SillyHub Source Leak n key system deleted
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SillyHub Source Leak n key system deleted

Legends Of Speed ⚡bytedbyted 2.5K views 33 executesUpdated Oct 8, 2025
5.0/ 5(5 votes)
50100% Positive
Lua Script•432 lines (11575 chars)
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

local autoFarmSpeedThread
local autoFarmGemsThread
local autoFarmXPThread
local autoRebirthThread
local autoEggThread
local flyEnabled = false
local selectedEgg = "Red Crystal"

local Window = WindUI:CreateWindow({
    Title = " silentscripts leaked by thirst (darkdex)",
    Size = UDim2.fromOffset(500, 450),
    Transparent = false,
    Theme = "Dark"
})

WindUI:Notify({
    Title = "Script Loaded",
    Content = "leaked by thirst (darkdex) loaded!",
    Duration = 5
})


local MainTab = Window:Tab({
    Title = "Main",
    Icon = "home"
})

local MainSection = MainTab:Section({
    Title = "Auto Farm"
})

MainSection:Toggle({
    Title = "Auto Farm Speed",
    Description = "Collects Orange Orbs",
    Default = false,
    Callback = function(v)
        if autoFarmSpeedThread then
            task.cancel(autoFarmSpeedThread)
            autoFarmSpeedThread = nil
        end
        
        if v then
            autoFarmSpeedThread = task.spawn(function()
                while task.wait(0.01) do
                    pcall(function()
                        local orbEvent = ReplicatedStorage.rEvents.orbEvent
                        orbEvent:FireServer("collectOrb", "Orange Orb", "City")
                    end)
                end
            end)
        end
    end
})

MainSection:Toggle({
    Title = "Auto Farm Gems",
    Description = "Collects Gems",
    Default = false,
    Callback = function(v)
        if autoFarmGemsThread then
            task.cancel(autoFarmGemsThread)
            autoFarmGemsThread = nil
        end
        
        if v then
            autoFarmGemsThread = task.spawn(function()
                while task.wait(0.01) do
                    pcall(function()
                        local orbEvent = ReplicatedStorage.rEvents.orbEvent
                        orbEvent:FireServer("collectOrb", "Gem", "City")
                    end)
                end
            end)
        end
    end
})

MainSection:Toggle({
    Title = "Auto Farm XP-Level",
    Description = "Collects Yellow Orbs",
    Default = false,
    Callback = function(v)
        if autoFarmXPThread then
            task.cancel(autoFarmXPThread)
            autoFarmXPThread = nil
        end
        
        if v then
            autoFarmXPThread = task.spawn(function()
                while task.wait(0.01) do
                    pcall(function()
                        local orbEvent = ReplicatedStorage.rEvents.orbEvent
                        orbEvent:FireServer("collectOrb", "Yellow Orb", "City")
                    end)
                end
            end)
        end
    end
})

MainSection:Toggle({
    Title = "Auto Rebirth",
    Description = "Auto Rebirth",
    Default = false,
    Callback = function(v)
        if autoRebirthThread then
            pcall(function()
                task.cancel(autoRebirthThread)
            end)
            autoRebirthThread = nil
        end
        
        if v then
            autoRebirthThread = task.spawn(function()
                while task.wait(0.01) do
                    if not autoRebirthThread then break end
                    pcall(function()
                        local rebirthEvent = ReplicatedStorage.rEvents.rebirthEvent
                        rebirthEvent:FireServer("rebirthRequest")
                    end)
                end
            end)
        end
    end
})

local EggsTab = Window:Tab({
    Title = "Eggs",
    Icon = "egg"
})

local EggsSection = EggsTab:Section({
    Title = "Egg Selection"
})

-- Egg buttons
EggsSection:Button({
    Title = "Red Crystal",
    Description = "Select Red Crystal",
    Callback = function()
        selectedEgg = "Red Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Red Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Blue Crystal",
    Description = "Select Blue Crystal",
    Callback = function()
        selectedEgg = "Blue Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Blue Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Purple Crystal",
    Description = "Select Purple Crystal",
    Callback = function()
        selectedEgg = "Purple Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Purple Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Yellow Crystal",
    Description = "Select Yellow Crystal",
    Callback = function()
        selectedEgg = "Yellow Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Yellow Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Lightning Crystal",
    Description = "Select Lightning Crystal",
    Callback = function()
        selectedEgg = "Lightning Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Lightning Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Snow Crystal",
    Description = "Select Snow Crystal",
    Callback = function()
        selectedEgg = "Snow Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Snow Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Lava Crystal",
    Description = "Select Lava Crystal",
    Callback = function()
        selectedEgg = "Lava Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Lava Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Inferno Crystal",
    Description = "Select Inferno Crystal",
    Callback = function()
        selectedEgg = "Inferno Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Inferno Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Electro Legends Crystal",
    Description = "Select Electro Legends Crystal",
    Callback = function()
        selectedEgg = "Electro Legends Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Electro Legends Crystal",
            Duration = 2
        })
    end
})

EggsSection:Button({
    Title = "Jungle Crystal",
    Description = "Select Jungle Crystal",
    Callback = function()
        selectedEgg = "Jungle Crystal"
        WindUI:Notify({
            Title = "Egg Selected",
            Content = "Selected: Jungle Crystal",
            Duration = 2
        })
    end
})

EggsSection:Toggle({
    Title = "Auto Buy Selected Egg",
    Description = "Currently: " .. selectedEgg,
    Default = false,
    Callback = function(v)
        if autoEggThread then
            pcall(function()
                task.cancel(autoEggThread)
            end)
            autoEggThread = nil
        end
        
        if v then
            autoEggThread = task.spawn(function()
                while task.wait(0.01) do
                    if not autoEggThread then break end
                    pcall(function()
                        local openCrystalRemote = ReplicatedStorage.rEvents.openCrystalRemote
                        openCrystalRemote:InvokeServer("openCrystal", selectedEgg)
                    end)
                end
            end)
        end
    end
})

local MovementTab = Window:Tab({
    Title = "Movement",
    Icon = "wind"
})

local MovementSection = MovementTab:Section({
    Title = "Flight"
})

local flySpeed = 50
local flyControl = {f = 0, b = 0, l = 0, r = 0}
local flyConnection
local bodyVelocity
local bodyGyro

local function startFly()
    local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
    if not humanoidRootPart then return end
    
    bodyVelocity = Instance.new("BodyVelocity")
    bodyVelocity.Velocity = Vector3.new(0, 0, 0)
    bodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
    bodyVelocity.Parent = humanoidRootPart
    
    bodyGyro = Instance.new("BodyGyro")
    bodyGyro.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
    bodyGyro.CFrame = humanoidRootPart.CFrame
    bodyGyro.Parent = humanoidRootPart
    
    flyConnection = RunService.Heartbeat:Connect(function()
        if not flyEnabled then return end
        
        local camera = workspace.CurrentCamera
        local moveDirection = Vector3.new(
            flyControl.r - flyControl.l,
            0,
            flyControl.f - flyControl.b
        )
        
        if moveDirection:Dot(moveDirection) > 0 then
            moveDirection = moveDirection.Unit
        end
        
        local velocity = (camera.CFrame.RightVector * moveDirection.X + camera.CFrame.LookVector * moveDirection.Z) * flySpeed
        bodyVelocity.Velocity = velocity
        bodyGyro.CFrame = camera.CFrame
    end)
end

local function stopFly()
    if bodyVelocity then bodyVelocity:Destroy() bodyVelocity = nil end
    if bodyGyro then bodyGyro:Destroy() bodyGyro = nil end
    if flyConnection then flyConnection:Disconnect() flyConnection = nil end
    flyControl = {f = 0, b = 0, l = 0, r = 0}
end

UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed or not flyEnabled then return end
    
    if input.KeyCode == Enum.KeyCode.W then
        flyControl.f = 1
    elseif input.KeyCode == Enum.KeyCode.S then
        flyControl.b = 1
    elseif input.KeyCode == Enum.KeyCode.A then
        flyControl.l = 1
    elseif input.KeyCode == Enum.KeyCode.D then
        flyControl.r = 1
    end
end)

UserInputService.InputEnded:Connect(function(input)
    if not flyEnabled then return end
    
    if input.KeyCode == Enum.KeyCode.W then
        flyControl.f = 0
    elseif input.KeyCode == Enum.KeyCode.S then
        flyControl.b = 0
    elseif input.KeyCode == Enum.KeyCode.A then
        flyControl.l = 0
    elseif input.KeyCode == Enum.KeyCode.D then
        flyControl.r = 0
    end
end)

MovementSection:Toggle({
    Title = "Fly",
    Description = "Enable flight with WASD",
    Default = false,
    Callback = function(v)
        flyEnabled = v
        if flyEnabled then
            startFly()
        else
            stopFly()
        end
    end
})

local DiscordTab = Window:Tab({
    Title = "Discord",
    Icon = "message-circle"
})

local DiscordSection = DiscordTab:Section({
    Title = "Community"
})

DiscordSection:Button({
    Title = "Join our discord for more (Copy)",
    Description = "Click to copy Discord link",
    Callback = function()
        setclipboard("https://discord.gg/aqS2kye6HC")
        WindUI:Notify({
            Title = "Discord Link Copied",
            Content = "Discord link copied to clipboard!",
            Duration = 3
        })
    end
})

player.CharacterAdded:Connect(function(char)
    character = char
    humanoid = char:WaitForChild("Humanoid")
    if flyEnabled then
        task.wait(1)
        stopFly()
        startFly()
    end
end)

Features & Information

Join our discord for more :https://discord.gg/aqS2kye6HC AutoFarm Speed AutoFarm Gems AutoFarm XP (inf level) Auto Rebirth Auto buy all eggs and more
#leak#source#opensource#leaked

Community Comments (2)

ReactorCoreDevReactorCoreDevOct 8, 2025

They were a bit to "silly" thats why the leak version came out

bytedbytedOct 8, 2025

@ReactorCoreDev looool

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