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Auto Play Checkpoint & Prestige
Lua Script•51 lines (1382 chars)
local Checkpoints = workspace.Checkpoints
local LocalPlayer = game.Players.LocalPlayer
local Character = LocalPlayer.Character
local RootPart = Character.HumanoidRootPart
local Humanoid = Character.Humanoid
local StageValue = LocalPlayer.leaderstats.Stage
local function UpdateVars()
repeat task.wait()
Character = LocalPlayer.Character
RootPart = Character:FindFirstChild("HumanoidRootPart")
Humanoid = Character:FindFirstChild("Humanoid")
until RootPart and Humanoid
end
--remove kill parts
local LavaFloors = workspace:FindFirstChild("LavaFloors")
if LavaFloors then
LavaFloors:Destroy()
end
local function GetStage()
return StageValue.Value
end
local function Touch(Part)
UpdateVars()
RootPart.CFrame = Part.CFrame * CFrame.new(0,3,0)
firetouchinterest(RootPart,Part,0)
firetouchinterest(RootPart,Part,1)
end
-- Anti-AFK
local VirtualUser = game:GetService("VirtualUser")
LocalPlayer.Idled:Connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
while task.wait() do
local CurrentStage = GetStage()
local NextStage = CurrentStage + 1
local CheckName = tostring(NextStage)
local Checkpoint = nil
Checkpoint = Checkpoints:FindFirstChild(CheckName)
if Checkpoint then
Touch(Checkpoint)
else
game.ReplicatedStorage.Events.prestige:FireServer()
Humanoid:ChangeState(Enum.HumanoidStateType.Dead)
end
endFeatures & Information
A headless auto checkpoint and prestige with a 99.9% success rate with auto recovery. Anti-AFK included.
1 Prestige every 8 minutes and 58.59 seconds.
1 Checkpoint every 0.65 seconds.
Measured at 240 fps with volcano executor.
Community Comments (2)
More Scripts for Mega Easy Obby 🌟 825 Stages!
Keyless Patched

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Key Required

Yeah but like *ody plays obbys
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