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Esp keyless + open source supports all executors

{ Pt. 2 } MONOCHROME👁️ostap3808ostap3808 1.9K views 10.5K executesUpdated Sep 21, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•452 lines (15656 chars)
local CONFIG = {
    ESP_ENABLED = true,
    MONSTER_ESP_ENABLED = true,
    SHOW_TEXT = true,
    ESP_COLOR = Color3.fromRGB(0, 255, 0),
    MONSTER_COLOR = Color3.fromRGB(255, 0, 0),
    LANGUAGE = "RU",
    KEY_SPAWN_POSITION = Vector3.new(252, 22, -314)
}

local LOC = {
    RU = { 
        title = "MONOCHROME ESP", 
        toggle = "ESP: ВКЛ", toggle_off = "ESP: ВЫКЛ", 
        monster = "Монстр ESP: ВКЛ", monster_off = "Монстр ESP: ВЫКЛ", 
        color = "Цвет ESP", 
        text_on = "Текст: ВКЛ", text_off = "Текст: ВЫКЛ",
        lang = "Language/Язык", 
        key = "КЛЮЧ", code = "КОД", spawn = "СПАВН" 
    },
    EN = { 
        title = "MONOCHROME ESP", 
        toggle = "ESP: ON", toggle_off = "ESP: OFF", 
        monster = "Monster ESP: ON", monster_off = "Monster ESP: OFF", 
        color = "ESP Color", 
        text_on = "Text: ON", text_off = "Text: OFF",
        lang = "Language/Язык", 
        key = "KEY", code = "CODE", spawn = "SPAWN" 
    }
}

local function getLoc(key) return LOC[CONFIG.LANGUAGE][key] or key end

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MonochromeESP_Menu"
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 240, 0, 220)
MainFrame.Position = UDim2.new(0, 20, 0.4, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui

local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 30)
TitleBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
TitleBar.Parent = MainFrame

local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -60, 1, 0)
Title.BackgroundTransparency = 1
Title.Text = getLoc("title")
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Position = UDim2.new(0, 10, 0, 0)
Title.Parent = TitleBar

local MinBtn = Instance.new("TextButton")
MinBtn.Size = UDim2.new(0, 25, 0, 25)
MinBtn.Position = UDim2.new(1, -30, 0, 2.5)
MinBtn.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
MinBtn.Text = "-"
MinBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MinBtn.Font = Enum.Font.GothamBold
MinBtn.TextSize = 16
MinBtn.Parent = TitleBar

local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 25, 0, 25)
CloseBtn.Position = UDim2.new(1, -58, 0, 2.5)
CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextSize = 14
CloseBtn.Parent = TitleBar

local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0.9, 0, 0, 30)
ToggleBtn.Position = UDim2.new(0.05, 0, 0, 40)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
ToggleBtn.Text = CONFIG.ESP_ENABLED and getLoc("toggle") or getLoc("toggle_off")
ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleBtn.Font = Enum.Font.Gotham
ToggleBtn.TextSize = 12
ToggleBtn.Parent = MainFrame

local MonsterBtn = Instance.new("TextButton")
MonsterBtn.Size = UDim2.new(0.9, 0, 0, 30)
MonsterBtn.Position = UDim2.new(0.05, 0, 0, 75)
MonsterBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
MonsterBtn.Text = CONFIG.MONSTER_ESP_ENABLED and getLoc("monster") or getLoc("monster_off")
MonsterBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MonsterBtn.Font = Enum.Font.Gotham
MonsterBtn.TextSize = 12
MonsterBtn.Parent = MainFrame

local ColorBtn = Instance.new("TextButton")
ColorBtn.Size = UDim2.new(0.9, 0, 0, 30)
ColorBtn.Position = UDim2.new(0.05, 0, 0, 110)
ColorBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
ColorBtn.Text = getLoc("color")
ColorBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ColorBtn.Font = Enum.Font.Gotham
ColorBtn.TextSize = 12
ColorBtn.Parent = MainFrame

local TextBtn = Instance.new("TextButton")
TextBtn.Size = UDim2.new(0.9, 0, 0, 30)
TextBtn.Position = UDim2.new(0.05, 0, 0, 145)
TextBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
TextBtn.Text = CONFIG.SHOW_TEXT and getLoc("text_on") or getLoc("text_off")
TextBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBtn.Font = Enum.Font.Gotham
TextBtn.TextSize = 12
TextBtn.Parent = MainFrame

local LangBtn = Instance.new("TextButton")
LangBtn.Size = UDim2.new(0.9, 0, 0, 30)
LangBtn.Position = UDim2.new(0.05, 0, 0, 180)
LangBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
LangBtn.Text = getLoc("lang")
LangBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
LangBtn.Font = Enum.Font.Gotham
LangBtn.TextSize = 12
LangBtn.Parent = MainFrame

local MiniBtn = Instance.new("TextButton")
MiniBtn.Size = UDim2.new(0, 60, 0, 60)
MiniBtn.Position = UDim2.new(0, 20, 0.4, 0)
MiniBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
MiniBtn.Text = "ESP"
MiniBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MiniBtn.Font = Enum.Font.GothamBold
MiniBtn.TextSize = 14
MiniBtn.Visible = false
MiniBtn.Parent = ScreenGui

local LangMenu = Instance.new("Frame")
LangMenu.Size = UDim2.new(0, 220, 0, 110)
LangMenu.Position = UDim2.new(0.5, -110, 0.5, -55)
LangMenu.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
LangMenu.BorderSizePixel = 0
LangMenu.Active = true
LangMenu.Draggable = true
LangMenu.Visible = false
LangMenu.Parent = ScreenGui

local LangTitle = Instance.new("TextLabel")
LangTitle.Size = UDim2.new(1, 0, 0, 25)
LangTitle.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
LangTitle.Text = "Language / Язык"
LangTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
LangTitle.Font = Enum.Font.GothamBold
LangTitle.TextSize = 12
LangTitle.Parent = LangMenu

local RU_Btn = Instance.new("TextButton")
RU_Btn.Size = UDim2.new(0.9, 0, 0, 30)
RU_Btn.Position = UDim2.new(0.05, 0, 0.25, 0)
RU_Btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
RU_Btn.Text = "🇷🇺Russian/Русский"
RU_Btn.TextColor3 = Color3.fromRGB(255, 255, 255)
RU_Btn.Font = Enum.Font.Gotham
RU_Btn.TextSize = 12
RU_Btn.Parent = LangMenu

local EN_Btn = Instance.new("TextButton")
EN_Btn.Size = UDim2.new(0.9, 0, 0, 30)
EN_Btn.Position = UDim2.new(0.05, 0, 0.60, 0)
EN_Btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
EN_Btn.Text = "🇺🇲English/Английский"
EN_Btn.TextColor3 = Color3.fromRGB(255, 255, 255)
EN_Btn.Font = Enum.Font.Gotham
EN_Btn.TextSize = 12
EN_Btn.Parent = LangMenu

local ActiveESP = { highlights = {}, billboards = {}, boxes = {} }

local function ClearAllESP()
    for _, h in ipairs(ActiveESP.highlights) do pcall(function() h:Destroy() end) end
    for _, b in ipairs(ActiveESP.billboards) do pcall(function() b.gui:Destroy() end) end
    for _, data in ipairs(ActiveESP.boxes) do if data.box then pcall(function() data.box:Destroy() end) end end
    ActiveESP = { highlights = {}, billboards = {}, boxes = {} }
end

local function CreateHighlightESP(object, info)
    if not object or not object:IsA("BasePart") then return end

    local highlight = Instance.new("Highlight")
    highlight.FillColor = CONFIG.ESP_COLOR
    highlight.FillTransparency = 0.5
    highlight.OutlineColor = CONFIG.ESP_COLOR
    highlight.OutlineTransparency = 0
    highlight.Adornee = object
    highlight.Parent = object

    local billboard = Instance.new("BillboardGui")
    billboard.Size = UDim2.new(0, 100, 0, 30)
    billboard.StudsOffset = Vector3.new(0, 2.5, 0)
    billboard.AlwaysOnTop = true
    billboard.Adornee = object
    billboard.Parent = object

    local label = Instance.new("TextLabel")
    label.Size = UDim2.new(1, 0, 1, 0)
    label.BackgroundTransparency = 1
    label.TextColor3 = CONFIG.ESP_COLOR
    label.TextStrokeTransparency = 0
    label.TextScaled = true
    label.Font = Enum.Font.GothamBold
    label.Parent = billboard

    if info.type == "code" then label.Text = getLoc("code")
    elseif info.type == "spawn" then label.Text = getLoc("spawn") end

    if info.type ~= "spawn" and not CONFIG.SHOW_TEXT then
        billboard.Enabled = false
    end

    table.insert(ActiveESP.highlights, highlight)
    table.insert(ActiveESP.billboards, { gui = billboard, label = label, info = info })
end

local function CreateBoxESP(target, info)
    if not target then return end
    
    local adornTarget = target
    if target:IsA("Folder") then
        adornTarget = target:FindFirstChild("Key") or target:FindFirstChildWhichIsA("BasePart")
    end
    if not adornTarget or (not adornTarget:IsA("Model") and not adornTarget:IsA("BasePart")) then return end

    for _, data in ipairs(ActiveESP.boxes) do 
        if data.box and data.box.Adornee == adornTarget then return end 
    end

    local box = Instance.new("BoxHandleAdornment")
    box.Name = (info and info.type == "monster") and "MonsterESP_Box" or "KeyESP_Box"
    box.Adornee = adornTarget
    box.AlwaysOnTop = true
    box.ZIndex = 5
    box.Transparency = 0.5
    box.Color3 = (info and info.type == "monster") and CONFIG.MONSTER_COLOR or CONFIG.ESP_COLOR
    
    if adornTarget:IsA("Model") then
        box.Size = adornTarget:GetExtentsSize()
    else
        box.Size = adornTarget.Size
    end
    box.Parent = adornTarget
    table.insert(ActiveESP.boxes, {box = box, info = info})

    if info and info.type == "key" then
        local billboard = Instance.new("BillboardGui")
        billboard.Size = UDim2.new(0, 100, 0, 30)
        billboard.StudsOffset = Vector3.new(0, 2.5, 0)
        billboard.AlwaysOnTop = true
        billboard.Adornee = adornTarget
        billboard.Parent = adornTarget

        local label = Instance.new("TextLabel")
        label.Size = UDim2.new(1, 0, 1, 0)
        label.BackgroundTransparency = 1
        label.TextColor3 = CONFIG.ESP_COLOR
        label.TextStrokeTransparency = 0
        label.TextScaled = true
        label.Font = Enum.Font.GothamBold
        label.Text = getLoc("key") .. " " .. info.id
        label.Parent = billboard

        if not CONFIG.SHOW_TEXT then
            billboard.Enabled = false
        end

        table.insert(ActiveESP.billboards, { gui = billboard, label = label, info = info })
    end
end

local function UpdateColors()
    for _, h in ipairs(ActiveESP.highlights) do
        h.FillColor = CONFIG.ESP_COLOR
        h.OutlineColor = CONFIG.ESP_COLOR
    end
    for _, b in ipairs(ActiveESP.billboards) do
        b.label.TextColor3 = CONFIG.ESP_COLOR
    end
    for _, data in ipairs(ActiveESP.boxes) do
        if data.info and data.info.type == "monster" then
            data.box.Color3 = CONFIG.MONSTER_COLOR
        else
            data.box.Color3 = CONFIG.ESP_COLOR
        end
    end
end

local function UpdateLabels()
    for _, b in ipairs(ActiveESP.billboards) do
        if b.info.type == "code" then b.label.Text = getLoc("code")
        elseif b.info.type == "spawn" then b.label.Text = getLoc("spawn")
        elseif b.info.type == "key" then b.label.Text = getLoc("key") .. " " .. b.info.id end
    end
end

local function UpdateTextVisibility()
    for _, b in ipairs(ActiveESP.billboards) do
        if b.info.type == "spawn" then
            b.gui.Enabled = true
        else
            b.gui.Enabled = CONFIG.SHOW_TEXT
        end
    end
end

local function ScanESP()
    ClearAllESP()
    if not CONFIG.ESP_ENABLED then return end

    local workspace = game:GetService("Workspace")

    for _, obj in ipairs(workspace:GetDescendants()) do
        if obj.Name == "CodeNote" then CreateHighlightESP(obj, {type = "code"}) end
    end

    for i = 1, 4 do
        local keyObj = workspace:FindFirstChild("HiddenKey" .. i, true)
        if keyObj then
            local target = keyObj
            if keyObj:IsA("Folder") then
                target = keyObj:FindFirstChild("Key") or keyObj:FindFirstChildWhichIsA("BasePart")
            end
            
            if target and (target:IsA("Model") or target:IsA("BasePart")) then
                CreateBoxESP(target, {type = "key", id = i})
            end
        end
    end

    local spawnMarker = workspace:FindFirstChild("MonochromeESP_SpawnMarker")
    if not spawnMarker then
        spawnMarker = Instance.new("Part")
        spawnMarker.Name = "MonochromeESP_SpawnMarker"
        spawnMarker.Size = Vector3.new(1, 1, 1)
        spawnMarker.Position = CONFIG.KEY_SPAWN_POSITION
        spawnMarker.Anchored = true
        spawnMarker.CanCollide = false
        spawnMarker.Transparency = 0.8
        spawnMarker.Color = CONFIG.ESP_COLOR
        spawnMarker.Parent = workspace
    end
    CreateHighlightESP(spawnMarker, {type = "spawn"})

    if CONFIG.MONSTER_ESP_ENABLED then
        local monster = workspace:FindFirstChild("VER")
        if monster then CreateBoxESP(monster, {type = "monster"}) end
    end
end

ToggleBtn.MouseButton1Click:Connect(function()
    CONFIG.ESP_ENABLED = not CONFIG.ESP_ENABLED
    ToggleBtn.Text = CONFIG.ESP_ENABLED and getLoc("toggle") or getLoc("toggle_off")
    ScanESP()
end)

MonsterBtn.MouseButton1Click:Connect(function()
    CONFIG.MONSTER_ESP_ENABLED = not CONFIG.MONSTER_ESP_ENABLED
    MonsterBtn.Text = CONFIG.MONSTER_ESP_ENABLED and getLoc("monster") or getLoc("monster_off")
    ScanESP()
end)

ColorBtn.MouseButton1Click:Connect(function()
    local colors = {Color3.fromRGB(0,255,0), Color3.fromRGB(255,0,0), Color3.fromRGB(0,0,255), Color3.fromRGB(255,255,0), Color3.fromRGB(255,0,255)}
    local current = 1
    for i, c in ipairs(colors) do if c == CONFIG.ESP_COLOR then current = i break end end
    CONFIG.ESP_COLOR = colors[(current % #colors) + 1]
    UpdateColors()
end)

TextBtn.MouseButton1Click:Connect(function()
    CONFIG.SHOW_TEXT = not CONFIG.SHOW_TEXT
    TextBtn.Text = CONFIG.SHOW_TEXT and getLoc("text_on") or getLoc("text_off")
    UpdateTextVisibility()
end)

LangBtn.MouseButton1Click:Connect(function()
    LangMenu.Visible = not LangMenu.Visible
end)

MinBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = false
    LangMenu.Visible = false
    MiniBtn.Visible = true
end)

MiniBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = true
    MiniBtn.Visible = false
end)

CloseBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = false
    LangMenu.Visible = false
    MiniBtn.Visible = false
end)

RU_Btn.MouseButton1Click:Connect(function()
    CONFIG.LANGUAGE = "RU"
    Title.Text = getLoc("title")
    ToggleBtn.Text = CONFIG.ESP_ENABLED and getLoc("toggle") or getLoc("toggle_off")
    MonsterBtn.Text = CONFIG.MONSTER_ESP_ENABLED and getLoc("monster") or getLoc("monster_off")
    ColorBtn.Text = getLoc("color")
    TextBtn.Text = CONFIG.SHOW_TEXT and getLoc("text_on") or getLoc("text_off")
    LangBtn.Text = getLoc("lang")
    UpdateLabels()
    LangMenu.Visible = false
end)

EN_Btn.MouseButton1Click:Connect(function()
    CONFIG.LANGUAGE = "EN"
    Title.Text = getLoc("title")
    ToggleBtn.Text = CONFIG.ESP_ENABLED and getLoc("toggle") or getLoc("toggle_off")
    MonsterBtn.Text = CONFIG.MONSTER_ESP_ENABLED and getLoc("monster") or getLoc("monster_off")
    ColorBtn.Text = getLoc("color")
    TextBtn.Text = CONFIG.SHOW_TEXT and getLoc("text_on") or getLoc("text_off")
    LangBtn.Text = getLoc("lang")
    UpdateLabels()
    LangMenu.Visible = false
end)

ScanESP()

task.spawn(function()
    while true do
        task.wait(2)
        if CONFIG.ESP_ENABLED and CONFIG.MONSTER_ESP_ENABLED then
            local monster = game.Workspace:FindFirstChild("VER")
            if monster then
                local hasBox = false
                for _, data in ipairs(ActiveESP.boxes) do
                    if data.box and data.box.Adornee == monster then hasBox = true break end
                end
                if not hasBox then CreateBoxESP(monster, {type = "monster"}) end
            end
        end
    end
end)

Features & Information

Best esp shows you key locations, code location, spawn location, 2 main languages used Russian, English
#MONOCHROME#ESP#OPENSOURCE#DELTA#Xeno

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