
Keyless VerifiedUniversal

local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local autoFarmSpeedThread
local autoFarmGemsThread
local autoFarmXPThread
local autoRebirthThread
local autoEggThread
local flyEnabled = false
local selectedEgg = "Red Crystal"
local Window = WindUI:CreateWindow({
Title = " silentscripts leaked by thirst (darkdex)",
Size = UDim2.fromOffset(500, 450),
Transparent = false,
Theme = "Dark"
})
WindUI:Notify({
Title = "Script Loaded",
Content = "leaked by thirst (darkdex) loaded!",
Duration = 5
})
local MainTab = Window:Tab({
Title = "Main",
Icon = "home"
})
local MainSection = MainTab:Section({
Title = "Auto Farm"
})
MainSection:Toggle({
Title = "Auto Farm Speed",
Description = "Collects Orange Orbs",
Default = false,
Callback = function(v)
if autoFarmSpeedThread then
task.cancel(autoFarmSpeedThread)
autoFarmSpeedThread = nil
end
if v then
autoFarmSpeedThread = task.spawn(function()
while task.wait(0.01) do
pcall(function()
local orbEvent = ReplicatedStorage.rEvents.orbEvent
orbEvent:FireServer("collectOrb", "Orange Orb", "City")
end)
end
end)
end
end
})
MainSection:Toggle({
Title = "Auto Farm Gems",
Description = "Collects Gems",
Default = false,
Callback = function(v)
if autoFarmGemsThread then
task.cancel(autoFarmGemsThread)
autoFarmGemsThread = nil
end
if v then
autoFarmGemsThread = task.spawn(function()
while task.wait(0.01) do
pcall(function()
local orbEvent = ReplicatedStorage.rEvents.orbEvent
orbEvent:FireServer("collectOrb", "Gem", "City")
end)
end
end)
end
end
})
MainSection:Toggle({
Title = "Auto Farm XP-Level",
Description = "Collects Yellow Orbs",
Default = false,
Callback = function(v)
if autoFarmXPThread then
task.cancel(autoFarmXPThread)
autoFarmXPThread = nil
end
if v then
autoFarmXPThread = task.spawn(function()
while task.wait(0.01) do
pcall(function()
local orbEvent = ReplicatedStorage.rEvents.orbEvent
orbEvent:FireServer("collectOrb", "Yellow Orb", "City")
end)
end
end)
end
end
})
MainSection:Toggle({
Title = "Auto Rebirth",
Description = "Auto Rebirth",
Default = false,
Callback = function(v)
if autoRebirthThread then
pcall(function()
task.cancel(autoRebirthThread)
end)
autoRebirthThread = nil
end
if v then
autoRebirthThread = task.spawn(function()
while task.wait(0.01) do
if not autoRebirthThread then break end
pcall(function()
local rebirthEvent = ReplicatedStorage.rEvents.rebirthEvent
rebirthEvent:FireServer("rebirthRequest")
end)
end
end)
end
end
})
local EggsTab = Window:Tab({
Title = "Eggs",
Icon = "egg"
})
local EggsSection = EggsTab:Section({
Title = "Egg Selection"
})
-- Egg buttons
EggsSection:Button({
Title = "Red Crystal",
Description = "Select Red Crystal",
Callback = function()
selectedEgg = "Red Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Red Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Blue Crystal",
Description = "Select Blue Crystal",
Callback = function()
selectedEgg = "Blue Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Blue Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Purple Crystal",
Description = "Select Purple Crystal",
Callback = function()
selectedEgg = "Purple Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Purple Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Yellow Crystal",
Description = "Select Yellow Crystal",
Callback = function()
selectedEgg = "Yellow Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Yellow Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Lightning Crystal",
Description = "Select Lightning Crystal",
Callback = function()
selectedEgg = "Lightning Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Lightning Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Snow Crystal",
Description = "Select Snow Crystal",
Callback = function()
selectedEgg = "Snow Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Snow Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Lava Crystal",
Description = "Select Lava Crystal",
Callback = function()
selectedEgg = "Lava Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Lava Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Inferno Crystal",
Description = "Select Inferno Crystal",
Callback = function()
selectedEgg = "Inferno Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Inferno Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Electro Legends Crystal",
Description = "Select Electro Legends Crystal",
Callback = function()
selectedEgg = "Electro Legends Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Electro Legends Crystal",
Duration = 2
})
end
})
EggsSection:Button({
Title = "Jungle Crystal",
Description = "Select Jungle Crystal",
Callback = function()
selectedEgg = "Jungle Crystal"
WindUI:Notify({
Title = "Egg Selected",
Content = "Selected: Jungle Crystal",
Duration = 2
})
end
})
EggsSection:Toggle({
Title = "Auto Buy Selected Egg",
Description = "Currently: " .. selectedEgg,
Default = false,
Callback = function(v)
if autoEggThread then
pcall(function()
task.cancel(autoEggThread)
end)
autoEggThread = nil
end
if v then
autoEggThread = task.spawn(function()
while task.wait(0.01) do
if not autoEggThread then break end
pcall(function()
local openCrystalRemote = ReplicatedStorage.rEvents.openCrystalRemote
openCrystalRemote:InvokeServer("openCrystal", selectedEgg)
end)
end
end)
end
end
})
local MovementTab = Window:Tab({
Title = "Movement",
Icon = "wind"
})
local MovementSection = MovementTab:Section({
Title = "Flight"
})
local flySpeed = 50
local flyControl = {f = 0, b = 0, l = 0, r = 0}
local flyConnection
local bodyVelocity
local bodyGyro
local function startFly()
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then return end
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
bodyVelocity.Parent = humanoidRootPart
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
bodyGyro.CFrame = humanoidRootPart.CFrame
bodyGyro.Parent = humanoidRootPart
flyConnection = RunService.Heartbeat:Connect(function()
if not flyEnabled then return end
local camera = workspace.CurrentCamera
local moveDirection = Vector3.new(
flyControl.r - flyControl.l,
0,
flyControl.f - flyControl.b
)
if moveDirection:Dot(moveDirection) > 0 then
moveDirection = moveDirection.Unit
end
local velocity = (camera.CFrame.RightVector * moveDirection.X + camera.CFrame.LookVector * moveDirection.Z) * flySpeed
bodyVelocity.Velocity = velocity
bodyGyro.CFrame = camera.CFrame
end)
end
local function stopFly()
if bodyVelocity then bodyVelocity:Destroy() bodyVelocity = nil end
if bodyGyro then bodyGyro:Destroy() bodyGyro = nil end
if flyConnection then flyConnection:Disconnect() flyConnection = nil end
flyControl = {f = 0, b = 0, l = 0, r = 0}
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed or not flyEnabled then return end
if input.KeyCode == Enum.KeyCode.W then
flyControl.f = 1
elseif input.KeyCode == Enum.KeyCode.S then
flyControl.b = 1
elseif input.KeyCode == Enum.KeyCode.A then
flyControl.l = 1
elseif input.KeyCode == Enum.KeyCode.D then
flyControl.r = 1
end
end)
UserInputService.InputEnded:Connect(function(input)
if not flyEnabled then return end
if input.KeyCode == Enum.KeyCode.W then
flyControl.f = 0
elseif input.KeyCode == Enum.KeyCode.S then
flyControl.b = 0
elseif input.KeyCode == Enum.KeyCode.A then
flyControl.l = 0
elseif input.KeyCode == Enum.KeyCode.D then
flyControl.r = 0
end
end)
MovementSection:Toggle({
Title = "Fly",
Description = "Enable flight with WASD",
Default = false,
Callback = function(v)
flyEnabled = v
if flyEnabled then
startFly()
else
stopFly()
end
end
})
local DiscordTab = Window:Tab({
Title = "Discord",
Icon = "message-circle"
})
local DiscordSection = DiscordTab:Section({
Title = "Community"
})
DiscordSection:Button({
Title = "Join our discord for more (Copy)",
Description = "Click to copy Discord link",
Callback = function()
setclipboard("https://discord.gg/aqS2kye6HC")
WindUI:Notify({
Title = "Discord Link Copied",
Content = "Discord link copied to clipboard!",
Duration = 3
})
end
})
player.CharacterAdded:Connect(function(char)
character = char
humanoid = char:WaitForChild("Humanoid")
if flyEnabled then
task.wait(1)
stopFly()
startFly()
end
end)



They were a bit to "silly" thats why the leak version came out
@ReactorCoreDev looool