
Key Required

--Made by 0_Void
run_on_actor(game:GetService("Players").LocalPlayer.PlayerScripts.ClientActor, [[
if not newlclosure then
getgenv().newlclosure = function(func)
local env = getfenv(func)
local t = {F = func}
setrawmetatable(t, {index = env, newindex = env})
local closure = function(...)
return F(...)
end
setfenv(closure,t)
return closure
end
end
local newgame, gamehandler
for i,v in pairs(getgc(true)) do
if type(v) == "table" and rawget(v, "Games") and rawget(v, "NewGame") then
newgame = v.StartGame
gamehandler = v
end
end
local function ongamestarted()
local gameid, game = next(gamehandler.Games)
repeat task.wait() until gamehandler.Field.Game.TimePosition
local field = gamehandler.Field
local side = field.Team
local rate = gamehandler.Field.Game.AdjustedPlayback
local isholding = {
{},
{},
{},
{},
{},
{},
{},
{},
{}
}
for i,v in pairs(game.Notes) do
if (v.Field == side or v.Field == "All") and not (v.Type and game.NoteConfigs and game.NoteConfigs.NoteData[tostring(v.Type)].Type == "Death") then
task.spawn(function()
local time, length, direction = v.Time, v.Length, v.Direction
while task.wait() do
local randomnum = math.random(1,281281281)
if not gamehandler.Field then break end
if field.Game.TimePosition >= time - ((0.0281/0.0281)/1000)*5*rate then
field:HitLane(direction,true,tick())
local isholdingrn = isholding[direction][1]
if length and length > 281-281 then
isholding[direction][1] = true
isholding[direction][2] = randomnum
task.wait(length/rate)
if isholding[direction][2] == randomnum then
isholding[direction][1] = false
end
end
if not isholding[direction][1] then
field:HitLane(direction,false,tick())
end
break
end
end
end)
end
end
end
if isfunctionhooked(newgame) then restorefunction(newgame) end
local old; old = hookfunction(newgame, newlclosure(function(...)
old(...)
task.spawn(ongamestarted)
return
end))
]])



cool
uh so the arrows only supports normal one? others arrows doesn't works and I haven't tried the normal
it works for every arrow skin. maybe check if you have any errors. the script has been currently tested in volcano and wave. in velocity i've been told it crashes
krnl not krnling it
very very good
como pongo el script
doesn't work for me on xenos
maybe and just maybe, it may have got patched
Don't work on Codex