
Keyless

-- Criar GUI
local gui = Instance.new("ScreenGui", game.CoreGui)
gui.Name = "PremiumCalc"
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 320, 0, 500)
frame.Position = UDim2.new(0.5, -160, 0.5, -250)
frame.BackgroundColor3 = Color3.fromRGB(18,18,18)
frame.Active = true
frame.Draggable = true
frame.ClipsDescendants = true
-- Borda arredondada da calculadora
local frameCorner = Instance.new("UICorner", frame)
frameCorner.CornerRadius = UDim.new(0, 35)
-- Contorno leve (opcional premium)
local frameStroke = Instance.new("UIStroke", frame)
frameStroke.Thickness = 1
frameStroke.Color = Color3.fromRGB(60,60,60)
-- Display
local display = Instance.new("TextLabel", frame)
display.Size = UDim2.new(1, -20, 0, 80)
display.Position = UDim2.new(0, 10, 0, 10)
display.BackgroundColor3 = Color3.fromRGB(28,28,28)
display.TextColor3 = Color3.fromRGB(255,255,255)
display.TextScaled = true
display.TextXAlignment = Enum.TextXAlignment.Right
display.Text = "0"
local cornerDisplay = Instance.new("UICorner", display)
cornerDisplay.CornerRadius = UDim.new(0, 20)
-- Variáveis
local current = "0"
local function atualizar(valor)
display.Text = valor
end
local function adicionar(valor)
if current == "0" then
current = valor
else
current = current .. valor
end
atualizar(current)
end
local function calcular()
local expr = current
expr = expr:gsub("×","*"):gsub("÷","/")
local success, result = pcall(function()
return loadstring("return " .. expr)()
end)
if success then
current = tostring(result)
else
current = "Erro"
end
atualizar(current)
end
-- Criar botão
local function criarBotao(texto, x, y, cor)
local btn = Instance.new("TextButton", frame)
btn.Size = UDim2.new(0, 65, 0, 65)
btn.Position = UDim2.new(0, 10 + (x * 75), 0, 110 + (y * 75))
btn.Text = texto
btn.TextScaled = true
btn.BackgroundColor3 = cor or Color3.fromRGB(230,230,230)
btn.TextColor3 = Color3.fromRGB(0,0,0)
-- Botão redondo
local corner = Instance.new("UICorner", btn)
corner.CornerRadius = UDim.new(1,0)
-- Contorno leve
local stroke = Instance.new("UIStroke", btn)
stroke.Thickness = 1
stroke.Color = Color3.fromRGB(180,180,180)
btn.MouseButton1Click:Connect(function()
if texto == "AC" then
current = "0"
atualizar(current)
elseif texto == "=" then
calcular()
elseif texto == "%" then
current = tostring(tonumber(current) / 100)
atualizar(current)
elseif texto == "+" or texto == "-" or texto == "×" or texto == "÷" then
current = current .. texto
atualizar(current)
elseif texto == "." then
current = current .. "."
atualizar(current)
else
adicionar(texto)
end
end)
end
-- Layout
local layout = {
{"AC","(",")","÷"},
{"7","8","9","×"},
{"4","5","6","-"},
{"1","2","3","+"},
{"0",".","%","="}
}
for y, linha in ipairs(layout) do
for x, texto in ipairs(linha) do
local cor = Color3.fromRGB(230,230,230)
if texto == "AC" then
cor = Color3.fromRGB(80,80,80)
elseif texto == "=" then
cor = Color3.fromRGB(255,200,0)
elseif texto == "+" or texto == "-" or texto == "×" or texto == "÷" then
cor = Color3.fromRGB(200,200,200)
end
criarBotao(texto, x-1, y-1, cor)
end
end
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