'Player',})
LayoutsTab:AddDropdown('LayoutCopierSelected', {Values = {1,2,3},Default = 1,Multi = false,Text = 'Layout',})
LayoutsTab:AddButton('Build Layout', function()
if Settings.LayoutPlayerSelected == nil and Settings.LayoutCopierSelected == nil then return end
for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:GetService("Players")[Settings.LayoutPlayerSelected].Layouts["Layout"..Settings.LayoutCopierSelected].Value)) do
task.spawn(function()
if HasItem(v["ItemId"]) == true then
local TopLeft = TycoonBase.CFrame * CFrame.new(Vector3.new(TycoonBase.Size.X/2, 0, TycoonBase.Size.Z/2))
local Position = TopLeft * Vector3.new(tonumber(v.Position[1]), tonumber(v.Position[2]), tonumber(v.Position[3]))
local Rotation = Vector3.new(tonumber(v.Position[4]),tonumber(v.Position[5]),tonumber(v.Position[6]))
local NewCf = CFrame.new(Position, Position + (Rotation * 5))
game:GetService("ReplicatedStorage").PlaceItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,NewCf,{TycoonBase})
task.wait()
elseif HasItem(v["ItemId"]) == false and IsShopItem(v["ItemId"]) == true and game:GetService("Players").LocalPlayer.PlayerGui.GUI.Money.Value >= game:GetService("ReplicatedStorage").Items[FetchItemModule.Get(nil,v["ItemId"]).Name].Cost.Value then
game:GetService("ReplicatedStorage").BuyItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,1)
task.wait()
local TopLeft = TycoonBase.CFrame * CFrame.new(Vector3.new(TycoonBase.Size.X/2, 0, TycoonBase.Size.Z/2))
local Position = TopLeft * Vector3.new(tonumber(v.Position[1]), tonumber(v.Position[2]), tonumber(v.Position[3]))
local Rotation = Vector3.new(tonumber(v.Position[4]),tonumber(v.Position[5]),tonumber(v.Position[6]))
local NewCf = CFrame.new(Position, Position + (Rotation * 5))
game:GetService("ReplicatedStorage").PlaceItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,NewCf,{TycoonBase})
task.wait()
else
if IsShopItem(v["ItemId"]) == true then
print("Cant Afford Item, "..FetchItemModule.Get(nil,v["ItemId"]).Name)
else
print("Cant Find, "..FetchItemModule.Get(nil,v["ItemId"]).Name)
end
end
end)
end
end)
local OresTabbox = Tabs.Main:AddLeftTabbox()
local OresTab = OresTabbox:AddTab('Ores')
local RebirthTabbox = Tabs.Main:AddRightTabbox()
local RebirthTab = RebirthTabbox:AddTab('Rebirthing')
local MiscTabbox = Tabs.Main:AddLeftTabbox()
local MiscTab = MiscTabbox:AddTab('Misc')
local WebhookTabbox = Tabs.Main:AddRightTabbox()
local WebhookTab = WebhookTabbox:AddTab('Webhook')
local EventTabbox = Tabs.Main:AddRightTabbox()
local EventTab = EventTabbox:AddTab('Event')
local FpsTabbox = Tabs.Main:AddRightTabbox()
local FpsTab = FpsTabbox:AddTab('FPS')
FpsTab:AddToggle('RenderingToggle', {Text = 'Rendering',Default = true})
EventTab:AddButton('Do Santa', function()
task.spawn(function()
if workspace:FindFirstChild("CreatedPresent") and (workspace:FindFirstChild("CreatedPresent"):GetPivot().p -humanoidRootPart:GetPivot().p).Magnitude > 10 then
humanoidRootPart:PivotTo(workspace.CreatedPresent:GetPivot() + Vector3.new(0,2,0))
task.wait(.2)
fireproximityprompt(workspace.CreatedPresent.ProximityPrompt)
end
task.wait(.3)
humanoidRootPart:PivotTo(workspace.Map.SantaModel.Santa.CamPos:GetPivot())
game:GetService("Players").LocalPlayer.PlayerGui.GUI.GiftExchange.Visible = true
task.wait(.35)
firesignal(game:GetService("Players").LocalPlayer.PlayerGui.GUI.GiftExchange.ExchangeButton.MouseButton1Down)
task.wait(.4)
game:GetService("Players").LocalPlayer.PlayerGui.GUI.GiftExchange.Visible = false
humanoidRootPart.Velocity = Vector3.zero
humanoidRootPart.CFrame = TycoonBase:GetPivot()+Vector3.new(0,TycoonBase.Size.Y+2.5,0)
end)
end)
OresTab:AddInput('SelectedUpgrader', {Default = 'Upgrader',Numeric = false,Finished = false,Text = 'Upgrader',Placeholder = 'Upgrader Name',})
OresTab:AddToggle('LoopUpgrader', {Text = 'Loop Upgrader',Default = false})
OresTab:AddToggle('AutoLoopUpgraders', {Text = 'Loop All Upgraders',Default = false})
OresTab:AddDivider()
OresTab:AddInput('SelectedFurnace', {Default = 'Furnace',Numeric = false,Finished = false,Text = 'Furnace',Placeholder = 'Furnace',})
OresTab:AddToggle('AutoSellOre', {Text = 'Auto Sell Ore',Default = false})
OresTab:AddButton('Sell Ores', function()
for i,v in pairs(GetDropped()) do
task.spawn(function()
if MyTycoon:FindFirstChild(Settings.SelectedFurnace) then
firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,1)
end
end)
end
end)
RebirthTab:AddToggle('AutoRebirth', {Text = 'Auto Rebirth',Default = false})
RebirthTab:AddToggle('DelayRebirth', {Text = 'Delay Rebirth',Default = false})
RebirthTab:AddToggle('AutoLoadSetup', {Text = 'Load Layout',Default = false})
RebirthTab:AddDropdown('LayoutSelected', {Values = {1,2,3},Default = 1,Multi = false,Text = 'Layout',})
RebirthTab:AddToggle('ShouldReload', {Text = 'Reload Layout',Default = false})
RebirthTab:AddSlider('LoadAfter', {Text = 'Reload After (s)',Default = 5,Min = 1,Max = 60,Rounding = 0,Compact = false,})
MiscTab:AddToggle('LoopProximtyPrompt', {Text = 'Auto Excavator',Default = false})
MiscTab:AddToggle('LoopRemoteDrop', {Text = 'Auto Remote',Default = false})
MiscTab:AddToggle('LoopPulse', {Text = 'Auto Pulse',Default = false})
MiscTab:AddButton('Get Free Daily Crate', function()
firesignal(game:GetService("Players").LocalPlayer.PlayerGui.GUI.SpookMcDookShop.RedeemFrame.MouseButton1Click)
end)
MiscTab:AddDivider()
MiscTab:AddToggle('ToggleCraftsMan', {Text = 'Craftman Gui',Default = false})
MiscTab:AddToggle('ToggleAutoBoxes', {Text = 'Auto Collect Boxes',Default = false})
MiscTab:AddButton('Goto Base!', function()
humanoidRootPart.Velocity = Vector3.zero
humanoidRootPart.CFrame = TycoonBase:GetPivot()+Vector3.new(0,TycoonBase.Size.Y+2.5,0)
end)
WebhookTab:AddInput('WebhookLink', {Default = 'Link',Numeric = false,Finished = false,Text = 'Link',Placeholder = 'Link',})
WebhookTab:AddToggle('ItemTracker', {Text = 'Item Tracker',Default = false})
--Toggles
Toggles.RenderingToggle:OnChanged(function()
game:GetService("RunService"):Set3dRenderingEnabled(Toggles.RenderingToggle.Value)
end)
Toggles.AutoSellOre:OnChanged(function()
task.spawn(function()
while Toggles.AutoSellOre.Value do task.wait()
for i,v in pairs(GetDropped()) do
task.spawn(function()
if MyTycoon:FindFirstChild(Settings.SelectedFurnace) then
firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,1)
end
end)
end
end
end)
end)
Toggles.ToggleAutoBoxes:OnChanged(function()
task.spawn(function()
while Toggles.ToggleAutoBoxes.Value do task.wait(.2)
if humanoidRootPart then
for i, v in pairs(game:GetService("Workspace").Boxes:GetChildren()) do
local boxNames = {"Shadow", "Research", "Goldpot", "Golden", "Crystal", "Diamond", "Present","Lucky"}
if table.find(boxNames,v.Name) and not collectedBoxes[v] and v:FindFirstChild("TouchInterest") then
humanoidRootPart.Velocity = Vector3.zero
humanoidRootPart:PivotTo(v:GetPivot()*CFrame.new(0,-1,0))
firetouchinterest(humanoidRootPart,v,0)
if v:FindFirstChild("TouchInterest") then
firetouchinterest(humanoidRootPart,v,1)
end
if v.Transparency ~= 0.2 then
collectedBoxes[v] = nil
else
collectedBoxes[v] = true
end
task.wait(.2)
humanoidRootPart.Velocity = Vector3.zero
humanoidRootPart:PivotTo(v:GetPivot()*CFrame.new(0,-30,0))
end
end
humanoidRootPart.Velocity = Vector3.zero
humanoidRootPart:PivotTo(TycoonBase:GetPivot()+Vector3.new(0,TycoonBase.Size.Y+2.5,0))
end
end
end)
end)
Toggles.ItemTracker:OnChanged(function()
Settings.ItemTracker = Toggles.ItemTracker.Value
end)
Toggles.ToggleCraftsMan:OnChanged(function()
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Craftsman.Visible = Toggles.ToggleCraftsMan.Value
end)
Toggles.LoopPulse:OnChanged(function()
Settings.LoopPulse = Toggles.LoopPulse.Value
task.spawn(function()
while Settings.LoopPulse == true do task.wait()
if Settings.LoopPulse == true then
game:GetService("ReplicatedStorage").Pulse:FireServer()
end
end
end)
end)
Toggles.LoopRemoteDrop:OnChanged(function()
Settings.LoopRemoteDrop = Toggles.LoopRemoteDrop.Value
task.spawn(function()
while Settings.LoopRemoteDrop == true do task.wait()
if Settings.LoopRemoteDrop == true then
game:GetService("ReplicatedStorage").RemoteDrop:FireServer()
end
end
end)
end)
Toggles.AutoLoopUpgraders:OnChanged(function()
Settings.AutoLoopUpgraders = Toggles.AutoLoopUpgraders.Value
task.spawn(function()
while Settings.AutoLoopUpgraders do task.wait()
if Settings.AutoLoopUpgraders then
for i,v2 in pairs(GetDropped()) do
task.spawn(function()
for i2,v in pairs(GetUpgraders()) do
if v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrade") and v.Name ~= "Ore Illuminator" then
firetouchinterest(v2,v.Model.Upgrade,0)
task.wait()
firetouchinterest(v2,v.Model.Upgrade,1)
elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrader") then
firetouchinterest(v2,v.Model.Upgrader,0)
task.wait()
firetouchinterest(v2,v.Model.Upgrader,1)
elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Cannon") then
firetouchinterest(v2,v.Model.Cannon,0)
task.wait()
firetouchinterest(v2,v.Model.Cannon,1)
elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Copy") then
firetouchinterest(v2,v.Copy,0)
task.wait()
firetouchinterest(v2,v,1)
end
end
end)
end
end
end
end)
end)
Toggles.LoopUpgrader:OnChanged(function()
Settings.LoopUpgrader = Toggles.LoopUpgrader.Value
task.spawn(function()
while Settings.LoopUpgrader do task.wait()
if Settings.LoopUpgrader then
for i,v in pairs(GetDropped()) do
task.spawn(function()
if MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Upgrade") then
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrade,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrade,1)
elseif MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Upgrader") then
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrader,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrader,1)
elseif MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Cannon") then
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Cannon,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Cannon,1)
elseif MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Copy") then
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Copy,0)
task.wait()
firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Copy,1)
end
end)
end
end
end
end)
end)
Toggles.LoopProximtyPrompt:OnChanged(function()
Settings.LoopProximtyPrompt = Toggles.LoopProximtyPrompt.Value
task.spawn(function()
while Settings.LoopProximtyPrompt do task.wait()
if Settings.LoopProximtyPrompt then
for i,v in pairs(MyTycoon:GetChildren()) do
if string.find(v.Name,"Excavator") then
fireproximityprompt(v.Model.Internal.ProximityPrompt)
end
end
end
end
end)
end)
Toggles.AutoRebirth:OnChanged(function()
Settings.AutoRebirth = Toggles.AutoRebirth.Value
task.spawn(function()
while Settings.AutoRebirth do task.wait()
if game:GetService("Players").LocalPlayer.PlayerGui.GUI.Money.Value >= MoneyLibary.RebornPrice(game:GetService("Players").LocalPlayer) and Settings.AutoRebirth == true then
if Toggles.ToggleAutoBoxes.Value == true and (game:GetService("Players").LocalPlayer.PlayerTycoon.Value:GetPivot().p - humanoidRootPart:GetPivot().p).Magnitude <= 150 then
repeat task.wait()
humanoidRootPart:PivotTo(game:GetService("Players").LocalPlayer.PlayerTycoon.Value:GetPivot())
until (game:GetService("Players").LocalPlayer.PlayerTycoon.Value:GetPivot().p - humanoidRootPart:GetPivot().p).Magnitude <= 150
end
if Settings.DelayRebirth == true then
task.delay(2,function()
game:GetService("ReplicatedStorage").Rebirth:InvokeServer(26)
end)
else
game:GetService("ReplicatedStorage").Rebirth:InvokeServer(26)
end
if Settings.AutoLoadSetup == true then
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load","Layout"..Settings.LayoutSelected)
if Settings.ShouldReload == true then
task.wait(Settings.LoadAfter)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load","Layout"..Settings.LayoutSelected)
end
end
end
end
end)
end)
Toggles.AutoLoadSetup:OnChanged(function()
Settings.AutoLoadSetup = Toggles.AutoLoadSetup.Value
end)
Toggles.ShouldReload:OnChanged(function()
Settings.ShouldReload = Toggles.ShouldReload.Value
end)
game.ReplicatedStorage.ItemObtained.OnClientEvent:Connect(function(Item,Amt)
if Item and Amt and Settings.ItemTracker == true then
local Tier = game.ReplicatedStorage.Tiers:FindFirstChild(tostring(Item.Tier.Value))
local ImageId = Item.ThumbnailId.Value
if Tier.TierName.Value == "Slipstream" then return end
if string.find(ImageId,"rbxasset") then
ImageId = string.split(tostring(Item.ThumbnailId.Value),"//")[2]
end
local ImageData = game:GetService("HttpService"):JSONDecode(request({Url="https://thumbnails.roblox.com/v1/assets?assetIds="..tonumber(ImageId).."&returnPolicy=PlaceHolder&size=512x512&format=Png&isCircular=false"}).Body)
local ImageLink = ImageData.data[1]["imageUrl"]
local TierColor = Color3.new((Tier.TierColor.Value.r*0.7) + 0.2, (Tier.TierColor.Value.g*0.7) + 0.2, (Tier.TierColor.Value.b*0.7) + 0.2)
local Data = {["embeds"]= {{
["title"] = "**New Item**",
["fields"] = {
{
["name"] = ":page_facing_up: **Item**",
["value"] = tostring("```\n"..Item.Name.."```"),
["inline"] = true
},
{
["name"] = (":arrow_up: **Tier**"),
["value"] = tostring("```\n"..Tier.TierName.Value.."```"),
["inline"] = true
},
{
["name"] = (":chart_with_upwards_trend: **Total Quantity**"),
["value"] = tostring("```\n"..require(game:GetService("Players").LocalPlayer.PlayerGui.GUI.Inventory.Inventory).localInventory[Item.ItemId.Value].Quantity.."```"),
["inline"] = true
},
{
["name"] = (":recycle: **Rebirth Data**"),
["value"] = tostring("```\nRebirth: "..tostring(game:GetService("Players").LocalPlayer.Rebirths.Value).." | Rebirths With PV: "..tostring(game:GetService("Players").LocalPlayer.Rebirths.Value-oldRebirths).."```"),
["inline"] = false
},
{
["name"] = (":link: **Item Info | Wiki**"),
["value"] = tostring("https://minershaven.fandom.com/wiki/"..Item.Name:gsub(" ", "_")),
["inline"] = false
},
},
["color"] = tonumber("0x"..tostring(string.split((string.format("#%02X%02X%02X", TierColor.R * 0xFF,TierColor.G * 0xFF, TierColor.B * 0xFF)),"#")[2])),
["footer"] = {["text"] = "Project Vertigo | "..os.date()},
["thumbnail"] = {["url"]=tostring(ImageLink)}
}}
}
request({Url = Settings.WebhookLink.."?wait=true", Body = game:GetService("HttpService"):JSONEncode(Data), Method = "POST", Headers = {["content-type"] = "application/json"}})
end
end)
--Options
Options.WebhookLink:OnChanged(function()
Settings.WebhookLink = Options.WebhookLink.Value
end)
Options.SelectedUpgrader:OnChanged(function()
Settings.SelectedUpgrader = Options.SelectedUpgrader.Value
end)
Options.SelectedFurnace:OnChanged(function()
Settings.SelectedFurnace = Options.SelectedFurnace.Value
end)
Options.LayoutSelected:OnChanged(function()
Settings.LayoutSelected = Options.LayoutSelected.Value
end)
Options.LoadAfter:OnChanged(function()
Settings.LoadAfter = Options.LoadAfter.Value
end)
Options.LayoutCopierSelected:OnChanged(function()
Settings.LayoutCopierSelected = Options.LayoutCopierSelected.Value
end)
Options.LayoutPlayerSelected:OnChanged(function()
Settings.LayoutPlayerSelected = Options.LayoutPlayerSelected.Value
end)
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
humanoidRootPart = char:WaitForChild("HumanoidRootPart")
end)
local MenuGroup = Tabs['UI Settings']:AddLeftGroupbox('Menu')
MenuGroup:AddButton('Unload', function()
Library:Unload()
for i,v in pairs(Toggles) do
v:SetValue(false)
end
game:GetService("RunService"):Set3dRenderingEnabled(true)
end)
MenuGroup:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', { Default = 'End', NoUI = true, Text = 'Menu keybind' })
Library.ToggleKeybind = Options.MenuKeybind -- Allows you to have a custom keybind for the menu
ThemeManager:SetLibrary(Library)
SaveManager:SetLibrary(Library)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({ 'MenuKeybind' })
ThemeManager:SetFolder('ProjectVertigo')
SaveManager:SetFolder('ProjectVertigo/MinersHaven')
SaveManager:BuildConfigSection(Tabs['UI Settings'])
ThemeManager:ApplyToTab(Tabs['UI Settings'])
SaveManager:LoadAutoloadConfig()



dont work
@ReplicateFirst, I think he has a certain amount of lifes expample: 7k and he got 12k at 3 days..
@xbrinquedosx no it was from life 1, although i did run the script day and night non stop.
huh
I really want to go back to the miners haven in 2016
this game is so unbalanced
i load it, but the gui is empty, any idea why?
The UI suck
it works
Comeback to miners haven lil bro