
Lethal Ape Experience Script – Simple Slop
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local isMobile = UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled
local isTouchDevice = UserInputService.TouchEnabled
----------------------------------------------------
-- GUI BASE
----------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "GameMenuTemplate"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.IgnoreGuiInset = true
local successUI = pcall(function() ScreenGui.Parent = CoreGui end)
if not successUI then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 520, 0, 620)
MainFrame.Position = UDim2.new(0.5, -260, 0.5, -310)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 22)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = not isMobile
MainFrame.ClipsDescendants = true
MainFrame.Visible = not isMobile
MainFrame.Parent = ScreenGui
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8)
local MainStroke = Instance.new("UIStroke", MainFrame)
MainStroke.Color = Color3.fromRGB(50, 45, 40)
MainStroke.Thickness = 1
local UIScale = Instance.new("UIScale", MainFrame)
local function updateScale()
local viewport = workspace.CurrentCamera and workspace.CurrentCamera.ViewportSize or Vector2.new(1920, 1080)
local scale = 1
if isTouchDevice then
scale = math.clamp(math.min(viewport.X * 0.92, 520) / 520, 0.55, 0.95)
end
UIScale.Scale = scale
local scaledW, scaledH = 520 * scale, 620 * scale
MainFrame.Position = UDim2.new(0.5, -scaledW / 2, 0.5, -scaledH / 2)
end
updateScale()
workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(updateScale)
-- Mobile Open Button
local MobileOpenBtn = Instance.new("TextButton")
MobileOpenBtn.Name = "MobileOpen"
MobileOpenBtn.Size = UDim2.new(0, 52, 0, 52)
MobileOpenBtn.Position = UDim2.new(1, -70, 0.5, -26)
MobileOpenBtn.AnchorPoint = Vector2.new(0, 0.5)
MobileOpenBtn.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
MobileOpenBtn.Text = "⚙️"
MobileOpenBtn.TextSize = 26
MobileOpenBtn.Font = Enum.Font.GothamBold
MobileOpenBtn.TextColor3 = Color3.fromRGB(240, 240, 245)
MobileOpenBtn.AutoButtonColor = false
MobileOpenBtn.Visible = isTouchDevice
MobileOpenBtn.ZIndex = 50
MobileOpenBtn.Parent = ScreenGui
Instance.new("UICorner", MobileOpenBtn).CornerRadius = UDim.new(1, 0)
local MobileStroke = Instance.new("UIStroke", MobileOpenBtn)
MobileStroke.Color = Color3.fromRGB(220, 110, 30) -- Orange Theme Accent
MobileStroke.Thickness = 2
do
local dragging, dragStart, startPos
MobileOpenBtn.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = MobileOpenBtn.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseMovement) then
local delta = input.Position - dragStart
MobileOpenBtn.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
end
MobileOpenBtn.MouseButton1Click:Connect(function()
MainFrame.Visible = not MainFrame.Visible
if MainFrame.Visible then updateScale() end
end)
-- Snow Particles Effect
local SnowContainer = Instance.new("Frame")
SnowContainer.Name = "Snow"
SnowContainer.Size = UDim2.new(1, 0, 1, 0)
SnowContainer.BackgroundTransparency = 1
SnowContainer.ClipsDescendants = true
SnowContainer.ZIndex = 10
SnowContainer.Parent = MainFrame
local snowflakes = {}
local function createSnowflake()
local size = math.random(3, 6)
local flake = Instance.new("Frame")
flake.Size = UDim2.new(0, size, 0, size)
flake.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
flake.BackgroundTransparency = 0.4
flake.BorderSizePixel = 0
flake.ZIndex = 11
flake.Parent = SnowContainer
Instance.new("UICorner", flake).CornerRadius = UDim.new(1, 0)
local startX, startY = math.random(), math.random() * -0.5
flake.Position = UDim2.new(startX, 0, startY, 0)
table.insert(snowflakes, {
frame = flake, speed = math.random(20, 45) / 100,
drift = (math.random() - 0.5) * 0.15, x = startX, y = startY,
baseTransparency = math.random(30, 55) / 100
})
end
for i = 1, 60 do createSnowflake() end
RunService.RenderStepped:Connect(function(dt)
for _, flake in ipairs(snowflakes) do
flake.y = flake.y + flake.speed * dt
flake.x = flake.x + flake.drift * dt
local fade = 1
if flake.y < 0.1 then fade = flake.y / 0.1
elseif flake.y > 0.9 then fade = (1.2 - flake.y) / 0.3 end
fade = math.clamp(fade, 0, 1)
flake.frame.BackgroundTransparency = flake.baseTransparency + (1 - fade) * 0.5
if flake.y > 1.2 then
flake.y = -0.15
flake.x = math.random()
flake.speed = math.random(20, 45) / 100
flake.drift = (math.random() - 0.5) * 0.15
flake.baseTransparency = math.random(30, 55) / 100
end
if flake.x < -0.1 then flake.x = 1.1 end
if flake.x > 1.1 then flake.x = -0.1 end
flake.frame.Position = UDim2.new(flake.x, 0, flake.y, 0)
end
end)
-- Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 42)
TitleBar.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
TitleBar.BorderSizePixel = 0
TitleBar.ZIndex = 2
TitleBar.Parent = MainFrame
Instance.new("UICorner", TitleBar).CornerRadius = UDim.new(0, 8)
local TitleFix = Instance.new("Frame")
TitleFix.Size = UDim2.new(1, 0, 0, 12)
TitleFix.Position = UDim2.new(0, 0, 1, -12)
TitleFix.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
TitleFix.BorderSizePixel = 0
TitleFix.ZIndex = 2
TitleFix.Parent = TitleBar
local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, -100, 1, 0)
TitleLabel.Position = UDim2.new(0, 16, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "[🎃] Lethal Ape Experience"
TitleLabel.TextColor3 = Color3.fromRGB(240, 240, 245)
TitleLabel.TextSize = 16
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
TitleLabel.ZIndex = 3
TitleLabel.Parent = TitleBar
local VersionLabel = Instance.new("TextLabel")
VersionLabel.Size = UDim2.new(0, 50, 1, 0)
VersionLabel.Position = UDim2.new(1, -60, 0, 0)
VersionLabel.BackgroundTransparency = 1
VersionLabel.Text = "v2.8"
VersionLabel.TextColor3 = Color3.fromRGB(220, 110, 30) -- Orange Accent
VersionLabel.TextSize = 12
VersionLabel.Font = Enum.Font.Gotham
VersionLabel.ZIndex = 3
VersionLabel.Parent = TitleBar
local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 32, 0, 32)
CloseBtn.Position = UDim2.new(1, -40, 0.5, -16)
CloseBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
CloseBtn.Text = "×"
CloseBtn.TextSize = 22
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextColor3 = Color3.fromRGB(200, 200, 210)
CloseBtn.AutoButtonColor = false
CloseBtn.ZIndex = 4
CloseBtn.Parent = TitleBar
Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6)
CloseBtn.MouseButton1Click:Connect(function() MainFrame.Visible = false end)
-- Sidebar
local Sidebar = Instance.new("Frame")
Sidebar.Size = UDim2.new(0, 130, 1, -42)
Sidebar.Position = UDim2.new(0, 0, 0, 42)
Sidebar.BackgroundColor3 = Color3.fromRGB(16, 16, 20)
Sidebar.BorderSizePixel = 0
Sidebar.ZIndex = 2
Sidebar.Parent = MainFrame
local SidebarLayout = Instance.new("UIListLayout", Sidebar)
SidebarLayout.Padding = UDim.new(0, 4)
local SidebarPadding = Instance.new("UIPadding", Sidebar)
SidebarPadding.PaddingTop = UDim.new(0, 12)
SidebarPadding.PaddingLeft = UDim.new(0, 10)
SidebarPadding.PaddingRight = UDim.new(0, 10)
-- Content Area & Tabs
local ContentFrame = Instance.new("Frame")
ContentFrame.Size = UDim2.new(1, -130, 1, -42)
ContentFrame.Position = UDim2.new(0, 130, 0, 42)
ContentFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
ContentFrame.BorderSizePixel = 0
ContentFrame.ZIndex = 2
ContentFrame.Parent = MainFrame
local MainTab = Instance.new("ScrollingFrame")
MainTab.Size = UDim2.new(1, 0, 1, 0)
MainTab.BackgroundTransparency = 1
MainTab.BorderSizePixel = 0
MainTab.ScrollBarThickness = isTouchDevice and 6 or 3
MainTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
MainTab.CanvasSize = UDim2.new(0, 0, 0, 0)
MainTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
MainTab.ZIndex = 3
MainTab.Parent = ContentFrame
local VisualsTab = Instance.new("ScrollingFrame")
VisualsTab.Size = UDim2.new(1, 0, 1, 0)
VisualsTab.BackgroundTransparency = 1
VisualsTab.BorderSizePixel = 0
VisualsTab.ScrollBarThickness = isTouchDevice and 6 or 3
VisualsTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
VisualsTab.CanvasSize = UDim2.new(0, 0, 0, 0)
VisualsTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
VisualsTab.Visible = false
VisualsTab.ZIndex = 3
VisualsTab.Parent = ContentFrame
local CameraTab = Instance.new("ScrollingFrame")
CameraTab.Size = UDim2.new(1, 0, 1, 0)
CameraTab.BackgroundTransparency = 1
CameraTab.BorderSizePixel = 0
CameraTab.ScrollBarThickness = isTouchDevice and 6 or 3
CameraTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
CameraTab.CanvasSize = UDim2.new(0, 0, 0, 0)
CameraTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
CameraTab.Visible = false
CameraTab.ZIndex = 3
CameraTab.Parent = ContentFrame
local function applyContentLayout(parent)
local layout = Instance.new("UIListLayout", parent)
layout.SortOrder = Enum.SortOrder.LayoutOrder
layout.Padding = UDim.new(0, 6)
local padding = Instance.new("UIPadding", parent)
padding.PaddingTop = UDim.new(0, 14)
padding.PaddingLeft = UDim.new(0, 16)
padding.PaddingRight = UDim.new(0, 16)
padding.PaddingBottom = UDim.new(0, 14)
end
applyContentLayout(MainTab)
applyContentLayout(VisualsTab)
applyContentLayout(CameraTab)
-- Helpers
local function createSectionHeader(text, parent)
local header = Instance.new("TextLabel")
header.Size = UDim2.new(1, 0, 0, 22)
header.BackgroundTransparency = 1
header.Text = text
header.TextColor3 = Color3.fromRGB(220, 130, 60) -- Orange Section Header
header.TextSize = 12
header.Font = Enum.Font.GothamBold
header.TextXAlignment = Enum.TextXAlignment.Left
header.ZIndex = 4
header.Parent = parent
return header
end
local function createSidebarButton(text, parent)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32)
btn.BackgroundColor3 = Color3.fromRGB(16, 16, 20)
btn.TextColor3 = Color3.fromRGB(150, 150, 165)
btn.Font = Enum.Font.GothamSemibold
btn.TextSize = 13
btn.Text = text
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.AutoButtonColor = false
btn.ZIndex = 3
btn.Parent = parent
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
local padding = Instance.new("UIPadding", btn)
padding.PaddingLeft = UDim.new(0, 12)
btn.MouseEnter:Connect(function()
if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then
TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(28, 26, 24)}):Play()
end
end)
btn.MouseLeave:Connect(function()
if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then
TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(16, 16, 20)}):Play()
end
end)
return btn
end
local function createToggle(text, parent, defaultState, callback)
local row = Instance.new("Frame")
row.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32)
row.BackgroundTransparency = 1
row.ZIndex = 4
row.Parent = parent
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, -55, 1, 0)
label.BackgroundTransparency = 1
label.Text = text
label.TextColor3 = Color3.fromRGB(210, 210, 220)
label.TextSize = isTouchDevice and 14 or 13
label.Font = Enum.Font.Gotham
label.TextXAlignment = Enum.TextXAlignment.Left
label.ZIndex = 5
label.Parent = row
local toggle = Instance.new("TextButton")
toggle.Size = UDim2.new(0, isTouchDevice and 44 or 36, 0, isTouchDevice and 22 or 18)
toggle.Position = UDim2.new(1, isTouchDevice and -44 or -36, 0.5, isTouchDevice and -11 or -9)
toggle.BackgroundColor3 = defaultState and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(45, 45, 55)
toggle.Text = ""
toggle.AutoButtonColor = false
toggle.ZIndex = 5
toggle.Parent = row
Instance.new("UICorner", toggle).CornerRadius = UDim.new(1, 0)
local knob = Instance.new("Frame")
knob.Size = UDim2.new(0, isTouchDevice and 18 or 14, 0, isTouchDevice and 18 or 14)
knob.Position = defaultState and UDim2.new(1, isTouchDevice and -20 or -16, 0.5, isTouchDevice and -9 or -7) or UDim2.new(0, 2, 0.5, isTouchDevice and -9 or -7)
knob.BackgroundColor3 = Color3.fromRGB(240, 240, 245)
knob.BorderSizePixel = 0
knob.ZIndex = 6
knob.Parent = toggle
Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)
local state = defaultState
toggle.MouseButton1Click:Connect(function()
state = not state
local onPos = isTouchDevice and UDim2.new(1, -20, 0.5, -9) or UDim2.new(1, -16, 0.5, -7)
local offPos = isTouchDevice and UDim2.new(0, 2, 0.5, -9) or UDim2.new(0, 2, 0.5, -7)
if state then
TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(200, 95, 20)}):Play()
TweenService:Create(knob, TweenInfo.new(0.15), {Position = onPos}):Play()
else
TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(45, 45, 55)}):Play()
TweenService:Create(knob, TweenInfo.new(0.15), {Position = offPos}):Play()
end
if callback then callback(state) end
end)
return row
end
local function createSetting(text, parent, defaultValue, minVal, maxVal, step, onChange)
local row = Instance.new("Frame")
row.Size = UDim2.new(1, 0, 0, 28)
row.BackgroundTransparency = 1
row.ZIndex = 4
row.Parent = parent
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0.55, 0, 1, 0)
label.BackgroundTransparency = 1
label.Text = text
label.TextColor3 = Color3.fromRGB(170, 170, 185)
label.TextSize = 12
label.Font = Enum.Font.Gotham
label.TextXAlignment = Enum.TextXAlignment.Left
label.ZIndex = 5
label.Parent = row
local valueLabel = Instance.new("TextLabel")
valueLabel.Size = UDim2.new(0, 50, 1, 0)
valueLabel.Position = UDim2.new(0.55, 0, 0, 0)
valueLabel.BackgroundTransparency = 1
valueLabel.Text = tostring(defaultValue)
valueLabel.TextColor3 = Color3.fromRGB(220, 220, 230)
valueLabel.TextSize = 12
valueLabel.Font = Enum.Font.GothamSemibold
valueLabel.ZIndex = 5
valueLabel.Parent = row
local minusBtn = Instance.new("TextButton")
minusBtn.Size = UDim2.new(0, 26, 0, 22)
minusBtn.Position = UDim2.new(1, -60, 0.5, -11)
minusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
minusBtn.Text = "-"
minusBtn.TextColor3 = Color3.fromRGB(220, 220, 230)
minusBtn.TextSize = 16
minusBtn.Font = Enum.Font.GothamBold
minusBtn.AutoButtonColor = false
minusBtn.ZIndex = 5
minusBtn.Parent = row
Instance.new("UICorner", minusBtn).CornerRadius = UDim.new(0, 5)
local plusBtn = Instance.new("TextButton")
plusBtn.Size = UDim2.new(0, 26, 0, 22)
plusBtn.Position = UDim2.new(1, -28, 0.5, -11)
plusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
plusBtn.Text = "+"
plusBtn.TextColor3 = Color3.fromRGB(220, 220, 230)
plusBtn.TextSize = 16
plusBtn.Font = Enum.Font.GothamBold
plusBtn.AutoButtonColor = false
plusBtn.ZIndex = 5
plusBtn.Parent = row
Instance.new("UICorner", plusBtn).CornerRadius = UDim.new(0, 5)
local current = defaultValue
local function update(val)
current = math.clamp(val, minVal, maxVal)
valueLabel.Text = current == math.floor(current) and tostring(current) or string.format("%.1f", current)
if onChange then onChange(current) end
end
minusBtn.MouseButton1Click:Connect(function() update(current - step) end)
plusBtn.MouseButton1Click:Connect(function() update(current + step) end)
return row, update
end
-- Sidebar Navigation Setup
local MainTabBtn = createSidebarButton("Main", Sidebar)
local VisualsTabBtn = createSidebarButton("Visuals", Sidebar)
local CameraTabBtn = createSidebarButton("Camera Hub", Sidebar)
local function setActiveTab(tabNum)
MainTab.Visible = (tabNum == 1)
VisualsTab.Visible = (tabNum == 2)
CameraTab.Visible = (tabNum == 3)
MainTabBtn.BackgroundColor3 = (tabNum == 1) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
MainTabBtn.TextColor3 = (tabNum == 1) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)
VisualsTabBtn.BackgroundColor3 = (tabNum == 2) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
VisualsTabBtn.TextColor3 = (tabNum == 2) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)
CameraTabBtn.BackgroundColor3 = (tabNum == 3) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
CameraTabBtn.TextColor3 = (tabNum == 3) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)
end
MainTabBtn.MouseButton1Click:Connect(function() setActiveTab(1) end)
VisualsTabBtn.MouseButton1Click:Connect(function() setActiveTab(2) end)
CameraTabBtn.MouseButton1Click:Connect(function() setActiveTab(3) end)
setActiveTab(1)
----------------------------------------------------
-- GAME INTEGRATED CHEATS LOGIC
----------------------------------------------------
local ScrapsEspEnabled = false
local PumpkinsEspEnabled = false
local MonsterEspEnabled = false
local MonsterNameTagsEnabled = false
local NameTagsEspEnabled = false
local AntiJumpscareEnabled = false
local AntiDangerOverlayEnabled = false
local HeadSpinEnabled = false
local SpeedHackEnabled = false
local TallerSpoofEnabled = false
local SpeedHackValue = 0.5
local HeadSpinSpeed = 5
-- Extra Camera State Variables
local ThirdPersonEnabled = false
local ActiveHighlights = {
Scraps = {},
Pumpkins = {},
Monsters = {}
}
local ActiveNameTags = {}
local ActiveMonsterNameTags = {}
local function clearGroupESP(groupKey)
local highlights = ActiveHighlights[groupKey]
if highlights then
for obj, highlight in pairs(highlights) do
if highlight and highlight.Parent then highlight:Destroy() end
end
table.clear(highlights)
end
end
local function applyESPToFolder(folderPath, groupKey, color)
if not folderPath then return end
for _, obj in ipairs(folderPath:GetChildren()) do
local targetPart = nil
if obj:IsA("BasePart") then
targetPart = obj
elseif obj:IsA("Model") then
targetPart = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
end
local highlights = ActiveHighlights[groupKey]
if targetPart and highlights and not highlights[obj] then
local hl = Instance.new("Highlight")
hl.Name = "CustomESP"
hl.Adornee = obj
hl.FillColor = color
hl.OutlineColor = Color3.new(1, 1, 1)
hl.FillTransparency = 0.5
hl.OutlineTransparency = 0
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = obj
highlights[obj] = hl
end
end
end
-- Helper to fetch all active monsters/threat models
local function getActiveMonsters()
local trackedObjects = {}
for _, obj in ipairs(CollectionService:GetTagged("dangersource")) do
if obj:IsA("BasePart") then
local rootModel = obj.Parent
table.insert(trackedObjects, rootModel or obj)
end
end
for _, obj in ipairs(Workspace:GetChildren()) do
if obj:IsA("Model") then
local name = obj.Name
if name == "Taller" or name == "TallerReal" or name == "Lost" or name == "Unknown" or name == "BloodmanGus" then
table.insert(trackedObjects, obj)
end
end
end
return trackedObjects
end
-- Monster ESP Loop
local function updateMonsterESP()
local highlights = ActiveHighlights["Monsters"]
if not MonsterEspEnabled then
clearGroupESP("Monsters")
return
end
local trackedObjects = getActiveMonsters()
for _, obj in ipairs(trackedObjects) do
if not highlights[obj] then
pcall(function()
local hl = Instance.new("Highlight")
hl.Name = "MonsterESP"
hl.Adornee = obj
hl.FillColor = Color3.fromRGB(255, 30, 30)
hl.OutlineColor = Color3.fromRGB(255, 255, 255)
hl.FillTransparency = 0.4
hl.OutlineTransparency = 0
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = obj
highlights[obj] = hl
end)
end
end
for obj, hl in pairs(highlights) do
if not obj or not obj.Parent then
if hl and hl.Parent then hl:Destroy() end
highlights[obj] = nil
end
end
end
-- Monster Name Tags Loop
local function updateMonsterNameTags()
if not MonsterNameTagsEnabled then
for obj, tag in pairs(ActiveMonsterNameTags) do
if tag and tag.Parent then tag:Destroy() end
end
table.clear(ActiveMonsterNameTags)
return
end
local trackedObjects = getActiveMonsters()
local activeMap = {}
for _, obj in ipairs(trackedObjects) do
activeMap[obj] = true
local primaryPart = obj:IsA("Model") and (obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")) or (obj:IsA("BasePart") and obj)
if primaryPart then
local billboard = ActiveMonsterNameTags[obj]
if not billboard or not billboard.Parent then
billboard = Instance.new("BillboardGui")
billboard.Name = "MonsterNameTag"
billboard.Adornee = primaryPart
billboard.Size = UDim2.new(0, 180, 0, 35)
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.AlwaysOnTop = true
local textLabel = Instance.new("TextLabel")
textLabel.Name = "Label"
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextColor3 = Color3.fromRGB(255, 80, 80)
textLabel.TextStrokeTransparency = 0
textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
textLabel.Font = Enum.Font.GothamBold
textLabel.TextSize = 13
textLabel.Parent = billboard
billboard.Parent = primaryPart
ActiveMonsterNameTags[obj] = billboard
end
-- Update distance text
local label = billboard:FindFirstChild("Label")
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if label and hrp then
local dist = math.floor((hrp.Position - primaryPart.Position).Magnitude)
label.Text = "[" .. obj.Name .. "] (" .. dist .. " studs)"
end
end
end
-- Clean up removed monsters
for obj, tag in pairs(ActiveMonsterNameTags) do
if not activeMap[obj] or not obj.Parent then
if tag and tag.Parent then tag:Destroy() end
ActiveMonsterNameTags[obj] = nil
end
end
end
-- Overhead NameTags Logic for Players
local function clearNameTags()
for player, billboard in pairs(ActiveNameTags) do
if billboard and billboard.Parent then billboard:Destroy() end
end
table.clear(ActiveNameTags)
end
local function applyNameTag(player)
if player == LocalPlayer or not player.Character then return end
local head = player.Character:FindFirstChild("Head")
if head and not ActiveNameTags[player] then
local billboard = Instance.new("BillboardGui")
billboard.Name = "NameTagESP"
billboard.Adornee = head
billboard.Size = UDim2.new(0, 150, 0, 30)
billboard.StudsOffset = Vector3.new(0, 2, 0)
billboard.AlwaysOnTop = true
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = player.DisplayName .. " (@" .. player.Name .. ")"
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextStrokeTransparency = 0
textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
textLabel.Font = Enum.Font.GothamBold
textLabel.TextSize = 13
textLabel.Parent = billboard
billboard.Parent = head
ActiveNameTags[player] = billboard
end
end
-- ESP Loop (Scraps, Pumpkins, Monsters, Monster Name Tags, & Player Name Tags)
task.spawn(function()
while true do
if ScrapsEspEnabled then
pcall(function() applyESPToFolder(Workspace:FindFirstChild("Scraps"), "Scraps", Color3.fromRGB(255, 165, 0)) end)
else
clearGroupESP("Scraps")
end
if PumpkinsEspEnabled then
pcall(function()
local utilities = Workspace:FindFirstChild("Utilities")
local pumpkins = utilities and utilities:FindFirstChild("EventPumpkins")
applyESPToFolder(pumpkins, "Pumpkins", Color3.fromRGB(255, 100, 0))
end)
else
clearGroupESP("Pumpkins")
end
updateMonsterESP()
updateMonsterNameTags()
if NameTagsEspEnabled then
for _, player in ipairs(Players:GetPlayers()) do
pcall(function() applyNameTag(player) end)
end
else
clearNameTags()
end
task.wait(1)
end
end)
-- Anti Jumpscare Hook
task.spawn(function()
while true do
task.wait(0.1)
if AntiJumpscareEnabled then
pcall(function()
shared.injump = false
local duh = LocalPlayer.PlayerGui:FindFirstChild("duh")
if duh and duh:IsA("ScreenGui") then
duh.Enabled = false
local frame = duh:FindFirstChildOfClass("Frame")
if frame then
frame.BackgroundTransparency = 1
end
end
local curCam = workspace.CurrentCamera
if curCam and curCam.CameraType == Enum.CameraType.Scriptable then
curCam.CameraType = Enum.CameraType.Custom
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then curCam.CameraSubject = hum end
end
end)
end
end
end)
-- Anti Danger Overlay Loop
task.spawn(function()
local lighting = game:GetService("Lighting")
while true do
task.wait(0.1)
if AntiDangerOverlayEnabled then
pcall(function()
local dangerEffect = lighting:FindFirstChild("DUHDANGERBROOOOO")
if dangerEffect and dangerEffect:IsA("ColorCorrectionEffect") then
dangerEffect.Brightness = 0
dangerEffect.Contrast = 0
dangerEffect.Saturation = 0
dangerEffect.TintColor = Color3.new(1, 1, 1)
end
local screenGui = LocalPlayer.PlayerGui:FindFirstChild("ScreenGui")
if screenGui then
for _, name in ipairs({"Static", "RunStatic", "LostStatic"}) do
local imgLabel = screenGui:FindFirstChild(name)
if imgLabel and imgLabel:IsA("ImageLabel") then
imgLabel.ImageTransparency = 1
end
end
end
end)
end
end
end)
-- Taller Line-of-Sight Spoofer (`AllwaysLookAtTaller.txt`)
task.spawn(function()
local TallerLookRemote = ReplicatedStorage:WaitForChild("TallerLook", 5)
while true do
task.wait(0.1)
if TallerSpoofEnabled and TallerLookRemote then
pcall(function()
TallerLookRemote:FireServer(true)
end)
end
end
end)
-- Speed Hack Logic
task.spawn(function()
local t1
while true do
task.wait(0.2)
pcall(function()
if SpeedHackEnabled then
LocalPlayer:SetAttribute("speedboosttoggleloaded", true)
LocalPlayer:SetAttribute("speedboostenabled", true)
LocalPlayer:SetAttribute("speedboost", true)
if shared.SpeedBoostTable then
if t1 then
t1.add = SpeedHackValue
else
t1 = {
duration = 1e999,
add = SpeedHackValue,
hidden = true,
tag = "gamepassspeed",
time = time()
}
table.insert(shared.SpeedBoostTable, t1)
end
end
else
LocalPlayer:SetAttribute("speedboost", false)
if t1 and shared.SpeedBoostTable then
local idx = table.find(shared.SpeedBoostTable, t1)
if idx then
table.remove(shared.SpeedBoostTable, idx)
end
t1 = nil
end
end
end)
end
end)
-- Super Fast Head Spin Render Logic
RunService.RenderStepped:Connect(function(dt)
if not HeadSpinEnabled then return end
pcall(function()
local char = LocalPlayer.Character
if not char then return end
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
if not torso then return end
local neck = torso:FindFirstChild("Neck")
if not neck then return end
local spinAngle = tick() * (HeadSpinSpeed * 15)
neck.C0 = neck.C0 * CFrame.Angles(0, spinAngle % math.rad(360), 0)
end)
end)
-- Third-Person Camera Logic
RunService.RenderStepped:Connect(function()
if ThirdPersonEnabled then
pcall(function()
LocalPlayer.CameraMode = Enum.CameraMode.Classic
if LocalPlayer.CameraMaxZoomDistance < 10 then
LocalPlayer.CameraMinZoomDistance = 10
LocalPlayer.CameraMaxZoomDistance = 20
end
end)
end
end)
-- Invincible Chat Command Handler Integration (`InvincibleClient`)
local InvincibleSet = ReplicatedStorage:WaitForChild("InvincibleSet", 5)
local TextChatService = game:GetService("TextChatService")
if InvincibleSet then
local function processChatMessage(msg)
local cleanMsg = msg:lower():match("^%s*(.-)%s*$")
if cleanMsg == "/invincible" then
InvincibleSet:FireServer("full")
elseif cleanMsg == "/invincible c" then
InvincibleSet:FireServer("chase")
elseif cleanMsg == "/invincible off" then
InvincibleSet:FireServer("off")
end
end
pcall(function()
local TextChannels = TextChatService:WaitForChild("TextChannels", 2)
if TextChannels then
for _, channel in ipairs(TextChannels:GetChildren()) do
if channel:IsA("TextChannel") then
channel.MessageReceived:Connect(function(p2)
if p2.TextSource and p2.TextSource.UserId == LocalPlayer.UserId then
processChatMessage(p2.Text)
end
end)
end
end
TextChannels.ChildAdded:Connect(function(channel)
if channel:IsA("TextChannel") then
channel.MessageReceived:Connect(function(p3)
if p3.TextSource and p3.TextSource.UserId == LocalPlayer.UserId then
processChatMessage(p3.Text)
end
end)
end
end)
end
end)
end
----------------------------------------------------
-- POPULATE UI CONTROLS
----------------------------------------------------
createSectionHeader("PLAYER CHEATS", MainTab)
createToggle("Speed Hack", MainTab, false, function(state)
SpeedHackEnabled = state
end)
createSetting("Speed Boost Amount", MainTab, 0.5, 0.1, 5.0, 0.1, function(val)
SpeedHackValue = val
end)
createToggle("Crazy Fast Head Spin", MainTab, false, function(state)
HeadSpinEnabled = state
end)
createSetting("Spin Speed", MainTab, 5, 1, 20, 1, function(val)
HeadSpinSpeed = val
end)
createToggle("Anti Jumpscare", MainTab, false, function(state)
AntiJumpscareEnabled = state
end)
createToggle("Anti Danger Overlay", MainTab, false, function(state)
AntiDangerOverlayEnabled = state
end)
createToggle("Spoof Taller Line-of-Sight", MainTab, false, function(state)
TallerSpoofEnabled = state
end)
createSectionHeader("ESP & VISUALS", VisualsTab)
createToggle("Monster ESP", VisualsTab, false, function(state)
MonsterEspEnabled = state
if not state then clearGroupESP("Monsters") end
end)
createToggle("Monster Name Tags", VisualsTab, false, function(state)
MonsterNameTagsEnabled = state
if not state then
for obj, tag in pairs(ActiveMonsterNameTags) do
if tag and tag.Parent then tag:Destroy() end
end
table.clear(ActiveMonsterNameTags)
end
end)
createToggle("Player Name Tags ESP", VisualsTab, false, function(state)
NameTagsEspEnabled = state
if not state then clearNameTags() end
end)
createToggle("Scraps ESP", VisualsTab, false, function(state)
ScrapsEspEnabled = state
if not state then clearGroupESP("Scraps") end
end)
createToggle("Event Pumpkins ESP", VisualsTab, false, function(state)
PumpkinsEspEnabled = state
if not state then clearGroupESP("Pumpkins") end
end)
-- Camera Settings Tab
createSectionHeader("CAMERA CONTROLS", CameraTab)
createToggle("Third-Person View", CameraTab, false, function(state)
ThirdPersonEnabled = state
if not state then
LocalPlayer.CameraMaxZoomDistance = 40
end
end)
createSetting("Field of View (FOV)", CameraTab, 70, 40, 120, 5, function(val)
pcall(function()
Camera.FieldOfView = val
end)
end)
-- Keyboard Toggle Shortcut (Right Control)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.RightControl then
MainFrame.Visible = not MainFrame.Visible
if MainFrame.Visible then updateScale() end
end
end)How to Execute Lethal Ape Experience Script – Simple Slop
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Lethal Ape Experience.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
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Frequently Asked Questions
How do I execute Lethal Ape Experience Script – Simple Slop in Roblox?
To run Lethal Ape Experience Script – Simple Slop, copy the Lua loadstring from the code viewer above, launch Roblox and join Lethal Ape Experience, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Lethal Ape Experience Script – Simple Slop keyless or does it require an access key?
Lethal Ape Experience Script – Simple Slop requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Lethal Ape Experience Script – Simple Slop currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.
