Simple gui
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Simple gui

💪MODDED Muscle Legendsstuffwinstuffwin 4.7K views 7.3K executesUpdated Jul 14, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•82 lines (2902 chars)
local lib = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))();
local win = lib:NewWindow("Muscle Legends Modded");
local section = win:NewSection("Stat Related");
local re = game:GetService("ReplicatedStorage");
local remote = re.Events.Remotes;
local func = re.Events.Functions;
section:CreateButton("Give Stats", function()
	func['Use_Code']:InvokeServer("MODDED");
firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,0)
firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,1)
end);
section:CreateButton("Give Pets", function()
	func['Use_Code']:InvokeServer("Pets");
    firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,0)
firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,1)
end);
section:CreateButton("Give Rebirths", function()
	func['Use_Code']:InvokeServer("Ultimates");
firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,0)
firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, workspace.Debug_Buttons.Remove_Codes,1)
end);
section:CreateButton("Give Speed", function()
	game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 500;
end);
section:CreateButton("Dead Lift", function()
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
for i = 1,25 do
game.ReplicatedStorage.Events.Remotes.Machine:FireServer("Rep",workspace.Machines.Deadlifts["Muscle King Gym"]["5.1"])
end
end
end)
section:CreateButton("Squat", function()
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
for i = 1,15 do
game.ReplicatedStorage.Events.Remotes.Machine:FireServer("Rep",workspace.Machines.Squats["Muscle King Gym"]["6.1"])
end
end
end)
local section = win:NewSection("Toggle");
local t1 = false;
local t2 = false;

local t3 = false;
section:CreateToggle("Auto Use Item", function(k)
	t1 = k;
	while t1 do
		task.wait();
pcall(function()
			game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):Activate();
	
end)
		if (t1 == false) then
			break;
		end
	end
end);
section:CreateToggle("Rebirth", function(ll)
t2 = ll
while t2 do task.wait()
remote["Rebirth"]:FireServer()
if t2 == false then break
end
end
end)
section:CreateToggle("Hide All Pets", function(diddy)
t3 = diddy
while t3 do task.wait()
for _,f in ipairs(workspace.Pets:GetChildren()) do
if f.Name ~= game:GetService("Players").LocalPlayer.Name then
f:Destroy()
elseif f.Name == game:GetService("Players").LocalPlayer.Name then
 for _,d in ipairs(f:GetChildren()) do
if d then
d:Destroy()
end
end
end
end
if t3 == false then break
end
end
end)

Features & Information

Toggles/button It works depends on how good your executor supports
#Muscle Legends MODDED

Community Comments (1)

FengerDudFengerDudJul 14, 2026

creating hacks on modded games is so *ing dumb