KillAura Dupes Etc
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KillAura Dupes Etc

🏝️Long Way Home [BETA]Rob666Rob666 784 views 50 executesUpdated Mar 10, 2026
5.0/ 5(3 votes)
30100% Positive
Lua Script•184 lines (4312 chars)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local Communication = ReplicatedStorage:WaitForChild("Communication")

local HarvestRemote = Communication
    :WaitForChild("Harvester")
    :WaitForChild("HarvestRequest")

local AttackRemote = Communication
    :WaitForChild("Sword")
    :WaitForChild("AttackRequest")

local CollectRemote = Communication
    :WaitForChild("Collectible")
    :WaitForChild("Collected")

local ENABLED = false
local MULTIPLIER = 10

local ENABLE_HARVEST = true
local ENABLE_ATTACK = true
local ENABLE_COLLECT = true

local mt = getrawmetatable(game)
local oldNamecall = mt.__namecall
setreadonly(mt, false)

mt.__namecall = newcclosure(function(self, ...)
    local method = getnamecallmethod()
    local args = { ... }

    if ENABLED and method == "FireServer" then
        if (self == HarvestRemote and ENABLE_HARVEST)
        or (self == AttackRemote and ENABLE_ATTACK)
        or (self == CollectRemote and ENABLE_COLLECT) then

            for i = 1, MULTIPLIER - 1 do
                oldNamecall(self, unpack(args))
            end
        end
    end

    return oldNamecall(self, ...)
end)

setreadonly(mt, true)

local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()

local Window = Rayfield:CreateWindow({
    Name = "Remote Multiplier",
    LoadingTitle = "Unified Hook",
    LoadingSubtitle = "Harvest • Attack • Collect",
    ConfigurationSaving = {
        Enabled = true,
        FolderName = "RemoteMultiplier",
        FileName = "Config"
    }
})

local MainTab = Window:CreateTab("Main", 4483362458)
local RemoteTab = Window:CreateTab("Remotes", 4483362458)

MainTab:CreateToggle({
    Name = "Enable Multiplier",
    CurrentValue = false,
    Callback = function(v)
        ENABLED = v
    end
})

MainTab:CreateSlider({
    Name = "Multiplier",
    Range = {1, 25},
    Increment = 1,
    CurrentValue = 10,
    Callback = function(v)
        MULTIPLIER = v
    end
})

RemoteTab:CreateToggle({
    Name = "Harvest (Trees / Nodes)",
    CurrentValue = true,
    Callback = function(v)
        ENABLE_HARVEST = v
    end
})

RemoteTab:CreateToggle({
    Name = "Attack (Sword / Combat)",
    CurrentValue = true,
    Callback = function(v)
        ENABLE_ATTACK = v
    end
})

RemoteTab:CreateToggle({
    Name = "Collectibles (Coal / Points / Items)",
    CurrentValue = true,
    Callback = function(v)
        ENABLE_COLLECT = v
    end
})

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local CollectibleTab = Window:CreateTab("Spawner", 4483362458)

local ResourceNames = {}
local SelectedResource = nil

local function fetchResources()
    table.clear(ResourceNames)

    local holder = LocalPlayer.PlayerGui
        :WaitForChild("ResourceGui")
        :WaitForChild("Main")
        :WaitForChild("Holder")

    for _, item in ipairs(holder:GetChildren()) do
        local titleFrame = item:FindFirstChild("Title")
        if titleFrame and titleFrame:FindFirstChild("Title") then
            local text = titleFrame.Title.Text
            if text and text ~= "" then
                table.insert(ResourceNames, text)
            end
        end
    end

    table.sort(ResourceNames)
end

fetchResources()

local ResourceDropdown = CollectibleTab:CreateDropdown({
    Name = "Select Item",
    Options = ResourceNames,
    CurrentOption = {},
    Callback = function(opt)
        SelectedResource = opt[1]
    end
})

CollectibleTab:CreateButton({
    Name = "Refresh Item List",
    Callback = function()
        fetchResources()
        ResourceDropdown:Refresh(ResourceNames)
    end
})

local function spawnItem(name, amount)
    local args = {
        name,
        Vector3.zero, -- position usually ignored by server
        {
            Amount = amount
        }
    }

    CollectRemote:FireServer(unpack(args))
end

CollectibleTab:CreateButton({
    Name = "Spawn Selected ×50",
    Callback = function()
        if SelectedResource then
            spawnItem(SelectedResource, 50)
        end
    end
})

CollectibleTab:CreateButton({
    Name = "Spawn ALL ×50",
    Callback = function()
        for _, name in ipairs(ResourceNames) do
            spawnItem(name, 50)
            task.wait(0.05)
        end
    end
})

Features & Information

Remotes multiplier works as the name implies, it will duplicate any call to COLLECT something, KILL something, etc. Kill aura does what it says etc.. Give items will give you ALL ressources obtainable x5000...
#Killaura#Dupe#OP#Keyless

Community Comments (3)

y7zzy7zzMar 10, 2026

boutta test this rn

Replying to @y7zz
Rob666Rob666Mar 10, 2026

@y7zz Have fun, game is boring overall ngl

Replying to @Rob666
y7zzy7zzMar 11, 2026

@Rob666 Every feature works thank you for making this please make more